Player Matchup

Neith
Neith
ACIDRAINx2016x
Neith
Level 49
God Stats
9W - 9L
1,558 SR
Queue Stats
13W - 15L
1,379 Elo+
Solo
Yu Huang
Yu Huang
microket_1
Yu Huang
Level 65
God Stats
0W - 2L
1,281 SR
Queue Stats
4W - 24L
1,045 Elo+
Party 1
Hou Yi
Hou Yi
tetine_33chara
Hou Yi
Level 25
God Stats
3W - 8L
1,244 SR
Queue Stats
4W - 21L
1,068 Elo+
Party 1
Team Averages
Level 46
1,361 SR
1,164 Elo+

VS

Team Averages
Level 39
1,387 SR
1,133 Elo+
Baron Samedi
Baron Samedi
Kaizy Qc
Baron Samedi
Level 46
God Stats
7W - 9L
1,277 SR
Queue Stats
35W - 59L
1,126 Elo+
Party 2
Vamana
Vamana
Kayze Qc
Vamana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,224 Elo+
Party 2
Danzaburou
Danzaburou
fiscalhoxion
Danzaburou
Level 26
God Stats
14W - 12L
1,384 SR
Queue Stats
21W - 38L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,033
557
12,305
15,934
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
microket_1
Yu Huang
16
3 / 2 / 0
11,255
625
24,165
13,284
6,589
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 2
10,214
567
5,653
11,943
5,668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaizy Qc
Baron Samedi
18
5 / 0 / 2
11,916
662
19,847
15,951
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Kayze Qc
Vamana
15
0 / 1 / 7
10,701
595
5,168
22,421
31,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
fiscalhoxion
Danzaburou
16
2 / 2 / 3
11,367
632
9,195
19,149
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Baron Samedi
Kaizy Qc
Baron Samedi
5
0
2
6
W
Vamana
Kayze Qc
Vamana
0
1
7
3.5
W
Danzaburou
fiscalhoxion
Danzaburou
2
2
3
1.75
L
Yu Huang
microket_1
Yu Huang
3
2
0
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
34,210
41,161
Taken
57,521
19,977
Mitigated
49,930
8,849
Healing
30,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,305
5,289
0
4,104
15,934
7,720
24
7,127
8,807
0
46,371
W
Baron Samedi
Kaizy Qc
Baron Samedi
19,847
1,900
4,786
8,246
15,951
9,416
801
7,130
8,821
46,761
0
W
Vamana
Kayze Qc
Vamana
5,168
1,718
0
9,978
22,421
31,338
835
8,395
14,026
0
22,511
W
Danzaburou
fiscalhoxion
Danzaburou
9,195
4,760
0
7,124
19,149
9,176
1,077
9,632
9,517
0
70,882
L
Yu Huang
microket_1
Yu Huang
24,165
1,184
548
2,157
13,284
6,589
0
6,803
6,481
49,071
0
L
5,653
2,571
0
2,040
11,943
5,668
290
6,605
5,338
0
37,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
33,984
182
Minions Killed
208
7
Camps Cleared
6
857,936
Distance Traveled
871,695
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,033
557
61
3
5
306,549
2
W
Baron Samedi
11,916
662
65
4
0
313,743
0
W
Vamana
10,701
595
30
2
1
285,425
2
W
Danzaburou
11,367
632
113
6
5
272,527
0
L
Yu Huang
11,255
625
66
4
2
301,351
3
L
Hou Yi
10,214
567
55
3
0
250,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role