Player Matchup

Bellona
Bellona
Decapitare9
Bellona
Level 86
God Stats
5W - 1L
1,936 SR
Queue Stats
117W - 104L
1,561 Elo+
Party 3
Ra
Ra
HoeZay999
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,573 Elo+
Party 3
Loki
Loki
Zacky2Times
Loki
Level 74
God Stats
21W - 20L
1,375 SR
Queue Stats
154W - 189L
1,354 Elo+
Party 4
Cernunnos
Cernunnos
Zaxsii
Cernunnos
Level 108
God Stats
2W - 1L
1,511 SR
Queue Stats
147W - 162L
1,408 Elo+
Party 4
Bacchus
Bacchus
edk6565
Bacchus
Level 54
God Stats
7W - 0L
1,927 SR
Queue Stats
87W - 68L
1,488 Elo+
Party 4
Team Averages
Level 68
1,650 SR
1,477 Elo+

VS

Team Averages
Level 73
1,480 SR
1,489 Elo+
Kali
Kali
ImTooNiceWithIt6
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
Uncausedprism36
Cabrakan
Level 125
God Stats
0W - 3L
1,150 SR
Queue Stats
82W - 81L
1,439 Elo+
Party 2
Anhur
Anhur
carrich80
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,484 Elo+
Solo
Cthulhu
Cthulhu
fulldarkflame21
Cthulhu
Level 124
God Stats
56W - 54L
1,547 SR
Queue Stats
268W - 268L
1,532 Elo+
Party 1
Chaac
Chaac
zaire23
Chaac
Level 7
God Stats
19W - 13L
1,703 SR
Queue Stats
20W - 17L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Decapitare9
Bellona
10
2 / 0 / 1
5,871
652
4,093
6,357
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
5,501
611
4,008
5,878
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 1 / 1
5,878
653
3,583
7,035
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zaxsii
Cernunnos
9
1 / 0 / 2
4,980
553
2,889
2,941
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
edk6565
Bacchus
7
0 / 0 / 6
4,988
554
3,842
4,804
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,194
577
4,934
7,743
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
6
0 / 2 / 1
3,861
429
2,450
6,945
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
carrich80
Anhur
8
1 / 2 / 0
4,709
523
2,820
5,879
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 2 / 2
4,860
540
3,716
7,408
3,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
zaire23
Chaac
1
0 / 0 / 0
3,216
357
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Decapitare9
Bellona
2
0
1
2.5
W
0
2
5
1.25
L
1
2
1
0.75
L
Cabrakan
0
2
1
0.25
W
5
1
1
5.5
W
Cernunnos
Zaxsii
Cernunnos
1
0
2
2
L
Anhur
carrich80
Anhur
1
2
0
0.5
W
Bacchus
edk6565
Bacchus
0
0
6
3
L
1
2
2
1
L
Chaac
zaire23
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
13,920
27,015
Taken
27,975
12,941
Mitigated
13,420
12,558
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Decapitare9
Bellona
4,093
2,223
0
3,527
6,357
4,719
222
1,118
5,239
0
34,408
W
4,008
775
275
1,610
5,878
2,379
343
2,175
3,703
38,654
0
L
4,934
2,412
0
2,897
7,743
4,006
0
1,268
6,475
0
39,227
L
Cabrakan
2,450
442
0
745
6,945
3,956
0
1,846
5,099
9,991
0
W
3,583
1,071
0
3,868
7,035
2,130
0
1,229
5,806
0
31,626
W
Cernunnos
Zaxsii
Cernunnos
2,889
1,110
0
1,961
2,941
740
614
424
2,517
0
30,776
L
Anhur
carrich80
Anhur
2,820
815
0
2,678
5,879
1,927
0
1,204
4,675
0
25,097
W
Bacchus
edk6565
Bacchus
3,842
413
99
1,218
4,804
2,973
533
1,220
3,584
8,712
4,024
L
3,716
288
24
3,308
7,408
3,531
0
3,275
4,133
30,120
0
L
Chaac
zaire23
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
21,840
287
Minions Killed
185
0
Camps Cleared
0
937,276
Distance Traveled
684,891
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,871
652
80
9
0
197,133
1
W
Ra
5,501
611
69
8
0
185,581
1
L
Kali
5,194
577
76
8
0
196,109
1
L
Cabrakan
3,861
429
20
2
0
155,688
0
W
Loki
5,878
653
65
7
0
208,291
2
W
Cernunnos
4,980
553
56
6
0
164,038
3
L
Anhur
4,709
523
41
5
0
154,117
2
W
Bacchus
4,988
554
17
2
0
182,233
2
L
Cthulhu
4,860
540
48
5
0
178,977
2
L
Chaac
3,216
357
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role