Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HitProc
Hachiman
Level 153
God Stats
2W - 4L
1,257 SR
Queue Stats
210W - 213L
1,381 Elo+
Solo
Mercury
Mercury
PwrBttm6969
Mercury
Level 124
God Stats
2W - 2L
1,606 SR
Queue Stats
103W - 121L
1,388 Elo+
Party 1
Ymir
Ymir
ThePettyOne3180
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,418 Elo+
Party 1
Yemoja
Yemoja
sPectTra
Yemoja
Level 153
God Stats
3W - 3L
1,813 SR
Queue Stats
782W - 822L
1,421 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,422 Elo+

VS

Team Averages
Level 87
1,518 SR
1,435 Elo+
Yemoja
Yemoja
BonestormDorse
Yemoja
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,490 Elo+
Party 3
Anhur
Anhur
Guy6000
Anhur
Level 28
God Stats
6W - 4L
1,741 SR
Queue Stats
147W - 153L
1,427 Elo+
Party 3
He Bo
He Bo
SlothMonke
He Bo
Level 118
God Stats
6W - 12L
1,346 SR
Queue Stats
498W - 518L
1,402 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Spikemoves95
Kumbhakarna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 91L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
StormRaven101
Zhong Kui
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
340W - 329L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 4 / 4
13,974
608
33,029
18,383
9,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
HitProc
Hachiman
20
6 / 5 / 3
14,399
626
34,967
25,733
15,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
PwrBttm6969
Mercury
18
2 / 8 / 4
11,948
519
15,630
23,454
10,036
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 5 / 9
14,413
627
14,822
31,986
54,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
sPectTra
Yemoja
19
1 / 4 / 5
12,469
542
11,304
25,187
27,397
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 23
13,807
600
12,302
26,612
32,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Guy6000
Anhur
20
11 / 2 / 12
15,293
665
39,519
26,271
16,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
20
2 / 4 / 15
13,756
598
17,745
19,430
11,338
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
Spikemoves95
Kumbhakarna
20
3 / 2 / 16
13,991
608
9,390
38,619
59,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
StormRaven101
Zhong Kui
20
9 / 3 / 14
15,881
690
31,879
31,890
30,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
13
Kills
26
26
Deaths
13
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
4
1.25
W
1
2
23
6.25
W
Anhur
Guy6000
Anhur
11
2
12
8.5
L
Hachiman
HitProc
Hachiman
6
5
3
1.5
L
Mercury
PwrBttm6969
Mercury
2
8
4
0.5
W
He Bo
2
4
15
2.38
W
Kumbhakarna
Spikemoves95
Kumbhakarna
3
2
16
5.5
W
Zhong Kui
StormRaven101
Zhong Kui
9
3
14
5.33
L
1
5
9
1.1
L
Yemoja
sPectTra
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,752
Damage
110,835
124,743
Taken
142,822
116,527
Mitigated
150,213
44,391
Healing
69,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
33,029
711
1,945
3,060
18,383
9,541
174
11,251
7,132
64,005
0
W
12,302
3,765
26,091
6,480
26,612
32,080
1,128
12,856
13,756
27,227
0
W
Anhur
Guy6000
Anhur
39,519
16,943
3,567
4,512
26,271
16,932
4,059
10,027
16,244
0
65,862
L
Hachiman
HitProc
Hachiman
34,967
17,350
806
4,915
25,733
15,106
575
16,005
9,728
0
80,217
L
Mercury
PwrBttm6969
Mercury
15,630
3,383
3,304
3,831
23,454
10,036
0
13,073
10,381
0
29,554
W
He Bo
17,745
1,995
3,440
1,830
19,430
11,338
336
6,550
12,880
43,602
0
W
Kumbhakarna
Spikemoves95
Kumbhakarna
9,390
705
3,053
7,386
38,619
59,672
301
14,655
23,438
17,391
0
W
Zhong Kui
StormRaven101
Zhong Kui
31,879
5,392
2,374
10,734
31,890
30,191
2,009
15,067
16,013
84,147
0
L
14,822
920
477
3,060
31,986
54,447
310
21,002
10,984
26,809
0
L
Yemoja
sPectTra
Yemoja
11,304
3,066
19,678
3,315
25,187
27,397
259
9,985
15,202
19,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,203
Gold Earned
72,728
208
Minions Killed
251
0
Camps Cleared
0
1,803,259
Distance Traveled
2,050,206
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,974
608
64
3
0
388,231
0
W
Yemoja
13,807
600
25
1
0
375,297
0
W
Anhur
15,293
665
41
2
0
458,492
2
L
Hachiman
14,399
626
86
4
0
333,804
0
L
Mercury
11,948
519
23
1
0
391,681
1
W
He Bo
13,756
598
61
3
0
398,122
4
W
Kumbhakarna
13,991
608
17
1
0
451,691
1
W
Zhong Kui
15,881
690
107
5
0
366,604
0
L
Ymir
14,413
627
22
1
0
368,601
0
L
Yemoja
12,469
542
13
1
0
320,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role