Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ellievira
Olorun
Level 146
God Stats
2W - 5L
1,577 SR
Queue Stats
82W - 94L
1,471 Elo+
Party 1
Izanami
Izanami
Greywyyn
Izanami
Level 119
God Stats
0W - 4L
1,564 SR
Queue Stats
27W - 47L
1,408 Elo+
Party 1
Team Averages
Level 138
1,547 SR
1,459 Elo+

VS

Team Averages
Level 114
1,482 SR
1,607 Elo+
Ishtar
Ishtar
Epicdyl
Ishtar
Level 115
God Stats
1W - 1L
1,526 SR
Queue Stats
50W - 41L
1,595 Elo+
Party 2
Bacchus
Bacchus
Jirerush
Bacchus
Level 138
God Stats
1W - 0L
1,585 SR
Queue Stats
74W - 53L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spaceman055
Cu Chulainn
Level 89
God Stats
1W - 0L
1,335 SR
Queue Stats
15W - 11L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 2 / 0
10,858
776
10,034
16,529
15,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Ellievira
Olorun
14
2 / 3 / 9
9,391
671
12,931
14,909
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Greywyyn
Izanami
13
0 / 5 / 8
8,895
635
11,151
14,979
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Epicdyl
Ishtar
16
5 / 3 / 5
11,178
798
18,425
11,529
5,516
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jirerush
Bacchus
14
0 / 3 / 7
10,208
729
12,025
15,138
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
spaceman055
Cu Chulainn
14
5 / 5 / 4
10,279
734
11,141
15,772
13,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
10
10
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
9
2
0
4.5
L
Olorun
Ellievira
Olorun
2
3
9
2.17
W
Ishtar
Epicdyl
Ishtar
5
3
5
2.5
L
Izanami
Greywyyn
Izanami
0
5
8
0.8
W
Bacchus
Jirerush
Bacchus
0
3
7
1.17
W
Cu Chulainn
spaceman055
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
41,591
46,417
Taken
42,439
30,144
Mitigated
40,704
14,279
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,034
1,301
431
2,748
16,529
15,192
0
4,250
12,279
0
33,650
L
Olorun
Ellievira
Olorun
12,931
6,885
1,579
6,011
14,909
8,344
427
3,970
10,939
32,449
3,729
W
Ishtar
Epicdyl
Ishtar
18,425
12,533
0
1,492
11,529
5,516
1,618
3,796
7,733
0
51,315
L
Izanami
Greywyyn
Izanami
11,151
7,773
0
3,510
14,979
6,608
640
4,988
9,991
0
32,951
W
Bacchus
Jirerush
Bacchus
12,025
1,539
0
1,710
15,138
21,322
713
3,059
12,079
32,279
0
W
Cu Chulainn
spaceman055
Cu Chulainn
11,141
1,341
659
1,691
15,772
13,866
345
5,069
10,703
1,946
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
31,665
161
Minions Killed
160
7
Camps Cleared
4
705,084
Distance Traveled
784,940
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,858
776
44
3
3
238,774
0
L
Olorun
9,391
671
55
4
2
241,604
4
W
Ishtar
11,178
798
84
6
1
252,161
4
L
Izanami
8,895
635
62
4
2
224,706
1
W
Bacchus
10,208
729
29
2
0
272,782
10
W
Cu Chulainn
10,279
734
47
3
3
259,997
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role