Player Matchup

Scylla
Scylla
FERROS275
Scylla
Level 95
God Stats
4W - 1L
1,838 SR
Queue Stats
46W - 58L
1,412 Elo+
Party 2
Tyr
Tyr
Soddyboy
Tyr
Level 104
God Stats
1W - 1L
1,208 SR
Queue Stats
112W - 91L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
TatoPagავა
Ao Kuang
Level 142
God Stats
1W - 1L
1,435 SR
Queue Stats
14W - 14L
1,664 Elo+
Solo
Izanami
Izanami
ruicouto
Izanami
Level 140
God Stats
4W - 4L
1,571 SR
Queue Stats
87W - 102L
1,394 Elo+
Party 2
Cerberus
Cerberus
sopeesfrinx
Cerberus
Level 89
God Stats
3W - 5L
1,443 SR
Queue Stats
30W - 33L
1,423 Elo+
Party 2
Team Averages
Level 114
1,499 SR
1,492 Elo+

VS

Team Averages
Level 66
1,512 SR
1,512 Elo+
Neith
Neith
CPTMaxi
Neith
Level 43
God Stats
15W - 11L
1,452 SR
Queue Stats
70W - 62L
1,558 Elo+
Solo
Ne Zha
Ne Zha
KaiiZzeR971
Ne Zha
Level 116
God Stats
12W - 13L
1,363 SR
Queue Stats
114W - 106L
1,494 Elo+
Party 1
Agni
Agni
MrDaki
Agni
Level 68
God Stats
6W - 10L
1,490 SR
Queue Stats
313W - 256L
1,584 Elo+
Solo
Medusa
Medusa
QasDaqkak
Medusa
Level 39
God Stats
17W - 16L
1,542 SR
Queue Stats
36W - 49L
1,464 Elo+
Solo
Pele
Pele
ZekTV
Pele
Level 65
God Stats
14W - 5L
1,711 SR
Queue Stats
30W - 35L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FERROS275
Scylla
13
0 / 5 / 3
8,824
441
6,123
9,541
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 3
11,867
593
11,620
16,916
16,060
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 2 / 2
11,491
575
8,075
20,096
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ruicouto
Izanami
19
8 / 6 / 3
12,561
628
16,809
21,122
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
sopeesfrinx
Cerberus
14
1 / 2 / 9
10,014
501
4,729
13,789
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CPTMaxi
Neith
11
0 / 6 / 4
7,561
378
5,551
9,559
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
16
2 / 2 / 1
9,741
487
9,488
15,705
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
MrDaki
Agni
18
6 / 3 / 1
11,115
556
16,428
14,168
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
QasDaqkak
Medusa
16
2 / 3 / 6
9,708
485
7,267
14,001
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
ZekTV
Pele
17
5 / 3 / 2
10,459
523
10,207
15,772
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
15
15
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
CPTMaxi
Neith
0
6
4
0.33
W
Scylla
FERROS275
Scylla
0
5
3
0.3
L
Ne Zha
2
2
1
1.25
L
Agni
MrDaki
Agni
6
3
1
2.17
L
Medusa
QasDaqkak
Medusa
2
3
6
1.67
W
4
0
3
5.5
W
4
2
2
2.5
L
Pele
ZekTV
Pele
5
3
2
2
W
Izanami
ruicouto
Izanami
8
6
3
1.58
W
Cerberus
sopeesfrinx
Cerberus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
48,941
81,464
Taken
69,205
47,715
Mitigated
34,465
33,664
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CPTMaxi
Neith
5,551
2,200
0
1,431
9,559
3,551
413
2,014
7,505
0
43,145
W
Scylla
FERROS275
Scylla
6,123
313
0
1,287
9,541
3,236
0
4,670
4,871
50,937
222
L
Ne Zha
9,488
2,758
0
6,584
15,705
12,044
0
3,069
12,636
0
56,973
L
Agni
MrDaki
Agni
16,428
2,584
0
1,448
14,168
6,490
192
5,951
7,943
110,676
0
L
Medusa
QasDaqkak
Medusa
7,267
2,678
0
5,240
14,001
5,538
0
1,826
12,135
0
80,141
W
11,620
1,641
0
8,276
16,916
16,060
592
3,495
12,513
342
79,405
W
8,075
2,083
0
11,082
20,096
10,139
1,100
3,582
16,321
96,257
15,390
L
Pele
ZekTV
Pele
10,207
1,656
0
2,240
15,772
6,842
0
5,212
10,424
0
98,491
W
Izanami
ruicouto
Izanami
16,809
12,032
0
9,036
21,122
8,425
2,050
1,208
19,715
42
126,524
W
Cerberus
sopeesfrinx
Cerberus
4,729
176
352
3,631
13,789
9,855
196
4,213
9,484
29,767
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,757
Gold Earned
48,584
594
Minions Killed
640
0
Camps Cleared
0
1,893,828
Distance Traveled
1,855,789
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,561
378
79
4
0
221,793
1
W
Scylla
8,824
441
73
4
0
348,775
5
L
Ne Zha
9,741
487
100
5
0
429,821
5
L
Agni
11,115
556
181
9
0
387,512
6
L
Medusa
9,708
485
122
6
0
392,334
7
W
Tyr
11,867
593
155
8
0
448,917
4
W
Ao Kuang
11,491
575
134
7
0
342,281
7
L
Pele
10,459
523
158
8
0
424,329
6
W
Izanami
12,561
628
179
9
0
332,472
6
W
Cerberus
10,014
501
53
3
0
421,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role