Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrisKross98
Bacchus
Level 53
God Stats
7W - 4L
1,475 SR
Queue Stats
8W - 8L
1,394 Elo+
Party 1
Artemis
Artemis
d10s-danilocontr
Artemis
Level 154
God Stats
1W - 2L
1,329 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 99
God Stats
222W - 206L
1,570 SR
Queue Stats
286W - 287L
1,559 Elo+
Solo
Da Ji
Da Ji
swiftlevinsky
Da Ji
Level 107
God Stats
1W - 2L
1,252 SR
Queue Stats
613W - 604L
1,524 Elo+
Solo
Team Averages
Level 104
1,425 SR
1,485 Elo+

VS

Team Averages
Level 117
1,473 SR
1,481 Elo+
Hercules
Hercules
BDEDaddy
Hercules
Level 143
God Stats
1W - 5L
1,488 SR
Queue Stats
160W - 151L
1,572 Elo+
Solo
Sol
Sol
Dklarz18
Sol
Level 138
God Stats
10W - 6L
1,713 SR
Queue Stats
214W - 255L
1,444 Elo+
Solo
Susano
Susano
TannerToomb
Susano
Level 77
God Stats
10W - 12L
1,506 SR
Queue Stats
289W - 294L
1,417 Elo+
Solo
Poseidon
Poseidon
YourBoyPats
Poseidon
Level 70
God Stats
17W - 22L
1,390 SR
Queue Stats
94W - 106L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
chikara88
Kuzenbo
Level 157
God Stats
0W - 4L
1,267 SR
Queue Stats
312W - 290L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 2 / 2
5,324
592
3,982
4,994
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
CrisKross98
Bacchus
7
2 / 0 / 2
5,067
563
2,700
4,771
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 2
4,761
529
2,575
3,582
945
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,735
637
2,475
6,173
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 0
5,530
614
2,903
6,976
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDEDaddy
Hercules
8
1 / 0 / 1
5,294
588
3,530
4,351
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,479
498
2,421
5,384
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
6
0 / 1 / 1
3,968
441
690
4,892
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
YourBoyPats
Poseidon
9
1 / 2 / 1
4,932
548
2,977
4,444
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
chikara88
Kuzenbo
8
1 / 1 / 0
4,508
501
2,688
5,828
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
3
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
2
1.5
L
Hercules
BDEDaddy
Hercules
1
0
1
1.5
W
Bacchus
CrisKross98
Bacchus
2
0
2
3
L
0
3
1
0.17
L
Susano
0
1
1
0.5
L
Poseidon
YourBoyPats
Poseidon
1
2
1
0.75
L
Kuzenbo
chikara88
Kuzenbo
1
1
0
1
W
1
1
2
2
W
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
12,306
26,496
Taken
24,899
11,544
Mitigated
11,013
10,004
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,982
2,295
0
598
4,994
2,091
66
2,570
2,342
0
30,149
L
Hercules
BDEDaddy
Hercules
3,530
588
33
1,809
4,351
2,465
0
998
3,353
0
17,289
W
Bacchus
CrisKross98
Bacchus
2,700
255
0
1,513
4,771
3,274
0
1,141
3,630
9,640
0
L
2,421
726
0
1,830
5,384
1,985
0
1,067
4,317
23,465
4,548
L
Susano
690
290
0
1,230
4,892
1,377
0
140
4,752
0
11,125
L
Poseidon
YourBoyPats
Poseidon
2,977
487
0
1,755
4,444
1,014
0
0
4,444
34,120
0
L
Kuzenbo
chikara88
Kuzenbo
2,688
754
0
1,401
5,828
4,172
0
2,636
2,858
16,179
0
W
2,575
1,087
0
1,393
3,582
945
0
790
2,792
0
20,594
W
2,475
208
0
2,474
6,173
2,552
200
1,182
4,719
29,602
0
W
2,903
661
0
4,026
6,976
2,682
0
1,785
5,158
0
38,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
23,181
274
Minions Killed
191
0
Camps Cleared
0
870,598
Distance Traveled
855,391
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,324
592
52
6
0
160,162
7
L
Hercules
5,294
588
24
3
0
187,185
2
W
Bacchus
5,067
563
15
2
0
193,019
2
L
Sol
4,479
498
54
6
0
155,138
2
L
Susano
3,968
441
24
3
0
166,269
1
L
Poseidon
4,932
548
66
7
0
182,591
3
L
Kuzenbo
4,508
501
23
3
0
164,208
2
W
Artemis
4,761
529
41
5
0
153,136
1
W
Cthulhu
5,735
637
83
9
0
175,825
4
W
Da Ji
5,530
614
83
9
0
188,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role