Player Matchup

Medusa
Medusa
Jump_N_Balls
Medusa
Level 101
God Stats
2W - 4L
1,276 SR
Queue Stats
132W - 158L
1,426 Elo+
Party 1
Merlin
Merlin
Zero-Two1992
Merlin
Level 89
God Stats
3W - 2L
1,624 SR
Queue Stats
134W - 165L
1,395 Elo+
Party 1
Anubis
Anubis
zeroshadow2370
Anubis
Level 105
God Stats
19W - 19L
1,560 SR
Queue Stats
96W - 122L
1,460 Elo+
Party 1
Team Averages
Level 98
1,487 SR
1,427 Elo+

VS

Team Averages
Level 109
1,542 SR
1,412 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tompstomp7593
Danzaburou
Level 123
God Stats
3W - 2L
1,569 SR
Queue Stats
25W - 43L
1,345 Elo+
Party 2
Discordia
Discordia
woody2
Discordia
Level 46
God Stats
32W - 32L
1,557 SR
Queue Stats
170W - 256L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 2 / 1
4,173
696
870
2,386
781
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
9
0 / 0 / 1
4,627
771
2,195
1,994
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,769
795
1,943
4,426
2,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 1
5,348
891
1,667
4,580
1,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Tompstomp7593
Danzaburou
9
1 / 0 / 3
5,238
873
2,361
3,340
1,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
woody2
Discordia
10
1 / 0 / 3
5,334
889
3,936
2,391
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Medusa
0
2
1
0.25
W
Danzaburou
Tompstomp7593
Danzaburou
1
0
3
2.5
L
Merlin
0
0
1
0.5
W
Discordia
woody2
Discordia
1
0
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,008
Damage
7,964
8,806
Taken
10,311
3,632
Mitigated
3,994
1,236
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,667
295
0
845
4,580
1,969
0
1,574
3,006
0
7,447
L
Medusa
870
212
0
0
2,386
781
0
429
1,830
0
2,572
W
Danzaburou
Tompstomp7593
Danzaburou
2,361
916
0
914
3,340
1,223
0
1,990
1,350
0
15,732
L
Merlin
2,195
328
22
234
1,994
668
0
843
879
11,855
0
W
Discordia
woody2
Discordia
3,936
220
146
550
2,391
802
0
1,590
801
17,805
0
L
1,943
138
30
950
4,426
2,183
0
2,172
1,935
13,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,569
Gold Earned
15,920
64
Minions Killed
82
0
Camps Cleared
6
268,046
Distance Traveled
377,894
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,348
891
10
2
2
117,761
2
L
Medusa
4,173
696
2
0
0
65,085
0
W
Danzaburou
5,238
873
36
6
3
128,511
2
L
Merlin
4,627
771
35
6
0
107,462
2
W
Discordia
5,334
889
36
6
1
131,622
2
L
Anubis
4,769
795
27
5
0
95,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role