Player Matchup

Ymir
Ymir
Kirayaa
Ymir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Set
Set
SaxhIeel
Set
Level 99
God Stats
20W - 12L
1,496 SR
Queue Stats
64W - 51L
1,450 Elo+
Solo
Anubis
Anubis
xzEdPa92
Anubis
Level 69
God Stats
1W - 3L
1,299 SR
Queue Stats
3W - 12L
1,257 Elo+
Party 2
Team Averages
Level 84
1,432 SR
1,321 Elo+

VS

Team Averages
Level 99
1,610 SR
1,309 Elo+
Cthulhu
Cthulhu
Buckachicka123
Cthulhu
Level 94
God Stats
1W - 3L
1,808 SR
Queue Stats
28W - 43L
1,198 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperSoldier096
Baron Samedi
Level 156
God Stats
22W - 18L
1,521 SR
Queue Stats
71W - 84L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Timmy_642
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kirayaa
Ymir
11
2 / 0 / 6
7,493
749
4,016
9,335
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 4
7,495
750
5,655
5,600
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
xzEdPa92
Anubis
11
4 / 2 / 5
7,065
707
7,867
6,905
3,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,699
670
6,293
6,143
4,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
SuperSoldier096
Baron Samedi
10
1 / 3 / 0
6,430
643
5,076
8,126
3,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Timmy_642
Heimdallr
8
0 / 6 / 1
5,796
580
2,843
7,633
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Ymir
Kirayaa
Ymir
2
0
6
5
W
3
0
4
5
L
Baron Samedi
SuperSoldier096
Baron Samedi
1
3
0
0.33
L
Heimdallr
Timmy_642
Heimdallr
0
6
1
0.08
W
Anubis
xzEdPa92
Anubis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
14,212
21,840
Taken
21,902
13,249
Mitigated
10,111
7,780
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,293
418
0
1,588
6,143
4,165
0
2,577
3,566
24,699
0
W
Ymir
Kirayaa
Ymir
4,016
242
134
5,054
9,335
6,393
0
4,935
4,400
11,228
0
W
5,655
1,555
0
395
5,600
3,057
0
2,740
2,860
0
33,604
L
Baron Samedi
SuperSoldier096
Baron Samedi
5,076
368
726
1,961
8,126
3,347
0
5,958
2,168
25,093
0
L
Heimdallr
Timmy_642
Heimdallr
2,843
1,930
0
208
7,633
2,599
0
3,881
3,752
0
5,942
W
Anubis
xzEdPa92
Anubis
7,867
190
0
2,197
6,905
3,799
0
3,948
2,957
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,053
Gold Earned
18,925
117
Minions Killed
95
6
Camps Cleared
4
516,882
Distance Traveled
469,967
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,699
670
36
4
0
197,224
2
W
Ymir
7,493
749
21
2
0
182,067
1
W
Set
7,495
750
75
8
6
179,876
1
L
Baron Samedi
6,430
643
46
5
4
158,469
4
L
Heimdallr
5,796
580
13
1
0
114,274
0
W
Anubis
7,065
707
21
2
0
154,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role