Player Matchup

Zeus
Zeus
Andylion11
Zeus
Level 102
God Stats
4W - 5L
1,501 SR
Queue Stats
102W - 105L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
JcGreen_
Sun Wukong
Level 102
God Stats
2W - 0L
1,671 SR
Queue Stats
87W - 90L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Krylliah
Tsukuyomi
Level 65
God Stats
8W - 1L
1,500 SR
Queue Stats
274W - 263L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Slagdaddy
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,302 Elo+
Solo
Mercury
Mercury
Voltromm
Mercury
Level 68
God Stats
1W - 5L
1,091 SR
Queue Stats
301W - 292L
1,366 Elo+
Party 2
Team Averages
Level 71
1,452 SR
1,356 Elo+

VS

Team Averages
Level 118
1,487 SR
1,354 Elo+
Hades
Hades
MTHELL
Hades
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 106L
1,250 Elo+
Solo
Thoth
Thoth
Nug_Dan
Thoth
Level 158
God Stats
5W - 7L
1,478 SR
Queue Stats
514W - 546L
1,379 Elo+
Solo
Vamana
Vamana
Pootinbear
Vamana
Level 54
God Stats
0W - 5L
1,500 SR
Queue Stats
47W - 64L
1,363 Elo+
Solo
Hou Yi
Hou Yi
SwampDonkeySix
Hou Yi
Level 159
God Stats
1W - 4L
1,403 SR
Queue Stats
231W - 258L
1,359 Elo+
Solo
Cerberus
Cerberus
wafflestomp91
Cerberus
Level 96
God Stats
1W - 3L
1,557 SR
Queue Stats
99W - 79L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 18
13,744
764
30,045
11,666
5,487
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JcGreen_
Sun Wukong
20
4 / 6 / 22
12,556
698
21,358
24,898
29,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Krylliah
Tsukuyomi
20
12 / 6 / 17
14,249
792
28,261
22,636
12,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Slagdaddy
Cthulhu
20
7 / 1 / 22
13,264
737
16,935
17,348
20,217
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Voltromm
Mercury
20
6 / 7 / 17
13,133
730
16,421
15,730
7,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MTHELL
Hades
18
3 / 11 / 10
11,275
626
17,116
23,875
20,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Nug_Dan
Thoth
19
4 / 8 / 11
12,600
700
11,517
16,571
6,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Pootinbear
Vamana
20
9 / 10 / 5
13,234
735
17,591
35,205
35,836
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 7
12,412
690
17,154
20,970
10,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
wafflestomp91
Cerberus
20
4 / 4 / 11
12,241
680
13,058
32,408
32,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
68
40
Kills
24
24
Deaths
40
96
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
4
18
5
W
Sun Wukong
JcGreen_
Sun Wukong
4
6
22
2.5
W
Tsukuyomi
Krylliah
Tsukuyomi
12
6
17
3.42
L
Hades
MTHELL
Hades
3
11
10
0.73
L
Thoth
Nug_Dan
Thoth
4
8
11
1.19
L
Vamana
Pootinbear
Vamana
9
10
5
1.15
W
Cthulhu
Slagdaddy
Cthulhu
7
1
22
18
L
4
7
7
1.07
W
Mercury
Voltromm
Mercury
6
7
17
2.07
L
Cerberus
wafflestomp91
Cerberus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,020
Damage
76,436
92,278
Taken
129,029
74,124
Mitigated
105,824
37,274
Healing
39,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,045
3,990
3,836
1,897
11,666
5,487
294
5,613
6,053
57,592
0
W
Sun Wukong
JcGreen_
Sun Wukong
21,358
4,415
3,048
7,277
24,898
29,045
2,481
10,811
14,087
0
32,501
W
Tsukuyomi
Krylliah
Tsukuyomi
28,261
5,264
4,137
7,655
22,636
12,322
1,471
9,122
13,514
0
51,535
L
Hades
MTHELL
Hades
17,116
1,123
760
2,450
23,875
20,412
220
6,907
16,570
25,856
0
L
Thoth
Nug_Dan
Thoth
11,517
764
1,319
2,775
16,571
6,581
453
7,194
9,319
24,458
0
L
Vamana
Pootinbear
Vamana
17,591
8,923
433
8,981
35,205
35,836
34
13,269
21,234
0
34,463
W
Cthulhu
Slagdaddy
Cthulhu
16,935
145
2,377
3,002
17,348
20,217
180
7,858
9,490
33,811
0
L
17,154
6,054
968
5,297
20,970
10,128
653
7,884
12,899
0
49,546
W
Mercury
Voltromm
Mercury
16,421
9,258
2,680
1,365
15,730
7,053
3,674
8,287
7,443
0
28,231
L
Cerberus
wafflestomp91
Cerberus
13,058
702
1,724
15,081
32,408
32,867
118
11,726
19,974
33,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,946
Gold Earned
61,762
173
Minions Killed
199
0
Camps Cleared
0
1,794,312
Distance Traveled
1,405,195
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,744
764
64
4
0
307,475
0
W
Sun Wukong
12,556
698
25
1
0
329,100
0
W
Tsukuyomi
14,249
792
35
2
0
386,551
0
L
Hades
11,275
626
24
1
0
262,582
3
L
Thoth
12,600
700
19
1
0
262,375
0
L
Vamana
13,234
735
26
1
0
311,320
1
W
Cthulhu
13,264
737
34
2
0
391,021
0
L
Hou Yi
12,412
690
75
4
0
230,480
1
W
Mercury
13,133
730
15
1
0
380,165
1
L
Cerberus
12,241
680
55
3
0
338,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role