Player Matchup

Neith
Neith
Azumaree
Neith
Level 27
God Stats
2W - 0L
1,770 SR
Queue Stats
36W - 7L
1,756 Elo+
Party 1
Baron Samedi
Baron Samedi
Isolify
Baron Samedi
Level 160
God Stats
14W - 2L
1,999 SR
Queue Stats
345W - 91L
1,876 Elo+
Party 1
Atlas
Atlas
Spahechi
Atlas
Level 159
God Stats
12W - 3L
1,640 SR
Queue Stats
307W - 90L
1,841 Elo+
Party 1
Team Averages
Level 115
1,803 SR
1,824 Elo+

VS

Team Averages
Level 77
1,533 SR
1,513 Elo+
Sun Wukong
Sun Wukong
CronosLolPLayer
Sun Wukong
Level 25
God Stats
0W - 3L
1,225 SR
Queue Stats
91W - 75L
1,470 Elo+
Party 2
Xing Tian
Xing Tian
piporoto
Xing Tian
Level 77
God Stats
40W - 31L
1,625 SR
Queue Stats
179W - 142L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vKodigoo
Ah Muzen Cab
Level 129
God Stats
4W - 3L
1,750 SR
Queue Stats
398W - 359L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azumaree
Neith
13
6 / 3 / 5
9,256
771
18,220
11,851
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Isolify
Baron Samedi
13
1 / 2 / 9
9,318
777
7,600
16,553
20,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atlas
Spahechi
Atlas
14
5 / 0 / 6
9,171
764
11,288
11,347
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CronosLolPLayer
Sun Wukong
11
1 / 3 / 3
7,283
607
6,520
13,480
12,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
piporoto
Xing Tian
12
1 / 2 / 2
7,122
594
5,559
13,794
15,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
vKodigoo
Ah Muzen Cab
12
3 / 7 / 0
8,152
679
10,695
15,452
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Azumaree
Neith
6
3
5
2.83
L
Sun Wukong
CronosLolPLayer
Sun Wukong
1
3
3
0.83
W
Baron Samedi
Isolify
Baron Samedi
1
2
9
2.75
W
Atlas
Spahechi
Atlas
5
0
6
8
L
Xing Tian
piporoto
Xing Tian
1
2
2
1
L
Ah Muzen Cab
vKodigoo
Ah Muzen Cab
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
22,774
39,751
Taken
42,726
31,705
Mitigated
34,029
13,511
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azumaree
Neith
18,220
9,332
0
2,415
11,851
5,023
1,706
1,410
10,441
0
45,647
L
Sun Wukong
CronosLolPLayer
Sun Wukong
6,520
1,123
0
3,850
13,480
12,436
0
6,273
6,725
0
13,586
W
Baron Samedi
Isolify
Baron Samedi
7,600
1,120
3,941
6,645
16,553
20,578
210
2,216
14,337
19,476
0
W
Atlas
Spahechi
Atlas
11,288
3,151
0
510
11,347
6,104
280
2,478
8,869
33,677
0
L
Xing Tian
piporoto
Xing Tian
5,559
495
0
2,393
13,794
15,209
0
5,550
8,010
13,240
0
L
Ah Muzen Cab
vKodigoo
Ah Muzen Cab
10,695
3,855
0
3,908
15,452
6,384
0
6,107
8,985
0
35,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
22,557
165
Minions Killed
76
9
Camps Cleared
1
616,547
Distance Traveled
630,205
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,256
771
74
6
2
178,923
2
L
Sun Wukong
7,283
607
14
1
1
224,771
2
W
Baron Samedi
9,318
777
28
2
1
206,577
3
W
Atlas
9,171
764
63
5
6
231,047
1
L
Xing Tian
7,122
594
8
1
0
219,788
2
L
Ah Muzen Cab
8,152
679
54
5
0
185,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role