Player Matchup

Mulan
Mulan
ErickRacer
Mulan
Level 123
God Stats
7W - 5L
1,580 SR
Queue Stats
101W - 109L
1,458 Elo+
Party 3
Mercury
Mercury
FyrePhoenix4
Mercury
Level 125
God Stats
3W - 0L
1,783 SR
Queue Stats
49W - 33L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
JH0NYY
Aphrodite
Level 111
God Stats
2W - 2L
1,334 SR
Queue Stats
92W - 98L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
P4NIKI
Kukulkan
Level 49
God Stats
1W - 1L
1,257 SR
Queue Stats
78W - 71L
1,581 Elo+
Solo
Medusa
Medusa
Zack07
Medusa
Level 48
God Stats
4W - 3L
1,824 SR
Queue Stats
30W - 23L
1,611 Elo+
Party 2
Team Averages
Level 91
1,556 SR
1,546 Elo+

VS

Team Averages
Level 56
1,504 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Bombchelle4680
Maui
Level 29
God Stats
2W - 4L
1,489 SR
Queue Stats
31W - 28L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dayglow
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
HepHopAnonymous
Guan Yu
Level 51
God Stats
27W - 27L
1,504 SR
Queue Stats
56W - 48L
1,509 Elo+
Party 1
Medusa
Medusa
SammyHotSoxx
Medusa
Level 22
God Stats
1W - 2L
1,527 SR
Queue Stats
9W - 11L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
3 / 0 / 2
13,084
569
14,458
22,378
27,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
FyrePhoenix4
Mercury
20
4 / 2 / 6
12,722
553
12,307
20,238
8,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
JH0NYY
Aphrodite
17
1 / 4 / 4
10,002
435
6,238
18,192
16,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
P4NIKI
Kukulkan
20
4 / 1 / 1
12,843
558
17,921
9,897
5,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Zack07
Medusa
20
4 / 0 / 6
13,031
567
11,959
15,060
7,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 3 / 3
10,855
472
12,981
18,931
9,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 4
8,850
385
2,830
19,503
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Dayglow
Ah Muzen Cab
17
5 / 5 / 2
10,768
468
16,151
16,539
8,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 4 / 0
10,161
442
8,199
18,407
22,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
0 / 1 / 3
9,033
393
5,064
13,244
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
7
7
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
L
0
3
4
0.67
L
Ah Muzen Cab
Dayglow
Ah Muzen Cab
5
5
2
1.2
W
Mulan
3
0
2
4
W
Mercury
FyrePhoenix4
Mercury
4
2
6
3.5
L
0
4
0
0
W
Aphrodite
JH0NYY
Aphrodite
1
4
4
0.75
W
Kukulkan
P4NIKI
Kukulkan
4
1
1
4.5
L
Medusa
0
1
3
1.5
W
Medusa
Zack07
Medusa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,883
Damage
45,225
85,765
Taken
86,624
65,113
Mitigated
65,420
32,140
Healing
28,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,981
922
0
7,984
18,931
9,956
0
2,071
16,860
123,407
0
L
2,830
867
0
2,280
19,503
19,494
0
8,968
10,535
21,762
0
L
Ah Muzen Cab
Dayglow
Ah Muzen Cab
16,151
4,492
0
3,375
16,539
8,478
0
6,628
9,911
0
103,559
W
Mulan
14,458
1,699
0
13,495
22,378
27,880
2,696
1,999
19,217
0
106,830
W
Mercury
FyrePhoenix4
Mercury
12,307
8,895
0
944
20,238
8,467
1,918
3,429
16,762
0
133,208
L
8,199
1,034
345
8,675
18,407
22,433
0
3,089
15,318
0
87,302
W
Aphrodite
JH0NYY
Aphrodite
6,238
827
5,611
7,160
18,192
16,150
664
4,454
13,682
38,580
0
W
Kukulkan
P4NIKI
Kukulkan
17,921
878
0
1,735
9,897
5,298
208
1,788
8,109
149,182
0
L
Medusa
5,064
1,715
0
5,829
13,244
5,059
0
3,403
9,841
0
60,181
W
Medusa
Zack07
Medusa
11,959
5,109
0
3,195
15,060
7,318
1,179
4,638
10,366
0
121,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,682
Gold Earned
49,667
866
Minions Killed
618
0
Camps Cleared
0
2,383,197
Distance Traveled
2,249,885
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,855
472
162
7
0
463,161
2
L
Maui
8,850
385
32
1
0
450,010
8
L
Ah Muzen Cab
10,768
468
173
8
0
456,589
7
W
Mulan
13,084
569
186
8
0
450,954
0
W
Mercury
12,722
553
181
8
0
533,039
4
L
Guan Yu
10,161
442
146
6
0
454,548
5
W
Aphrodite
10,002
435
62
3
0
433,287
3
W
Kukulkan
12,843
558
239
10
0
479,164
5
L
Medusa
9,033
393
105
5
0
425,577
12
W
Medusa
13,031
567
198
9
0
486,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role