Player Matchup

Charybdis
Charybdis
FRYD-TATER
Charybdis
Level 125
God Stats
13W - 14L
1,394 SR
Queue Stats
316W - 339L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Fixxxer5035
Kukulkan
Level 127
God Stats
19W - 12L
1,640 SR
Queue Stats
313W - 376L
1,423 Elo+
Solo
Chaac
Chaac
LuchiTheGr8T
Chaac
Level 86
God Stats
7W - 5L
1,463 SR
Queue Stats
121W - 134L
1,378 Elo+
Party 1
Hera
Hera
pain_multigrain2
Hera
Level 62
God Stats
2W - 4L
1,472 SR
Queue Stats
156W - 129L
1,438 Elo+
Solo
Thor
Thor
theFallen_Rises
Thor
Level 83
God Stats
6W - 10L
1,430 SR
Queue Stats
169W - 203L
1,372 Elo+
Party 1
Team Averages
Level 97
1,480 SR
1,393 Elo+

VS

Team Averages
Level 98
1,515 SR
1,342 Elo+
Thor
Thor
Bdders14
Thor
Level 42
God Stats
26W - 25L
1,351 SR
Queue Stats
54W - 71L
1,265 Elo+
Party 2
Bellona
Bellona
Blaarrgghh6969
Bellona
Level 121
God Stats
9W - 4L
1,640 SR
Queue Stats
33W - 30L
1,411 Elo+
Solo
Izanami
Izanami
DarkShadow0319
Izanami
Level 85
God Stats
38W - 33L
1,539 SR
Queue Stats
189W - 218L
1,329 Elo+
Party 2
Chang'e
Chang'e
DonChimbo28
Chang'e
Level 92
God Stats
5W - 3L
1,543 SR
Queue Stats
23W - 23L
1,317 Elo+
Solo
Maui
Maui
HYENA_DEMON
Maui
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 221L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FRYD-TATER
Charybdis
13
0 / 5 / 3
7,620
423
9,110
17,203
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Fixxxer5035
Kukulkan
15
5 / 2 / 2
9,202
511
10,848
10,729
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 4 / 5
7,092
394
10,548
13,201
14,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 4 / 3
8,487
472
10,523
9,585
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 4 / 3
8,096
450
6,360
17,823
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 3 / 4
8,630
479
8,225
14,799
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 1
9,181
510
6,786
14,455
13,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 1 / 4
10,217
568
14,186
14,235
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
DonChimbo28
Chang'e
13
2 / 4 / 5
8,450
469
10,368
15,386
6,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 2 / 5
8,676
482
4,781
17,001
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
19
19
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
3
3
4
1.67
W
2
2
1
1.25
W
9
1
4
11
W
Chang'e
DonChimbo28
Chang'e
2
4
5
1.13
L
Charybdis
FRYD-TATER
Charybdis
0
5
3
0.3
L
Kukulkan
Fixxxer5035
Kukulkan
5
2
2
3
W
3
2
5
2.75
L
1
4
5
0.88
L
4
4
3
1.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
44,346
68,541
Taken
75,876
36,353
Mitigated
47,514
21,620
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,225
1,359
0
5,222
14,799
5,595
28
4,639
10,026
0
57,783
W
6,786
1,876
0
6,478
14,455
13,705
1,808
2,978
11,475
0
67,317
W
14,186
8,922
0
5,624
14,235
4,442
0
2,766
11,043
0
84,350
W
Chang'e
DonChimbo28
Chang'e
10,368
710
541
4,687
15,386
6,001
1,216
7,452
7,690
53,056
0
L
Charybdis
FRYD-TATER
Charybdis
9,110
5,067
393
6,039
17,203
5,583
0
3,574
13,629
0
57,750
L
Kukulkan
Fixxxer5035
Kukulkan
10,848
1,939
0
1,692
10,729
4,620
0
3,401
7,328
61,481
0
W
4,781
1,718
357
4,405
17,001
17,771
100
2,998
13,971
34,255
0
L
10,548
3,560
600
4,096
13,201
14,294
0
4,204
8,997
0
30,983
L
10,523
2,950
0
1,979
9,585
5,025
736
1,449
8,136
55,599
0
L
6,360
1,417
0
6,821
17,823
6,831
0
2,687
15,136
0
60,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
45,154
434
Minions Killed
463
0
Camps Cleared
0
1,657,947
Distance Traveled
1,673,718
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,630
479
87
5
0
363,852
0
W
Bellona
9,181
510
124
7
0
376,128
2
W
Izanami
10,217
568
137
8
0
332,914
0
W
Chang'e
8,450
469
83
5
0
282,298
1
L
Charybdis
7,620
423
106
6
0
318,790
0
L
Kukulkan
9,202
511
123
7
0
345,779
5
W
Maui
8,676
482
32
2
0
318,526
0
L
Chaac
7,092
394
31
2
0
340,257
6
L
Hera
8,487
472
92
5
0
303,966
3
L
Thor
8,096
450
82
5
0
349,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role