Player Matchup

Achilles
Achilles
BigBlueYouAway
Achilles
Level 36
God Stats
1W - 1L
1,893 SR
Queue Stats
131W - 103L
1,591 Elo+
Solo
Apollo
Apollo
BigSpit
Apollo
Level 104
God Stats
6W - 9L
1,407 SR
Queue Stats
100W - 110L
1,441 Elo+
Party 2
Fenrir
Fenrir
GGasoline
Fenrir
Level 144
God Stats
0W - 1L
1,505 SR
Queue Stats
53W - 59L
1,459 Elo+
Party 2
Cerberus
Cerberus
samuiwnl2
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,470 Elo+
Party 1
Agni
Agni
zugorth
Agni
Level 108
God Stats
12W - 13L
1,473 SR
Queue Stats
377W - 364L
1,476 Elo+
Party 1
Team Averages
Level 84
1,555 SR
1,487 Elo+

VS

Team Averages
Level 71
1,623 SR
1,568 Elo+
Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ishtar
Ishtar
Ankesamun
Ishtar
Level 129
God Stats
12W - 7L
1,637 SR
Queue Stats
330W - 216L
1,652 Elo+
Party 3
Ao Kuang
Ao Kuang
Donks5193
Ao Kuang
Level 45
God Stats
2W - 0L
1,829 SR
Queue Stats
87W - 107L
1,435 Elo+
Party 4
Cliodhna
Cliodhna
MiaCliodhna
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 42L
1,676 Elo+
Party 3
Artio
Artio
RedRocket69420
Artio
Level 66
God Stats
3W - 1L
1,647 SR
Queue Stats
188W - 124L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 3 / 0
7,399
493
9,403
14,784
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
BigSpit
Apollo
11
0 / 3 / 1
6,496
433
5,495
14,939
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
GGasoline
Fenrir
10
3 / 5 / 3
6,763
451
9,459
16,624
6,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
samuiwnl2
Cerberus
10
0 / 3 / 1
6,319
421
7,285
18,212
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
zugorth
Agni
10
1 / 5 / 1
6,228
415
6,475
6,968
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 3
8,722
581
8,546
13,841
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
Ankesamun
Ishtar
14
4 / 0 / 3
8,340
556
12,621
10,850
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Donks5193
Ao Kuang
11
4 / 4 / 3
7,514
501
8,058
11,593
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
MiaCliodhna
Cliodhna
14
7 / 0 / 6
8,478
565
16,592
14,879
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 7
7,641
509
5,197
13,123
10,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
18
19
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
3
1.17
W
Ishtar
Ankesamun
Ishtar
4
0
3
5.5
L
Achilles
3
3
0
1
L
Apollo
BigSpit
Apollo
0
3
1
0.17
W
Ao Kuang
Donks5193
Ao Kuang
4
4
3
1.38
L
Fenrir
GGasoline
Fenrir
3
5
3
0.9
W
Cliodhna
MiaCliodhna
Cliodhna
7
0
6
10
W
1
0
7
4.5
L
Cerberus
samuiwnl2
Cerberus
0
3
1
0.17
L
Agni
zugorth
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,117
Damage
51,014
71,527
Taken
64,286
38,339
Mitigated
32,446
24,811
Healing
32,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,546
2,136
0
3,276
13,841
5,496
0
283
12,686
0
62,958
W
Ishtar
Ankesamun
Ishtar
12,621
9,588
0
6,659
10,850
3,986
59
1,511
9,339
0
69,835
L
Achilles
9,403
3,163
0
5,731
14,784
9,788
0
2,018
12,766
0
44,154
L
Apollo
BigSpit
Apollo
5,495
4,377
0
5,943
14,939
4,819
0
722
14,126
0
49,502
W
Ao Kuang
Donks5193
Ao Kuang
8,058
2,626
0
4,880
11,593
5,127
0
1,308
10,161
36,679
9,793
L
Fenrir
GGasoline
Fenrir
9,459
2,499
0
4,493
16,624
6,983
0
4,014
12,397
0
40,820
W
Cliodhna
MiaCliodhna
Cliodhna
16,592
3,138
0
8,769
14,879
7,649
0
5,442
9,437
0
71,283
W
5,197
906
3,696
5,665
13,123
10,188
0
3,791
9,332
23,156
0
L
Cerberus
samuiwnl2
Cerberus
7,285
770
0
7,894
18,212
14,621
0
4,369
13,450
29,147
6,533
L
Agni
zugorth
Agni
6,475
1,038
0
750
6,968
2,128
0
1,206
5,423
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
40,695
355
Minions Killed
477
0
Camps Cleared
0
1,272,897
Distance Traveled
1,465,300
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,722
581
143
10
0
254,416
3
W
Ishtar
8,340
556
126
8
0
267,911
5
L
Achilles
7,399
493
86
6
0
247,056
5
L
Apollo
6,496
433
74
5
0
248,373
1
W
Ao Kuang
7,514
501
72
5
0
300,145
2
L
Fenrir
6,763
451
55
4
0
289,691
4
W
Cliodhna
8,478
565
110
7
0
334,057
2
W
Artio
7,641
509
26
2
0
308,771
7
L
Cerberus
6,319
421
85
6
0
264,970
0
L
Agni
6,228
415
55
4
0
222,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role