Player Matchup

Bellona
Bellona
BloatedDolphins
Bellona
Level 105
God Stats
20W - 19L
1,448 SR
Queue Stats
191W - 185L
1,441 Elo+
Solo
Artemis
Artemis
gabrielesm3008
Artemis
Level 87
God Stats
82W - 83L
1,460 SR
Queue Stats
85W - 89L
1,409 Elo+
Solo
Khepri
Khepri
mrivera917141
Khepri
Level 74
God Stats
2W - 4L
1,426 SR
Queue Stats
176W - 185L
1,369 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 128
God Stats
298W - 324L
1,434 SR
Queue Stats
298W - 324L
1,354 Elo+
Solo
Raijin
Raijin
xMSGxPatriot4456
Raijin
Level 89
God Stats
1W - 0L
1,703 SR
Queue Stats
69W - 69L
1,415 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,398 Elo+

VS

Team Averages
Level 86
1,495 SR
1,396 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Blessedyouth051
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 105L
1,316 Elo+
Solo
The Morrigan
The Morrigan
Omega flowey356
The Morrigan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 62L
1,420 Elo+
Solo
Chaac
Chaac
Tpgaming72
Chaac
Level 48
God Stats
7W - 10L
1,477 SR
Queue Stats
74W - 112L
1,329 Elo+
Party 1
Geb
Geb
l spamm x
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 166L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,707
535
12,303
15,638
13,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 3
10,878
544
15,089
9,312
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 5
10,166
508
2,962
11,964
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
warrdon
Neith
17
7 / 0 / 6
11,198
560
11,108
9,899
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 3
10,343
517
8,698
11,610
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 5 / 0
8,565
428
6,677
10,830
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
10
1 / 5 / 2
7,899
395
2,001
14,729
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Morrigan
Omega flowey356
The Morrigan
16
4 / 6 / 1
10,238
512
6,485
12,181
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
1 / 4 / 0
9,831
492
7,878
17,697
17,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 1
8,051
403
4,741
18,807
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
6
6
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
0
0
L
Hun Batz
1
5
2
0.4
W
3
1
4
5
L
The Morrigan
Omega flowey356
The Morrigan
4
6
1
0.75
L
Chaac
1
4
0
0.25
W
6
1
3
7.5
L
0
3
1
0.17
W
1
0
5
3.5
W
Neith
warrdon
Neith
7
0
6
10
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,160
Damage
27,782
58,423
Taken
74,244
41,103
Mitigated
48,240
15,903
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,677
3,325
0
1,898
10,830
4,380
3,965
1,115
9,715
0
58,325
L
Hun Batz
2,001
809
0
998
14,729
5,091
0
2,214
12,515
0
38,680
W
12,303
5,503
0
4,567
15,638
13,080
455
0
15,638
0
79,480
L
The Morrigan
Omega flowey356
The Morrigan
6,485
624
0
152
12,181
5,452
1,430
5,115
6,985
57,509
343
L
Chaac
7,878
2,750
0
4,647
17,697
17,662
627
198
17,499
0
62,469
W
15,089
8,829
0
2,328
9,312
5,353
2,281
1,732
7,580
0
83,492
L
4,741
713
243
5,414
18,807
15,655
0
2,937
15,870
30,368
4,630
W
2,962
341
0
3,329
11,964
13,409
362
1,641
10,323
31,261
0
W
Neith
warrdon
Neith
11,108
4,082
0
4,344
9,899
4,317
6,260
3,642
6,257
0
82,863
W
8,698
844
268
1,067
11,610
4,944
163
4,093
7,517
79,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
44,584
553
Minions Killed
434
0
Camps Cleared
0
1,804,208
Distance Traveled
1,675,854
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,565
428
105
5
0
293,948
1
L
Hun Batz
7,899
395
61
3
0
337,094
6
W
Bellona
10,707
535
130
7
0
414,862
2
L
The Morrigan
10,238
512
88
4
0
353,763
5
L
Chaac
9,831
492
125
6
0
344,179
0
W
Artemis
10,878
544
132
7
0
317,833
0
L
Geb
8,051
403
55
3
0
346,870
1
W
Khepri
10,166
508
39
2
0
378,690
7
W
Neith
11,198
560
139
7
0
354,263
3
W
Raijin
10,343
517
113
6
0
338,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role