Player Matchup

Rama
Rama
BetrThanBobo
Rama
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 154L
1,606 Elo+
Party 1
Hera
Hera
WordierPlain79
Hera
Level 129
God Stats
1W - 1L
1,633 SR
Queue Stats
409W - 368L
1,615 Elo+
Party 1
Maui
Maui
xPeep 777
Maui
Level 144
God Stats
2W - 3L
1,408 SR
Queue Stats
274W - 245L
1,500 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,574 Elo+

VS

Team Averages
Level 144
1,609 SR
1,641 Elo+
Kukulkan
Kukulkan
El Deisel
Kukulkan
Level 127
God Stats
7W - 4L
1,633 SR
Queue Stats
17W - 21L
1,612 Elo+
Party 2
Cernunnos
Cernunnos
SSJMiller27
Cernunnos
Level 159
God Stats
4W - 4L
1,545 SR
Queue Stats
110W - 89L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
nateoly
Cabrakan
Level 147
God Stats
1W - 1L
1,650 SR
Queue Stats
40W - 25L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,077
672
12,311
12,900
6,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 3
10,526
702
22,358
11,309
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
15
1 / 0 / 7
10,887
726
7,357
17,846
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Deisel
Kukulkan
14
0 / 1 / 2
9,072
605
11,051
8,530
3,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SSJMiller27
Cernunnos
14
3 / 3 / 0
9,894
660
11,965
14,460
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
nateoly
Cabrakan
12
0 / 4 / 3
9,705
647
9,542
24,725
34,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Kukulkan
El Deisel
Kukulkan
0
1
2
1
L
Cernunnos
SSJMiller27
Cernunnos
3
3
0
1
W
5
2
3
3.25
L
Cabrakan
nateoly
Cabrakan
0
4
3
0.38
W
Maui
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
32,558
42,055
Taken
47,715
33,147
Mitigated
45,932
8,360
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,311
10,228
0
1,824
12,900
6,415
584
6,444
6,456
0
45,463
L
Kukulkan
El Deisel
Kukulkan
11,051
35
0
250
8,530
3,921
0
6,752
1,541
53,198
0
L
Cernunnos
SSJMiller27
Cernunnos
11,965
5,177
0
803
14,460
7,738
0
9,142
4,804
0
44,076
W
22,358
5,091
0
3,476
11,309
5,766
350
4,756
6,553
54,816
0
L
Cabrakan
nateoly
Cabrakan
9,542
2,108
0
1,952
24,725
34,273
0
13,193
11,063
15,764
0
W
Maui
7,357
1,366
0
3,060
17,846
20,966
25
9,653
8,193
19,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
28,671
178
Minions Killed
177
9
Camps Cleared
4
832,259
Distance Traveled
809,994
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,077
672
74
5
4
243,816
0
L
Kukulkan
9,072
605
98
7
2
281,799
1
L
Cernunnos
9,894
660
71
5
2
264,486
4
W
Hera
10,526
702
83
6
4
284,796
2
L
Cabrakan
9,705
647
8
1
0
263,709
2
W
Maui
10,887
726
21
1
1
303,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role