Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bambololo
Chaac
Level 39
God Stats
1W - 0L
1,185 SR
Queue Stats
21W - 37L
1,329 Elo+
Party 3
Chernobog
Chernobog
Seromelo
Chernobog
Level 129
God Stats
2W - 1L
1,681 SR
Queue Stats
94W - 98L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Szejds
Cthulhu
Level 16
God Stats
4W - 0L
1,827 SR
Queue Stats
4W - 9L
1,224 Elo+
Party 3
Team Averages
Level 63
1,539 SR
1,403 Elo+

VS

Team Averages
Level 57
1,483 SR
1,448 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Girret
Scylla
Level 118
God Stats
17W - 11L
1,596 SR
Queue Stats
75W - 62L
1,539 Elo+
Solo
Izanami
Izanami
Immersyve
Izanami
Level 8
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Korsanger
Gilgamesh
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 25L
1,486 Elo+
Party 1
Thanatos
Thanatos
asdasdqweqweqwe
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
15 / 0 / 3
13,661
719
23,109
9,903
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
 
Awilix
17
10 / 1 / 6
10,857
571
9,385
14,851
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Bambololo
Chaac
15
3 / 2 / 5
10,022
527
8,070
16,175
18,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Seromelo
Chernobog
15
0 / 4 / 6
8,864
467
5,861
14,484
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Szejds
Cthulhu
15
0 / 2 / 10
10,230
538
5,276
9,796
8,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 4 / 3
9,226
486
9,447
16,911
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Girret
Scylla
14
1 / 6 / 0
8,710
458
3,291
12,272
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Immersyve
Izanami
13
3 / 8 / 3
8,805
463
9,001
15,783
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Korsanger
Gilgamesh
14
1 / 3 / 1
8,556
450
8,841
17,888
15,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
8
0 / 9 / 1
6,509
343
1,801
12,819
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
28
Kills
9
9
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
15
0
3
16.5
W
Awilix
 
Awilix
10
1
6
13
L
Kuzenbo
 
Kuzenbo
4
4
3
1.38
W
Chaac
Bambololo
Chaac
3
2
5
2.75
L
Scylla
Girret
Scylla
1
6
0
0.17
L
Izanami
Immersyve
Izanami
3
8
3
0.56
L
Gilgamesh
Korsanger
Gilgamesh
1
3
1
0.5
W
Chernobog
Seromelo
Chernobog
0
4
6
0.75
W
Cthulhu
Szejds
Cthulhu
0
2
10
2.5
L
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,701
Damage
32,381
65,209
Taken
75,673
45,316
Mitigated
41,882
25,123
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
23,109
5,184
0
5,203
9,903
5,182
1,626
2,106
7,797
142,663
8,123
W
Awilix
 
Awilix
9,385
5,117
0
6,157
14,851
6,751
0
2,152
12,699
0
77,067
L
Kuzenbo
 
Kuzenbo
9,447
3,001
214
3,266
16,911
11,892
0
7,821
9,090
33,506
3,754
W
Chaac
Bambololo
Chaac
8,070
2,039
0
4,593
16,175
18,672
682
1,282
14,893
0
55,943
L
Scylla
Girret
Scylla
3,291
624
0
944
12,272
4,032
0
6,893
5,379
62,145
0
L
Izanami
Immersyve
Izanami
9,001
5,953
0
1,548
15,783
5,288
882
7,527
8,256
0
61,659
L
Gilgamesh
Korsanger
Gilgamesh
8,841
3,030
0
1,867
17,888
15,686
0
2,675
15,213
0
59,196
W
Chernobog
Seromelo
Chernobog
5,861
3,341
0
6,552
14,484
6,283
1,526
3,898
10,586
0
84,061
W
Cthulhu
Szejds
Cthulhu
5,276
475
417
2,201
9,796
8,428
138
3,257
6,539
31,248
0
L
Thanatos
1,801
664
0
4,280
12,819
4,984
0
2,554
10,265
0
31,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
41,806
630
Minions Killed
424
0
Camps Cleared
0
1,847,692
Distance Traveled
1,569,830
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,661
719
226
12
0
416,559
8
W
Awilix
10,857
571
104
5
0
419,803
1
L
Kuzenbo
9,226
486
45
2
0
353,685
5
W
Chaac
10,022
527
108
6
0
359,405
1
L
Scylla
8,710
458
115
6
0
295,523
5
L
Izanami
8,805
463
118
6
0
271,388
3
L
Gilgamesh
8,556
450
98
5
0
341,000
0
W
Chernobog
8,864
467
131
7
0
294,242
6
W
Cthulhu
10,230
538
61
3
0
357,683
0
L
Thanatos
6,509
343
48
3
0
308,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role