Player Matchup

Bacchus
Bacchus
Er3kose
Bacchus
Level 107
God Stats
103W - 114L
1,401 SR
Queue Stats
402W - 479L
1,400 Elo+
Party 1
Medusa
Medusa
Garathos735
Medusa
Level 124
God Stats
23W - 26L
1,493 SR
Queue Stats
191W - 225L
1,455 Elo+
Party 1
Thor
Thor
Lockymydotbud
Thor
Level 88
God Stats
16W - 7L
1,653 SR
Queue Stats
373W - 379L
1,525 Elo+
Party 3
Chang'e
Chang'e
kingwilt71
Chang'e
Level 89
God Stats
5W - 3L
1,760 SR
Queue Stats
195W - 181L
1,595 Elo+
Solo
Yu Huang
Yu Huang
tagurazz
Yu Huang
Level 108
God Stats
3W - 1L
1,585 SR
Queue Stats
272W - 273L
1,558 Elo+
Party 3
Team Averages
Level 103
1,578 SR
1,507 Elo+

VS

Team Averages
Level 90
1,511 SR
1,532 Elo+
Chronos
Chronos
Dankoter
Chronos
Level 86
God Stats
1W - 1L
1,501 SR
Queue Stats
114W - 87L
1,596 Elo+
Solo
Osiris
Osiris
InsertNameHereJ
Osiris
Level 65
God Stats
3W - 3L
1,545 SR
Queue Stats
170W - 192L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
LordOfRamen666
Hou Yi
Level 66
God Stats
1W - 7L
1,328 SR
Queue Stats
199W - 190L
1,509 Elo+
Solo
Thanatos
Thanatos
Peterp4rker
Thanatos
Level 105
God Stats
14W - 9L
1,631 SR
Queue Stats
503W - 511L
1,583 Elo+
Solo
Atlas
Atlas
thunderbear2374
Atlas
Level 130
God Stats
13W - 15L
1,550 SR
Queue Stats
140W - 130L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Er3kose
Bacchus
12
3 / 5 / 8
8,804
489
7,712
12,948
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
9 / 1 / 6
11,494
639
18,375
13,884
5,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
9 / 4 / 8
10,562
587
10,045
15,987
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
kingwilt71
Chang'e
14
3 / 3 / 8
9,132
507
12,889
14,370
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
tagurazz
Yu Huang
13
1 / 3 / 4
8,105
450
12,651
12,066
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dankoter
Chronos
15
4 / 4 / 6
9,471
526
11,839
18,232
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 0
7,779
432
3,768
14,471
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 4
8,703
484
10,194
18,717
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Peterp4rker
Thanatos
15
4 / 7 / 5
9,773
543
11,514
19,741
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 3 / 5
8,773
487
9,720
23,392
19,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
16
16
Deaths
25
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dankoter
Chronos
4
4
6
1.75
W
Bacchus
Er3kose
Bacchus
3
5
8
1.4
W
Medusa
9
1
6
12
L
0
6
0
0
W
9
4
8
3.25
L
4
5
4
1.2
L
Thanatos
Peterp4rker
Thanatos
4
7
5
0.93
W
Chang'e
kingwilt71
Chang'e
3
3
8
2.33
W
Yu Huang
tagurazz
Yu Huang
1
3
4
1
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,672
Damage
47,035
69,255
Taken
94,553
36,981
Mitigated
59,449
22,584
Healing
37,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dankoter
Chronos
11,839
4,868
0
2,984
18,232
9,948
30
8,856
9,376
70,758
8,521
W
Bacchus
Er3kose
Bacchus
7,712
914
318
2,544
12,948
15,112
0
4,376
8,572
25,231
1,338
W
Medusa
18,375
9,132
0
5,768
13,884
5,585
702
1,402
12,482
0
93,392
L
3,768
1,364
0
5,200
14,471
11,334
336
11
14,460
0
53,822
W
10,045
2,062
0
4,979
15,987
6,331
0
3,837
12,150
0
66,874
L
10,194
4,604
0
5,046
18,717
8,130
0
8,826
9,891
0
61,056
L
Thanatos
Peterp4rker
Thanatos
11,514
2,397
0
14,346
19,741
10,474
0
4,799
14,942
0
64,944
W
Chang'e
kingwilt71
Chang'e
12,889
968
1,656
6,214
14,370
5,619
54
4,121
10,249
70,233
0
W
Yu Huang
tagurazz
Yu Huang
12,651
1,044
0
1,105
12,066
4,334
681
5,287
6,779
55,513
0
L
9,720
3,653
3,036
6,462
23,392
19,563
0
11,505
11,887
26,278
4,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
44,499
498
Minions Killed
428
0
Camps Cleared
0
1,750,320
Distance Traveled
1,650,105
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,471
526
121
7
0
317,340
3
W
Bacchus
8,804
489
33
2
0
341,282
8
W
Medusa
11,494
639
161
9
0
351,266
8
L
Osiris
7,779
432
99
6
0
302,159
1
W
Thor
10,562
587
110
6
0
366,873
4
L
Hou Yi
8,703
484
76
4
0
289,904
6
L
Thanatos
9,773
543
95
5
0
371,919
1
W
Chang'e
9,132
507
107
6
0
355,483
3
W
Yu Huang
8,105
450
87
5
0
335,416
0
L
Atlas
8,773
487
37
2
0
368,783
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role