Player Matchup

Baron Samedi
Baron Samedi
Silver V
BeasToxiNN
Baron Samedi
Silver V
Level 66
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 24L
1,142 MMR
Solo
Jormungandr
Jormungandr
Silver IV
LithimBro
Jormungandr
Silver IV
Level 126
God Stats
6W - 6L
1,508 SR
Queue Stats
124W - 155L
942 MMR
Solo
Neith
Neith
Silver III
gilgameshAUO123
Neith
Silver III
Level 118
God Stats
0W - 1L
1,476 SR
Queue Stats
16W - 29L
935 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,578 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,467 SR
1,026 MMR
Vulcan
Vulcan
Silver III
Bryartz07
Vulcan
Silver III
Level 100
God Stats
30W - 28L
1,512 SR
Queue Stats
68W - 79L
1,113 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
NCzMoZtWantD
Sun Wukong
Silver III
Level 129
God Stats
36W - 44L
1,422 SR
Queue Stats
178W - 217L
1,101 MMR
Solo
Medusa
Medusa
Silver IV
nocontreras
Medusa
Silver IV
Level 126
God Stats
3W - 8L
1,468 SR
Queue Stats
114W - 167L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeasToxiNN
Baron Samedi
18
4 / 5 / 6
14,118
614
20,671
24,997
13,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
LithimBro
Jormungandr
20
4 / 3 / 9
14,931
649
23,357
35,569
40,398
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 6 / 7
15,441
671
25,292
31,413
15,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetShivaAresChaacAtlas

VS

Bans
MulanIshtarDanzaburouLokiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bryartz07
Vulcan
20
11 / 3 / 2
17,105
744
41,306
15,772
8,447
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
NCzMoZtWantD
Sun Wukong
20
2 / 2 / 11
16,343
711
21,976
40,284
47,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
18
1 / 9 / 6
14,268
620
16,658
30,540
13,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
14
14
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeasToxiNN
Baron Samedi
4
5
6
1.4
W
Vulcan
Bryartz07
Vulcan
11
3
2
4
L
Jormungandr
LithimBro
Jormungandr
4
3
9
2.83
W
Sun Wukong
NCzMoZtWantD
Sun Wukong
2
2
11
3.75
L
6
6
7
1.58
W
Medusa
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,320
Damage
79,940
91,979
Taken
86,596
70,294
Mitigated
69,510
27,101
Healing
29,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeasToxiNN
Baron Samedi
20,671
833
3,344
9,870
24,997
13,920
300
15,106
9,891
62,008
0
W
Vulcan
Bryartz07
Vulcan
41,306
12,791
0
1,343
15,772
8,447
214
11,335
3,941
111,446
0
L
Jormungandr
LithimBro
Jormungandr
23,357
5,775
359
4,587
35,569
40,398
262
16,920
18,649
68,739
0
W
Sun Wukong
NCzMoZtWantD
Sun Wukong
21,976
7,298
4,596
18,988
40,284
47,966
975
18,914
20,621
0
57,850
L
25,292
8,562
0
8,941
31,413
15,976
2,282
10,002
21,411
38
63,812
W
Medusa
16,658
6,707
0
4,086
30,540
13,097
1,553
12,662
17,482
0
82,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
47,716
244
Minions Killed
268
4
Camps Cleared
16
1,155,204
Distance Traveled
1,291,482
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,118
614
81
4
3
378,248
3
W
Vulcan
17,105
744
141
6
6
457,560
4
L
Jormungandr
14,931
649
96
4
1
408,232
1
W
Sun Wukong
16,343
711
47
2
5
454,472
1
L
Neith
15,441
671
67
3
0
368,724
2
W
Medusa
14,268
620
80
3
5
379,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role