Player Matchup

Ishtar
Ishtar
Amotive
Ishtar
Level 138
God Stats
9W - 13L
1,497 SR
Queue Stats
239W - 190L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
Kurtillo
Ne Zha
Level 160
God Stats
10W - 14L
1,548 SR
Queue Stats
470W - 421L
1,570 Elo+
Party 2
Aphrodite
Aphrodite
Veapon
Aphrodite
Level 160
God Stats
2W - 0L
1,698 SR
Queue Stats
237W - 222L
1,676 Elo+
Party 2
Maui
Maui
Vigorousmaniac
Maui
Level 151
God Stats
24W - 15L
1,603 SR
Queue Stats
96W - 92L
1,585 Elo+
Party 2
Cliodhna
Cliodhna
redriver
Cliodhna
Level 158
God Stats
6W - 5L
1,499 SR
Queue Stats
509W - 449L
1,593 Elo+
Party 2
Team Averages
Level 153
1,569 SR
1,602 Elo+

VS

Team Averages
Level 122
1,716 SR
1,599 Elo+
Bellona
Bellona
IILasNochesII
Bellona
Level 148
God Stats
5W - 6L
1,551 SR
Queue Stats
31W - 28L
1,644 Elo+
Solo
Ne Zha
Ne Zha
Ingorier
Ne Zha
Level 126
God Stats
96W - 92L
1,620 SR
Queue Stats
240W - 233L
1,620 Elo+
Solo
Scylla
Scylla
Meteorg
Scylla
Level 121
God Stats
2W - 2L
1,822 SR
Queue Stats
32W - 22L
1,625 Elo+
Party 1
Sol
Sol
Mrmee25
Sol
Level 106
God Stats
1W - 1L
1,949 SR
Queue Stats
211W - 215L
1,547 Elo+
Solo
Thanatos
Thanatos
ThunderChungus
Thanatos
Level 109
God Stats
10W - 10L
1,640 SR
Queue Stats
68W - 55L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Amotive
Ishtar
19
4 / 3 / 2
12,350
588
11,925
18,054
8,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Kurtillo
Ne Zha
18
8 / 3 / 5
11,849
564
13,260
19,528
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Veapon
Aphrodite
18
5 / 1 / 8
11,599
552
10,906
15,286
9,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 12
11,634
554
7,475
17,237
19,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
redriver
Cliodhna
20
2 / 0 / 4
13,109
624
11,665
17,359
9,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
0 / 4 / 3
10,746
512
13,125
18,327
22,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Ingorier
Ne Zha
15
0 / 6 / 1
8,458
403
7,481
20,596
17,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Meteorg
Scylla
16
1 / 1 / 2
9,594
457
8,188
9,668
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
18
3 / 4 / 1
11,026
525
10,741
14,943
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
14
4 / 7 / 0
9,925
473
7,110
17,512
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
8
8
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Amotive
Ishtar
4
3
2
1.67
L
Bellona
0
4
3
0.38
L
Ne Zha
Ingorier
Ne Zha
0
6
1
0.08
W
Ne Zha
Kurtillo
Ne Zha
8
3
5
3.5
L
Scylla
Meteorg
Scylla
1
1
2
2
L
Sol
3
4
1
0.88
L
Thanatos
4
7
0
0.57
W
Aphrodite
Veapon
Aphrodite
5
1
8
9
W
3
1
12
9
W
Cliodhna
redriver
Cliodhna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,231
Damage
46,645
87,464
Taken
81,046
55,616
Mitigated
58,223
45,788
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Amotive
Ishtar
11,925
8,410
0
10,300
18,054
8,188
3,103
7,037
10,935
35
116,689
L
Bellona
13,125
5,496
0
5,080
18,327
22,127
0
2,709
15,618
0
88,910
L
Ne Zha
Ingorier
Ne Zha
7,481
2,034
0
2,139
20,596
17,214
0
6,197
14,399
0
76,342
W
Ne Zha
Kurtillo
Ne Zha
13,260
3,897
0
7,260
19,528
8,865
0
2,992
16,348
0
95,214
L
Scylla
Meteorg
Scylla
8,188
607
0
1,156
9,668
3,544
0
2,835
6,833
76,681
0
L
Sol
10,741
2,964
0
5,435
14,943
6,671
0
2,191
12,752
81,390
10,258
L
Thanatos
7,110
1,868
0
11,136
17,512
8,667
0
4,462
13,050
0
65,098
W
Aphrodite
Veapon
Aphrodite
10,906
2,186
6,321
10,096
15,286
9,040
519
3,836
11,132
100,735
0
W
7,475
1,311
0
2,427
17,237
19,616
42
3,585
13,409
33,337
543
W
Cliodhna
redriver
Cliodhna
11,665
2,043
0
9,384
17,359
9,907
0
1,228
15,015
44
123,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,541
Gold Earned
49,749
701
Minions Killed
650
0
Camps Cleared
0
2,212,965
Distance Traveled
2,048,351
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,350
588
183
9
0
386,093
8
L
Bellona
10,746
512
171
8
0
430,611
11
L
Ne Zha
8,458
403
109
5
0
428,181
2
W
Ne Zha
11,849
564
123
6
0
449,655
1
L
Scylla
9,594
457
126
6
0
420,097
9
L
Sol
11,026
525
148
7
0
359,874
4
L
Thanatos
9,925
473
96
5
0
409,588
6
W
Aphrodite
11,599
552
163
8
0
440,256
7
W
Maui
11,634
554
38
2
0
452,907
1
W
Cliodhna
13,109
624
194
9
0
484,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role