Player Matchup

Ares
Ares
Diamond II
Aѕpect
Ares
Diamond II
Level 156
God Stats
19W - 5L
1,816 SR
Queue Stats
96W - 26L
2,048 MMR
Party 1
Jing Wei
Jing Wei
Grandmaster
MaestroDC
Jing Wei
Grandmaster
Level 160
God Stats
10W - 0L
1,672 SR
Queue Stats
151W - 34L
3,124 MMR
Party 1
Guan Yu
Guan Yu
Masters
SergiuQQ
Guan Yu
Masters
Level 43
God Stats
6W - 3L
1,735 SR
Queue Stats
52W - 14L
2,659 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 120
1,741 SR
2,610 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,608 SR
1,700 MMR
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
Dkdeathfoot
Hou Yi
Gold V
Level 148
God Stats
4W - 3L
1,677 SR
Queue Stats
17W - 14L
1,800 MMR
Party 2
Ganesha
Ganesha
Gold V
Roddeboiii
Ganesha
Gold V
Level 122
God Stats
1W - 3L
1,647 SR
Queue Stats
17W - 14L
1,800 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aѕpect
Ares
14
4 / 1 / 9
10,755
827
6,646
14,565
20,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MaestroDC
Jing Wei
15
4 / 1 / 9
10,205
785
17,110
17,195
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
SergiuQQ
Guan Yu
15
6 / 2 / 8
11,451
881
13,297
20,095
23,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabThothAtlasAo KuangFenrir

VS

Bans
AchillesCabrakanBaron SamediSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 6 / 4
7,916
609
14,992
12,773
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
13
4 / 4 / 0
9,544
734
14,203
12,770
5,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Roddeboiii
Ganesha
13
0 / 4 / 4
8,404
646
6,691
17,476
19,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
4
0.33
W
Ares
Aѕpect
Ares
4
1
9
8.5
L
Hou Yi
4
4
0
1
W
Jing Wei
MaestroDC
Jing Wei
4
1
9
8.5
L
Ganesha
Roddeboiii
Ganesha
0
4
4
0.5
W
Guan Yu
SergiuQQ
Guan Yu
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,053
Damage
35,886
51,855
Taken
43,019
52,190
Mitigated
29,585
25,668
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,992
4,118
0
1,095
12,773
4,256
0
2,070
10,703
31,916
0
W
Ares
Aѕpect
Ares
6,646
663
0
3,603
14,565
20,315
126
4,969
9,596
13,011
0
L
Hou Yi
14,203
9,112
0
4,122
12,770
5,584
0
2,559
10,139
0
39,486
W
Jing Wei
MaestroDC
Jing Wei
17,110
14,335
0
7,845
17,195
8,372
1,894
9,692
7,503
0
76,159
L
Ganesha
Roddeboiii
Ganesha
6,691
1,263
738
1,838
17,476
19,745
0
2,580
14,769
20,791
0
W
Guan Yu
SergiuQQ
Guan Yu
13,297
2,753
4,566
9,654
20,095
23,503
532
7,250
12,845
554
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
25,864
160
Minions Killed
117
9
Camps Cleared
3
781,154
Distance Traveled
677,441
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,916
609
41
3
2
230,054
0
W
Ares
10,755
827
10
1
1
234,633
5
L
Hou Yi
9,544
734
73
6
1
202,412
1
W
Jing Wei
10,205
785
139
11
5
265,064
2
L
Ganesha
8,404
646
3
0
0
244,975
4
W
Guan Yu
11,451
881
11
1
3
281,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role