Player Matchup

Maui
Maui
BYLON
Maui
Level 76
God Stats
2W - 1L
1,521 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Hachiman
Hachiman
M0rrido
Hachiman
Level 129
God Stats
7W - 2L
1,683 SR
Queue Stats
133W - 132L
1,464 Elo+
Party 1
Vulcan
Vulcan
VendedorDePanela
Vulcan
Level 154
God Stats
7W - 8L
1,550 SR
Queue Stats
293W - 288L
1,508 Elo+
Party 1
Mercury
Mercury
pedrtyyyu
Mercury
Level 158
God Stats
6W - 2L
1,636 SR
Queue Stats
294W - 298L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
virgomanoriginal
Erlang Shen
Level 109
God Stats
2W - 2L
1,376 SR
Queue Stats
125W - 147L
1,459 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,492 Elo+

VS

Team Averages
Level 99
1,447 SR
1,439 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Agmoss34
Nu Wa
Level 126
God Stats
0W - 4L
1,093 SR
Queue Stats
207W - 219L
1,443 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Crow00711
Cu Chulainn
Level 108
God Stats
3W - 5L
1,523 SR
Queue Stats
18W - 21L
1,489 Elo+
Solo
Mercury
Mercury
Sacole
Mercury
Level 56
God Stats
0W - 3L
1,462 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Sobek
Sobek
reenatorf
Sobek
Level 89
God Stats
7W - 3L
1,656 SR
Queue Stats
198W - 228L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BYLON
Maui
10
0 / 0 / 1
6,508
542
1,782
4,732
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
M0rrido
Hachiman
10
1 / 2 / 0
6,163
514
3,787
5,249
1,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 0 / 4
7,118
593
8,965
4,483
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
pedrtyyyu
Mercury
15
10 / 0 / 2
8,638
720
8,185
10,557
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
virgomanoriginal
Erlang Shen
12
2 / 1 / 3
7,224
602
8,686
11,923
10,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 2 / 0
6,331
528
3,199
9,184
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Agmoss34
Nu Wa
9
0 / 4 / 0
5,584
465
6,891
7,125
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Crow00711
Cu Chulainn
10
1 / 4 / 0
6,138
512
6,716
12,380
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Sacole
Mercury
7
0 / 4 / 0
4,888
407
2,416
8,901
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
reenatorf
Sobek
8
0 / 2 / 2
5,892
491
3,663
13,018
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
0
1
L
Nu Wa
Agmoss34
Nu Wa
0
4
0
0
W
Maui
BYLON
Maui
0
0
1
0.5
L
Cu Chulainn
Crow00711
Cu Chulainn
1
4
0
0.25
W
Hachiman
M0rrido
Hachiman
1
2
0
0.5
L
Mercury
Sacole
Mercury
0
4
0
0
W
2
0
4
4
W
Mercury
pedrtyyyu
Mercury
10
0
2
11
L
Sobek
reenatorf
Sobek
0
2
2
0.5
W
Erlang Shen
virgomanoriginal
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
22,885
36,944
Taken
50,608
21,506
Mitigated
30,945
10,546
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,199
1,588
0
3,574
9,184
3,404
0
2,012
7,092
0
42,883
L
Nu Wa
Agmoss34
Nu Wa
6,891
2,690
0
1,414
7,125
2,660
0
2,538
4,378
41,989
0
W
Maui
BYLON
Maui
1,782
274
109
1,808
4,732
3,396
250
1,564
3,168
8,806
0
L
Cu Chulainn
Crow00711
Cu Chulainn
6,716
1,902
0
4,617
12,380
10,018
49
0
12,380
0
38,939
W
Hachiman
M0rrido
Hachiman
3,787
1,973
0
1,053
5,249
1,734
1,340
1,494
3,755
0
47,787
L
Mercury
Sacole
Mercury
2,416
1,034
0
1,688
8,901
3,588
0
1,991
6,798
0
20,425
W
8,965
1,618
0
642
4,483
1,846
102
3,362
1,121
47,538
0
W
Mercury
pedrtyyyu
Mercury
8,185
3,597
0
1,640
10,557
3,965
0
2,599
7,958
0
70,707
L
Sobek
reenatorf
Sobek
3,663
258
0
4,324
13,018
11,275
0
3,609
9,213
19,157
2,562
W
Erlang Shen
virgomanoriginal
Erlang Shen
8,686
4,391
0
5,294
11,923
10,565
757
1,049
10,874
0
42,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
28,833
368
Minions Killed
287
0
Camps Cleared
0
1,295,820
Distance Traveled
1,241,090
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,331
528
85
7
0
226,646
0
L
Nu Wa
5,584
465
69
6
0
226,950
1
W
Maui
6,508
542
11
1
0
251,667
5
L
Cu Chulainn
6,138
512
68
6
0
222,832
0
W
Hachiman
6,163
514
82
7
0
212,174
0
L
Mercury
4,888
407
37
3
0
298,286
2
W
Vulcan
7,118
593
82
7
0
264,266
1
W
Mercury
8,638
720
126
11
0
307,559
4
L
Sobek
5,892
491
28
2
0
266,376
10
W
Erlang Shen
7,224
602
67
6
0
260,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role