Player Matchup

Neith
Neith
LysaulX
Neith
Level 45
God Stats
5W - 2L
1,453 SR
Queue Stats
80W - 86L
1,330 Elo+
Party 1
Bastet
Bastet
MasterOooogway
Bastet
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
38W - 17L
1,665 Elo+
Party 3
Cthulhu
Cthulhu
Sytumn
Cthulhu
Level 107
God Stats
4W - 2L
1,806 SR
Queue Stats
85W - 89L
1,373 Elo+
Party 1
Sol
Sol
peetzabas
Sol
Level 147
God Stats
3W - 3L
1,477 SR
Queue Stats
43W - 26L
1,687 Elo+
Party 3
Mulan
Mulan
spidyrara
Mulan
Level 41
God Stats
4W - 2L
1,752 SR
Queue Stats
67W - 29L
1,666 Elo+
Party 3
Team Averages
Level 73
1,549 SR
1,544 Elo+

VS

Team Averages
Level 90
1,582 SR
1,451 Elo+
Odin
Odin
GrimReaper22126
Odin
Level 48
God Stats
1W - 3L
1,705 SR
Queue Stats
1W - 7L
1,220 Elo+
Party 2
Tiamat
Tiamat
I-Morne-I
Tiamat
Level 127
God Stats
7W - 9L
1,586 SR
Queue Stats
518W - 454L
1,577 Elo+
Party 4
Ah Puch
Ah Puch
SynysterGateSYN
Ah Puch
Level 129
God Stats
34W - 23L
1,506 SR
Queue Stats
168W - 181L
1,412 Elo+
Party 2
Khepri
Khepri
WarierSkate1608
Khepri
Level 103
God Stats
24W - 25L
1,606 SR
Queue Stats
303W - 262L
1,573 Elo+
Party 4
Ravana
Ravana
Wildshifty7
Ravana
Level 44
God Stats
7W - 7L
1,509 SR
Queue Stats
161W - 156L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LysaulX
Neith
8
2 / 0 / 2
4,819
482
3,130
4,013
1,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
5,981
598
4,298
7,123
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sytumn
Cthulhu
8
1 / 0 / 4
5,193
519
4,345
7,403
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 3
5,718
572
5,175
5,762
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
spidyrara
Mulan
11
0 / 0 / 2
6,074
607
3,610
10,286
5,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,140
414
2,533
4,398
2,547
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
I-Morne-I
Tiamat
9
0 / 2 / 0
5,121
512
4,083
5,695
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 1 / 0
5,468
547
5,682
4,938
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
4,718
472
1,437
6,052
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
7
0 / 2 / 0
4,516
452
3,461
6,910
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Tiamat
I-Morne-I
Tiamat
0
2
0
0
W
Neith
LysaulX
Neith
2
0
2
3
W
3
0
3
4.5
L
0
1
0
0
W
Cthulhu
Sytumn
Cthulhu
1
0
4
3
L
0
2
0
0
L
Ravana
0
2
0
0
W
3
0
3
4.5
W
Mulan
spidyrara
Mulan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
17,196
34,587
Taken
27,993
15,781
Mitigated
14,021
16,010
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,533
1,035
153
792
4,398
2,547
0
1,763
2,635
0
13,646
L
Tiamat
I-Morne-I
Tiamat
4,083
387
0
1,507
5,695
3,526
0
2,989
2,581
34,764
0
W
Neith
LysaulX
Neith
3,130
1,726
0
941
4,013
1,204
187
308
3,705
0
24,435
W
4,298
1,820
0
4,433
7,123
2,430
0
1,052
6,071
0
33,412
L
5,682
366
0
2,212
4,938
1,837
0
0
4,938
35,866
0
W
Cthulhu
Sytumn
Cthulhu
4,345
687
89
1,723
7,403
4,470
0
1,659
5,744
19,693
3,948
L
1,437
298
0
1,072
6,052
3,579
0
2,289
3,715
16,971
0
L
Ravana
3,461
1,126
0
3,086
6,910
2,532
0
1,808
5,038
0
24,424
W
5,175
2,377
0
2,665
5,762
2,060
0
2,709
3,053
35,103
0
W
Mulan
spidyrara
Mulan
3,610
633
0
6,159
10,286
5,617
0
5,474
4,812
0
39,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
23,963
318
Minions Killed
222
0
Camps Cleared
0
993,987
Distance Traveled
954,104
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,140
414
19
2
0
167,325
0
L
Tiamat
5,121
512
64
6
0
196,381
2
W
Neith
4,819
482
35
4
0
164,050
0
W
Bastet
5,981
598
68
7
0
230,378
2
L
Ah Puch
5,468
547
59
6
0
184,515
2
W
Cthulhu
5,193
519
33
3
0
201,590
0
L
Khepri
4,718
472
27
3
0
197,453
2
L
Ravana
4,516
452
53
5
0
208,430
3
W
Sol
5,718
572
82
8
0
186,093
3
W
Mulan
6,074
607
100
10
0
211,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role