Player Matchup

Artemis
Artemis
EternalSoule14
Artemis
Level 95
God Stats
7W - 5L
1,609 SR
Queue Stats
206W - 244L
1,344 Elo+
Party 2
Ares
Ares
QueenOfHell146
Ares
Level 106
God Stats
0W - 3L
1,250 SR
Queue Stats
303W - 325L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
ShivEpsilon
Kukulkan
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 66L
1,517 Elo+
Party 2
Nox
Nox
Victory7379
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 64L
988 Elo+
Party 2
Chang'e
Chang'e
pollopanda
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,503 Elo+
Solo
Team Averages
Level 65
1,472 SR
1,334 Elo+

VS

Team Averages
Level 45
1,511 SR
1,493 Elo+
Danzaburou
Danzaburou
GoonBlaster
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1
Chang'e
Chang'e
HollywoodCole32
Chang'e
Level 140
God Stats
3W - 4L
1,299 SR
Queue Stats
373W - 370L
1,444 Elo+
Solo
Yu Huang
Yu Huang
Hot wet pillow
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WienerSkier2009
Gilgamesh
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
18W - 8L
1,592 Elo+
Solo
Ne Zha
Ne Zha
XSpacingoutX
Ne Zha
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 188L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,259
660
10,186
11,666
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 3
7,598
691
4,765
13,557
17,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
ShivEpsilon
Kukulkan
16
4 / 2 / 2
8,010
728
13,673
6,859
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 1
6,669
606
1,246
10,194
11,367
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
pollopanda
Chang'e
13
2 / 6 / 1
7,300
664
3,553
12,387
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoonBlaster
Danzaburou
18
5 / 0 / 14
10,482
953
15,586
10,143
6,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
5 / 1 / 12
9,351
850
8,057
10,817
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
17
6 / 0 / 14
9,578
871
10,890
3,612
2,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
WienerSkier2009
Gilgamesh
15
3 / 3 / 17
9,554
869
7,388
18,668
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
4 / 3 / 12
8,615
783
8,883
10,798
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
7
Kills
23
23
Deaths
7
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Danzaburou
GoonBlaster
Danzaburou
5
0
14
12
W
5
1
12
11
W
Yu Huang
6
0
14
13
L
1
5
3
0.5
L
Kukulkan
ShivEpsilon
Kukulkan
4
2
2
2.5
L
0
5
1
0.1
W
Gilgamesh
WienerSkier2009
Gilgamesh
3
3
17
3.83
W
Ne Zha
4
3
12
3.33
L
Chang'e
pollopanda
Chang'e
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
50,804
54,663
Taken
54,038
42,882
Mitigated
40,996
13,380
Healing
29,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,186
2,816
1,252
1,600
11,666
5,111
0
4,711
6,955
0
20,283
W
Danzaburou
GoonBlaster
Danzaburou
15,586
4,850
748
2,735
10,143
6,052
1,001
4,779
5,364
0
41,018
W
8,057
402
8,892
6,417
10,817
5,522
0
5,249
5,568
20,825
0
W
Yu Huang
10,890
485
1,789
310
3,612
2,290
1,481
2,077
1,535
21,531
0
L
4,765
0
648
2,010
13,557
17,278
0
4,677
8,880
8,689
0
L
Kukulkan
ShivEpsilon
Kukulkan
13,673
446
863
975
6,859
3,585
0
3,046
3,813
30,717
0
L
1,246
105
0
0
10,194
11,367
0
3,866
6,328
3,081
0
W
Gilgamesh
WienerSkier2009
Gilgamesh
7,388
1,264
1,368
5,116
18,668
20,423
428
5,705
12,963
0
9,685
W
Ne Zha
8,883
1,073
414
1,363
10,798
6,709
1,382
5,427
5,371
0
11,072
L
Chang'e
pollopanda
Chang'e
3,553
383
3,267
2,765
12,387
5,541
0
2,647
9,740
11,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
47,580
94
Minions Killed
116
0
Camps Cleared
0
950,543
Distance Traveled
1,047,327
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,259
660
21
2
0
180,368
0
W
Danzaburou
10,482
953
55
5
0
197,373
0
W
Chang'e
9,351
850
29
3
0
212,547
3
W
Yu Huang
9,578
871
24
2
0
219,027
0
L
Ares
7,598
691
9
1
0
197,977
1
L
Kukulkan
8,010
728
41
4
0
203,905
0
L
Nox
6,669
606
9
1
0
186,761
1
W
Gilgamesh
9,554
869
3
0
0
230,388
4
W
Ne Zha
8,615
783
5
0
0
187,992
1
L
Chang'e
7,300
664
14
1
0
181,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role