Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DeSantis2024
Maui
Level 67
God Stats
5W - 5L
1,570 SR
Queue Stats
10W - 6L
1,610 Elo+
Solo
Cupid
Cupid
Dev_RunsAll
Cupid
Level 144
God Stats
17W - 34L
1,431 SR
Queue Stats
742W - 753L
1,544 Elo+
Solo
Raijin
Raijin
rathertallween
Raijin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,545 Elo+
Solo
Ra
Ra
x2HIGHx2TRYx
Ra
Level 100
God Stats
11W - 12L
1,436 SR
Queue Stats
326W - 355L
1,450 Elo+
Solo
Team Averages
Level 112
1,487 SR
1,530 Elo+

VS

Team Averages
Level 117
1,527 SR
1,493 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HattMays94
Mulan
Level 120
God Stats
80W - 72L
1,658 SR
Queue Stats
449W - 442L
1,590 Elo+
Solo
Ganesha
Ganesha
darkjohnn
Ganesha
Level 84
God Stats
9W - 10L
1,546 SR
Queue Stats
766W - 876L
1,466 Elo+
Solo
Zeus
Zeus
whoknew1975
Zeus
Level 101
God Stats
64W - 82L
1,428 SR
Queue Stats
67W - 87L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 0
7,320
1,220
7,265
5,933
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 3
7,350
1,225
4,534
12,024
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 1
6,848
1,141
6,377
7,459
2,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 1
6,088
1,015
2,252
3,569
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 4 / 2
6,439
1,073
6,207
9,925
3,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
8 / 1 / 2
8,558
1,426
12,006
7,877
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
 
Aphrodite
12
0 / 0 / 9
6,993
1,166
4,485
5,569
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
12
2 / 1 / 6
7,091
1,182
12,390
7,759
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
darkjohnn
Ganesha
12
0 / 0 / 9
6,763
1,127
3,267
6,027
5,515
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 3
6,452
1,075
4,577
3,751
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
10
10
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
0
2
W
Thanatos
 
Thanatos
8
1
2
9
W
Aphrodite
 
Aphrodite
0
0
9
4.5
L
0
3
3
0.5
L
1
2
1
0.75
W
Mulan
2
1
6
5
W
Ganesha
darkjohnn
Ganesha
0
0
9
4.5
L
0
1
1
0.5
W
0
1
3
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
36,725
38,910
Taken
30,983
20,000
Mitigated
19,330
6,438
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,265
2,925
0
1,092
5,933
2,489
0
1,583
4,267
0
19,190
W
Thanatos
 
Thanatos
12,006
2,536
0
5,439
7,877
4,326
0
2,582
5,253
0
19,282
W
Aphrodite
 
Aphrodite
4,485
333
3,381
3,462
5,569
3,451
0
2,714
2,739
20,802
0
L
4,534
941
0
2,285
12,024
10,117
0
4,418
7,393
8,039
0
L
6,377
2,841
466
260
7,459
2,542
0
2,061
5,256
0
19,394
W
Mulan
12,390
2,435
0
1,398
7,759
4,777
0
3,107
4,521
0
18,471
W
Ganesha
darkjohnn
Ganesha
3,267
345
290
420
6,027
5,515
0
2,270
3,556
11,841
0
L
2,252
243
0
321
3,569
914
0
989
2,496
6,383
0
W
4,577
212
0
0
3,751
1,261
0
1,864
1,855
16,980
0
L
6,207
223
1,281
733
9,925
3,938
0
3,278
6,508
15,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
35,857
100
Minions Killed
123
5
Camps Cleared
7
542,055
Distance Traveled
651,074
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,320
1,220
27
5
1
136,129
0
W
Thanatos
8,558
1,426
14
2
1
135,886
1
W
Aphrodite
6,993
1,166
46
8
3
132,337
0
L
Maui
7,350
1,225
6
1
0
120,905
0
L
Cupid
6,848
1,141
27
5
2
109,565
0
W
Mulan
7,091
1,182
21
4
3
133,062
0
W
Ganesha
6,763
1,127
0
0
0
139,660
4
L
Raijin
6,088
1,015
13
2
1
54,307
0
W
Zeus
6,452
1,075
42
7
0
110,129
0
L
Ra
6,439
1,073
27
5
1
121,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role