Player Matchup

Thoth
Thoth
Sniper Lonely
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,431 Elo+
Solo
Hou Yi
Hou Yi
aphelxon
Hou Yi
Level 94
God Stats
3W - 3L
1,467 SR
Queue Stats
123W - 143L
1,433 Elo+
Party 3
Maui
Maui
killerking9530
Maui
Level 157
God Stats
1W - 6L
1,471 SR
Queue Stats
359W - 367L
1,519 Elo+
Solo
Charybdis
Charybdis
mintha
Charybdis
Level 88
God Stats
1W - 2L
1,701 SR
Queue Stats
115W - 132L
1,434 Elo+
Party 3
Nox
Nox
neday
Nox
Level 160
God Stats
11W - 12L
1,515 SR
Queue Stats
551W - 549L
1,449 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,453 Elo+

VS

Team Averages
Level 112
1,516 SR
1,478 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Mohuga
Poseidon
Level 142
God Stats
12W - 11L
1,520 SR
Queue Stats
361W - 381L
1,475 Elo+
Party 1
Sobek
Sobek
Strickland_86
Sobek
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
moonskillet
Nu Wa
Level 93
God Stats
8W - 5L
1,560 SR
Queue Stats
426W - 487L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,230
710
7,571
10,975
4,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
aphelxon
Hou Yi
16
2 / 6 / 4
9,656
743
6,674
13,700
5,147
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 8
9,149
704
5,056
21,494
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
mintha
Charybdis
14
1 / 3 / 5
8,260
635
12,300
12,378
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
neday
Nox
15
3 / 3 / 4
8,686
668
7,489
8,438
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 2 / 11
9,828
756
15,423
11,891
5,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
 
Hun Batz
14
3 / 3 / 7
8,637
664
7,768
7,730
3,929
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Poseidon
Mohuga
Poseidon
18
8 / 2 / 10
10,336
795
17,208
9,855
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 13
10,188
784
9,015
18,282
20,466
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 2 / 15
8,875
683
13,371
8,604
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
9
Kills
20
21
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
11
5.75
W
Hun Batz
 
Hun Batz
3
3
7
2.17
W
Poseidon
Mohuga
Poseidon
8
2
10
6.5
L
3
6
3
0.75
W
3
1
13
9.5
L
Hou Yi
aphelxon
Hou Yi
2
6
4
0.67
L
0
3
8
1.33
L
Charybdis
mintha
Charybdis
1
3
5
1.17
W
0
2
15
3.75
L
Nox
neday
Nox
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
62,785
66,985
Taken
56,362
32,312
Mitigated
38,571
23,145
Healing
28,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,423
2,264
2,262
4,013
11,891
5,662
0
3,971
7,920
0
21,865
W
Hun Batz
 
Hun Batz
7,768
531
833
319
7,730
3,929
1,412
2,883
4,847
0
18,973
W
Poseidon
Mohuga
Poseidon
17,208
1,907
3,429
2,490
9,855
4,413
89
3,297
6,558
41,424
0
L
7,571
598
1,283
1,539
10,975
4,412
0
6,667
4,308
24,011
0
W
9,015
633
4,448
7,959
18,282
20,466
0
6,232
12,050
17,406
0
L
Hou Yi
aphelxon
Hou Yi
6,674
1,717
1,125
1,737
13,700
5,147
0
8,844
4,856
0
20,184
L
5,056
998
1,174
8,974
21,494
14,257
0
12,671
8,823
15,477
0
L
Charybdis
mintha
Charybdis
12,300
4,262
841
4,166
12,378
5,023
0
6,539
5,839
0
41,093
W
13,371
5,803
1,071
1,227
8,604
4,101
368
3,733
4,871
25,791
0
L
Nox
neday
Nox
7,489
819
449
1,857
8,438
3,473
71
4,873
3,565
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,981
Gold Earned
47,864
183
Minions Killed
142
0
Camps Cleared
0
1,112,715
Distance Traveled
1,349,861
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,828
756
15
1
0
306,128
1
W
Hun Batz
8,637
664
27
2
0
249,777
1
W
Poseidon
10,336
795
42
3
0
255,248
6
L
Thoth
9,230
710
29
2
0
222,388
0
W
Sobek
10,188
784
22
2
0
293,269
1
L
Hou Yi
9,656
743
27
2
0
207,475
1
L
Maui
9,149
704
19
1
0
235,539
0
L
Charybdis
8,260
635
64
5
0
213,592
1
W
Nu Wa
8,875
683
36
3
0
245,439
0
L
Nox
8,686
668
44
3
0
233,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role