Player Matchup

Vamana
Vamana
 
Vamana
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Baronvon32
Freya
Level 106
God Stats
2W - 0L
1,761 SR
Queue Stats
126W - 106L
1,501 Elo+
Party 2
Thanatos
Thanatos
Raptor_Of_Death1
Thanatos
Level 78
God Stats
1W - 0L
1,427 SR
Queue Stats
4W - 2L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
viir-tually
Guan Yu
Level 27
God Stats
1W - 0L
1,324 SR
Queue Stats
13W - 16L
1,516 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,510 Elo+

VS

Team Averages
Level 85
1,536 SR
1,464 Elo+
Cthulhu
Cthulhu
DeutschFrank
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,570 Elo+
Party 1
Ymir
Ymir
DunkelheitWar
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Sylvanus
Sylvanus
MTheuz_
Sylvanus
Level 159
God Stats
0W - 2L
1,393 SR
Queue Stats
39W - 41L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
SenorPeachesYo
Baba Yaga
Level 104
God Stats
6W - 4L
1,638 SR
Queue Stats
277W - 297L
1,412 Elo+
Solo
Poseidon
Poseidon
earthchick42
Poseidon
Level 119
God Stats
5W - 3L
1,649 SR
Queue Stats
341W - 397L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 4 / 13
15,085
794
31,486
37,733
36,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
 
Nox
20
2 / 4 / 12
12,753
671
11,232
17,643
9,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
19
5 / 6 / 10
13,099
689
26,527
27,521
14,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 9
13,313
701
13,729
21,078
10,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
viir-tually
Guan Yu
19
0 / 2 / 11
11,535
607
4,809
29,484
40,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeutschFrank
Cthulhu
20
5 / 6 / 10
13,785
726
25,009
28,981
39,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 0 / 0
8,100
426
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
MTheuz_
Sylvanus
17
2 / 8 / 14
12,174
641
16,752
32,161
47,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
SenorPeachesYo
Baba Yaga
20
5 / 4 / 15
13,524
712
29,935
21,646
15,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
earthchick42
Poseidon
20
8 / 5 / 7
13,340
702
26,658
19,266
10,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
66
22
Kills
20
23
Deaths
23
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
4
13
3.63
W
Nox
 
Nox
2
4
12
2
W
Freya
5
6
10
1.67
L
Cthulhu
DeutschFrank
Cthulhu
5
6
10
1.67
L
0
0
0
0
L
Sylvanus
MTheuz_
Sylvanus
2
8
14
1.13
W
7
7
9
1.64
L
Baba Yaga
SenorPeachesYo
Baba Yaga
5
4
15
3.13
L
Poseidon
earthchick42
Poseidon
8
5
7
2.3
W
Guan Yu
viir-tually
Guan Yu
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,783
Damage
98,354
133,459
Taken
102,054
111,508
Mitigated
112,128
72,685
Healing
35,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
31,486
12,022
5,193
14,998
37,733
36,189
3,255
18,287
19,446
6,296
53,213
W
Nox
 
Nox
11,232
1,322
4,027
3,291
17,643
9,127
2,673
16,447
1,196
41,740
0
W
Freya
26,527
10,127
3,259
9,322
27,521
14,628
2,141
23,415
4,106
49,783
0
L
Cthulhu
DeutschFrank
Cthulhu
25,009
1,132
2,459
3,747
28,981
39,144
207
13,270
15,230
56,748
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
MTheuz_
Sylvanus
16,752
3,484
5,550
6,862
32,161
47,595
389
14,335
17,398
21,979
0
W
13,729
5,545
1,526
8,738
21,078
10,696
1,315
14,222
6,856
0
22,304
L
Baba Yaga
SenorPeachesYo
Baba Yaga
29,935
2,636
2,166
8,786
21,646
15,183
502
7,326
14,285
53,974
0
L
Poseidon
earthchick42
Poseidon
26,658
4,412
714
5,102
19,266
10,206
110
6,797
12,317
48,932
0
W
Guan Yu
viir-tually
Guan Yu
4,809
1,418
11,674
10,657
29,484
40,868
566
25,983
3,501
0
11,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,785
Gold Earned
60,923
204
Minions Killed
163
0
Camps Cleared
0
1,759,482
Distance Traveled
1,304,912
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,085
794
37
2
0
370,818
0
W
Nox
12,753
671
81
4
0
324,186
2
W
Freya
13,099
689
58
3
0
331,012
0
L
Cthulhu
13,785
726
57
3
0
332,262
1
L
Ymir
8,100
426
0
0
0
0
0
L
Sylvanus
12,174
641
10
1
0
265,000
0
W
Thanatos
13,313
701
20
1
0
321,728
0
L
Baba Yaga
13,524
712
44
2
0
381,730
1
L
Poseidon
13,340
702
52
3
0
325,920
0
W
Guan Yu
11,535
607
8
0
0
411,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role