Player Matchup

Arachne
Arachne
DrDeath1447
Arachne
Level 128
God Stats
2W - 1L
1,140 SR
Queue Stats
30W - 36L
1,373 Elo+
Party 1
Raijin
Raijin
MyLittleJetpack
Raijin
Level 101
God Stats
1W - 1L
1,272 SR
Queue Stats
255W - 305L
1,340 Elo+
Solo
Nu Wa
Nu Wa
PalmerSucks
Nu Wa
Level 102
God Stats
4W - 2L
1,414 SR
Queue Stats
149W - 168L
1,293 Elo+
Party 1
Sylvanus
Sylvanus
SwampDonkeySix
Sylvanus
Level 159
God Stats
3W - 0L
1,478 SR
Queue Stats
231W - 258L
1,347 Elo+
Solo
Cernunnos
Cernunnos
wafflestomp91
Cernunnos
Level 96
God Stats
2W - 0L
1,532 SR
Queue Stats
99W - 79L
1,407 Elo+
Solo
Team Averages
Level 117
1,367 SR
1,352 Elo+

VS

Team Averages
Level 89
1,454 SR
1,382 Elo+
Ra
Ra
MTHELL
Ra
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
71W - 106L
1,259 Elo+
Solo
Kukulkan
Kukulkan
MonkeyDMaj
Kukulkan
Level 84
God Stats
0W - 1L
1,387 SR
Queue Stats
68W - 80L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
Soggyracoon
Kuzenbo
Level 118
God Stats
4W - 5L
1,637 SR
Queue Stats
329W - 325L
1,522 Elo+
Solo
Xing Tian
Xing Tian
TizzleBone
Xing Tian
Level 41
God Stats
4W - 6L
1,488 SR
Queue Stats
169W - 205L
1,344 Elo+
Solo
Chronos
Chronos
julioamm21
Chronos
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 229L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrDeath1447
Arachne
19
8 / 7 / 13
13,283
738
15,966
27,647
24,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 4 / 14
13,703
761
41,080
21,129
13,518
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 16
13,153
731
31,654
12,402
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
2 / 3 / 15
12,474
693
11,347
26,501
46,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
wafflestomp91
Cernunnos
20
6 / 3 / 12
13,270
737
27,232
20,212
12,720
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 7 / 6
11,428
635
20,847
25,386
13,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MonkeyDMaj
Kukulkan
18
3 / 4 / 8
11,152
620
26,422
19,264
9,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Soggyracoon
Kuzenbo
17
2 / 7 / 8
10,739
597
8,568
26,012
45,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
TizzleBone
Xing Tian
18
2 / 5 / 10
10,573
587
10,536
38,385
33,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
julioamm21
Chronos
20
4 / 6 / 8
11,678
649
15,911
28,807
12,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
29
Kills
16
18
Deaths
29
70
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
DrDeath1447
Arachne
8
7
13
2.07
L
Ra
5
7
6
1.14
L
Kukulkan
MonkeyDMaj
Kukulkan
3
4
8
1.75
W
6
4
14
3.25
W
7
1
16
15
L
Kuzenbo
Soggyracoon
Kuzenbo
2
7
8
0.86
W
Sylvanus
2
3
15
3.17
L
Xing Tian
TizzleBone
Xing Tian
2
5
10
1.4
L
Chronos
julioamm21
Chronos
4
6
8
1.33
W
Cernunnos
wafflestomp91
Cernunnos
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,279
Damage
82,284
107,891
Taken
137,854
105,334
Mitigated
115,371
55,423
Healing
62,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DrDeath1447
Arachne
15,966
9,967
3,117
6,142
27,647
24,894
841
21,801
5,846
0
24,404
L
Ra
20,847
1,793
13,088
11,665
25,386
13,200
616
15,817
9,569
58,566
0
L
Kukulkan
MonkeyDMaj
Kukulkan
26,422
3,149
2,479
4,717
19,264
9,934
238
13,692
5,572
54,617
0
W
41,080
2,291
2,189
6,037
21,129
13,518
944
17,397
3,732
73,994
0
W
31,654
5,620
2,175
801
12,402
7,659
1,501
9,270
3,132
54,236
0
L
Kuzenbo
Soggyracoon
Kuzenbo
8,568
1,985
2,015
3,142
26,012
45,769
227
13,141
12,871
17,085
0
W
Sylvanus
11,347
2,910
13,928
11,934
26,501
46,543
742
16,975
9,526
23,077
0
L
Xing Tian
TizzleBone
Xing Tian
10,536
1,128
318
13,035
38,385
33,577
301
21,832
16,553
22,618
0
L
Chronos
julioamm21
Chronos
15,911
6,681
1,328
10,330
28,807
12,891
538
19,599
9,208
58,602
0
W
Cernunnos
wafflestomp91
Cernunnos
27,232
12,022
3,434
5,666
20,212
12,720
4,482
16,841
3,371
0
56,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,883
Gold Earned
55,570
211
Minions Killed
288
0
Camps Cleared
0
1,588,043
Distance Traveled
1,538,552
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,283
738
10
1
0
328,584
1
L
Ra
11,428
635
87
5
0
292,675
2
L
Kukulkan
11,152
620
68
4
0
331,007
0
W
Raijin
13,703
761
79
4
0
318,686
1
W
Nu Wa
13,153
731
35
2
0
340,896
0
L
Kuzenbo
10,739
597
24
1
0
271,933
0
W
Sylvanus
12,474
693
24
1
0
279,819
1
L
Xing Tian
10,573
587
24
1
0
350,150
0
L
Chronos
11,678
649
85
5
0
292,787
0
W
Cernunnos
13,270
737
63
4
0
320,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role