Player Matchup

Anubis
Anubis
BRAGITOX
Anubis
Level 80
God Stats
3W - 1L
1,436 SR
Queue Stats
142W - 172L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
FREYZZERSXXX
Cthulhu
Level 64
God Stats
11W - 12L
1,441 SR
Queue Stats
169W - 228L
1,380 Elo+
Party 1
Lancelot
Lancelot
Jhosepguapo
Lancelot
Level 51
God Stats
5W - 7L
1,400 SR
Queue Stats
139W - 157L
1,357 Elo+
Party 1
Mulan
Mulan
RageTime04
Mulan
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
101W - 109L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
xxxsaenxx12
Danzaburou
Level 44
God Stats
25W - 19L
1,530 SR
Queue Stats
107W - 118L
1,403 Elo+
Party 1
Team Averages
Level 54
1,490 SR
1,386 Elo+

VS

Team Averages
Level 25
1,443 SR
1,306 Elo+
Pele
Pele
Juanace
Pele
Level 39
God Stats
4W - 8L
1,393 SR
Queue Stats
41W - 39L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Petaaaar
Cthulhu
Level 4
God Stats
3W - 5L
1,322 SR
Queue Stats
6W - 15L
1,176 Elo+
Party 2
Hera
Hera
RibertFrist
Hera
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,246 Elo+
Party 2
Chaac
Chaac
buterysumo
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,473 Elo+
Party 2
Izanami
Izanami
mattyyychan
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BRAGITOX
Anubis
20
10 / 1 / 13
14,285
549
17,611
19,586
12,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
FREYZZERSXXX
Cthulhu
19
1 / 2 / 17
13,300
512
8,893
28,831
40,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Jhosepguapo
Lancelot
20
10 / 1 / 13
14,342
552
25,305
20,459
12,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mulan
20
7 / 4 / 6
15,040
578
22,711
29,169
37,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xxxsaenxx12
Danzaburou
20
8 / 4 / 7
13,349
513
15,202
19,566
12,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Juanace
Pele
20
7 / 8 / 4
13,768
530
19,162
29,635
11,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Petaaaar
Cthulhu
15
1 / 7 / 1
10,809
416
10,137
27,840
37,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 11 / 3
12,149
467
14,450
18,871
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
3 / 3 / 1
13,489
519
18,983
27,040
35,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
mattyyychan
Izanami
15
0 / 7 / 3
10,107
389
7,212
16,713
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
36
Kills
12
12
Deaths
36
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
BRAGITOX
Anubis
10
1
13
16.5
W
Cthulhu
FREYZZERSXXX
Cthulhu
1
2
17
4.75
W
Lancelot
Jhosepguapo
Lancelot
10
1
13
16.5
L
Pele
Juanace
Pele
7
8
4
1.13
L
Cthulhu
Petaaaar
Cthulhu
1
7
1
0.21
W
Mulan
7
4
6
2.5
L
1
11
3
0.23
L
Chaac
3
3
1
1.17
L
Izanami
mattyyychan
Izanami
0
7
3
0.21
W
Danzaburou
xxxsaenxx12
Danzaburou
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,722
Damage
69,944
117,611
Taken
120,099
114,573
Mitigated
99,553
40,737
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BRAGITOX
Anubis
17,611
783
1,063
10,693
19,586
12,851
1,559
7,391
12,195
103,492
0
W
Cthulhu
FREYZZERSXXX
Cthulhu
8,893
1,197
257
7,750
28,831
40,257
980
6,638
22,193
47,410
2,218
W
Lancelot
Jhosepguapo
Lancelot
25,305
6,715
0
2,680
20,459
12,113
7,411
5,399
15,060
0
131,840
L
Pele
Juanace
Pele
19,162
3,216
0
2,170
29,635
11,342
0
8,537
21,098
0
141,922
L
Cthulhu
Petaaaar
Cthulhu
10,137
382
0
1,480
27,840
37,082
0
7,422
20,418
41,880
0
W
Mulan
22,711
4,408
0
10,169
29,169
37,114
1,386
4,196
24,973
0
113,843
L
14,450
4,411
0
50
18,871
7,620
1,174
4,646
14,225
90,096
0
L
Chaac
18,983
5,189
0
14,974
27,040
35,118
1,134
2,761
24,279
0
103,381
L
Izanami
mattyyychan
Izanami
7,212
3,939
0
1,142
16,713
8,391
662
3,344
13,369
0
70,387
W
Danzaburou
xxxsaenxx12
Danzaburou
15,202
6,978
0
8,125
19,566
12,238
946
4,781
14,785
0
128,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,316
Gold Earned
60,322
705
Minions Killed
666
0
Camps Cleared
0
2,564,814
Distance Traveled
2,355,334
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,285
549
144
6
0
491,832
0
W
Cthulhu
13,300
512
49
2
0
537,394
2
W
Lancelot
14,342
552
150
6
0
606,162
0
L
Pele
13,768
530
168
6
0
477,325
4
L
Cthulhu
10,809
416
43
2
0
509,871
0
W
Mulan
15,040
578
200
8
0
479,079
2
L
Hera
12,149
467
150
6
0
409,066
0
L
Chaac
13,489
519
166
6
0
495,610
6
L
Izanami
10,107
389
139
5
0
463,462
2
W
Danzaburou
13,349
513
162
6
0
450,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role