Player Matchup

Ishtar
Ishtar
OMalley101
Ishtar
Level 156
God Stats
5W - 1L
1,589 SR
Queue Stats
293W - 304L
1,587 Elo+
Party 1
King Arthur
King Arthur
Shakethejake
King Arthur
Level 112
God Stats
2W - 0L
1,794 SR
Queue Stats
265W - 238L
1,598 Elo+
Solo
Awilix
Awilix
SwimmingMan9
Awilix
Level 146
God Stats
62W - 42L
1,669 SR
Queue Stats
392W - 381L
1,518 Elo+
Party 2
Ymir
Ymir
TheLingLord
Ymir
Level 107
God Stats
6W - 11L
1,392 SR
Queue Stats
126W - 120L
1,559 Elo+
Party 1
Vulcan
Vulcan
sloberknober
Vulcan
Level 148
God Stats
2W - 2L
1,463 SR
Queue Stats
156W - 157L
1,605 Elo+
Party 2
Team Averages
Level 134
1,581 SR
1,573 Elo+

VS

Team Averages
Level 118
1,600 SR
1,616 Elo+
Chronos
Chronos
Bezzle
Chronos
Level 156
God Stats
27W - 18L
1,613 SR
Queue Stats
488W - 480L
1,603 Elo+
Solo
Ne Zha
Ne Zha
Easygoing12
Ne Zha
Level 139
God Stats
2W - 4L
1,424 SR
Queue Stats
281W - 266L
1,627 Elo+
Solo
Mulan
Mulan
SkinnyKazoo
Mulan
Level 127
God Stats
9W - 6L
1,608 SR
Queue Stats
57W - 45L
1,664 Elo+
Solo
Ymir
Ymir
Solax01
Ymir
Level 109
God Stats
17W - 13L
1,718 SR
Queue Stats
146W - 140L
1,580 Elo+
Solo
Pele
Pele
ŎrangeManBad
Pele
Level 58
God Stats
100W - 78L
1,637 SR
Queue Stats
113W - 89L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
OMalley101
Ishtar
13
1 / 0 / 1
7,265
605
5,867
5,686
2,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Shakethejake
King Arthur
12
1 / 1 / 2
6,990
583
5,347
10,947
9,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Awilix
13
4 / 0 / 3
7,366
614
4,700
5,881
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
6,415
535
1,758
5,767
3,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
13
2 / 1 / 1
7,580
632
7,060
5,729
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bezzle
Chronos
10
0 / 2 / 1
5,887
491
4,544
7,652
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
12
1 / 2 / 1
6,912
576
3,022
10,881
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,981
582
6,300
10,449
7,715
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
Solax01
Ymir
9
0 / 1 / 0
5,960
497
2,436
9,729
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 1 / 0
4,992
416
2,051
2,968
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bezzle
Chronos
0
2
1
0.25
L
Ne Zha
1
2
1
0.75
W
Ishtar
OMalley101
Ishtar
1
0
1
1.5
W
King Arthur
Shakethejake
King Arthur
1
1
2
2
L
1
2
0
0.5
L
Ymir
Solax01
Ymir
0
1
0
0
W
Awilix
4
0
3
5.5
W
0
0
2
1
W
Vulcan
2
1
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
18,353
34,010
Taken
41,679
20,096
Mitigated
23,728
10,890
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bezzle
Chronos
4,544
1,340
0
2,387
7,652
3,418
0
3,526
4,126
44,595
4,154
L
Ne Zha
3,022
1,203
0
1,527
10,881
4,026
0
1,680
9,201
0
59,878
W
Ishtar
OMalley101
Ishtar
5,867
3,712
0
2,274
5,686
2,143
394
238
5,448
0
75,629
W
King Arthur
Shakethejake
King Arthur
5,347
477
0
2,945
10,947
9,597
0
0
10,947
0
45,673
L
6,300
821
0
4,201
10,449
7,715
0
0
10,449
0
46,678
L
Ymir
Solax01
Ymir
2,436
410
0
1,862
9,729
7,748
0
3,373
6,356
20,760
0
W
Awilix
4,700
1,635
0
848
5,881
2,280
0
438
5,443
0
57,874
W
1,758
443
1,886
1,588
5,767
3,601
0
3,073
2,694
14,203
0
W
Vulcan
7,060
1,924
0
1,349
5,729
2,475
134
2,735
2,994
64,004
0
L
2,051
529
0
60
2,968
821
0
239
2,729
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
30,732
426
Minions Killed
371
0
Camps Cleared
0
1,255,729
Distance Traveled
1,259,683
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,887
491
92
8
0
265,131
5
L
Ne Zha
6,912
576
103
9
0
266,722
4
W
Ishtar
7,265
605
130
11
0
227,246
2
W
King Arthur
6,990
583
80
7
0
237,206
4
L
Mulan
6,981
582
88
7
0
242,220
6
L
Ymir
5,960
497
44
4
0
249,722
4
W
Awilix
7,366
614
85
7
0
304,034
6
W
Ymir
6,415
535
31
3
0
244,814
5
W
Vulcan
7,580
632
100
8
0
242,429
3
L
Pele
4,992
416
44
4
0
235,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role