Player Matchup

Yu Huang
Yu Huang
ELITE LINK DJ23
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 428L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
OgSlothShady
Zhong Kui
Level 83
God Stats
8W - 8L
1,485 SR
Queue Stats
172W - 172L
1,475 Elo+
Party 1
Pele
Pele
Tmastergamer
Pele
Level 128
God Stats
3W - 3L
1,670 SR
Queue Stats
282W - 277L
1,462 Elo+
Party 1
Neith
Neith
qNIGHTMXREp
Neith
Level 121
God Stats
1W - 11L
1,141 SR
Queue Stats
400W - 404L
1,404 Elo+
Party 1
King Arthur
King Arthur
zanetheprinc3
King Arthur
Level 121
God Stats
0W - 3L
1,153 SR
Queue Stats
209W - 215L
1,484 Elo+
Solo
Team Averages
Level 115
1,390 SR
1,444 Elo+

VS

Team Averages
Level 112
1,551 SR
1,461 Elo+
Mulan
Mulan
ChinolukasXD
Mulan
Level 128
God Stats
5W - 5L
1,701 SR
Queue Stats
70W - 86L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
Nysstul
Xbalanque
Level 61
God Stats
2W - 2L
1,363 SR
Queue Stats
133W - 133L
1,451 Elo+
Solo
Pele
Pele
PitbullDre90
Pele
Level 143
God Stats
32W - 26L
1,499 SR
Queue Stats
324W - 316L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Poiiio Aztek
Sylvanus
Level 160
God Stats
3W - 2L
1,633 SR
Queue Stats
102W - 123L
1,452 Elo+
Party 2
Ares
Ares
a1exagui1ar16
Ares
Level 66
God Stats
1W - 1L
1,557 SR
Queue Stats
42W - 32L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
1 / 2 / 3
5,369
537
5,054
5,646
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
OgSlothShady
Zhong Kui
9
2 / 4 / 0
5,289
529
6,519
7,135
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 5 / 3
5,578
558
7,319
10,108
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 2
4,408
441
4,152
7,481
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
zanetheprinc3
King Arthur
10
1 / 3 / 1
5,412
541
2,811
8,711
5,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
6,477
648
7,042
8,346
4,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Nysstul
Xbalanque
9
4 / 1 / 4
5,811
581
6,123
6,582
2,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 4 / 6
5,837
584
3,772
8,913
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Poiiio Aztek
Sylvanus
10
1 / 1 / 6
5,891
589
5,824
9,233
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 5
6,853
685
3,395
10,501
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
18
18
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Yu Huang
1
2
3
1.25
W
Xbalanque
Nysstul
Xbalanque
4
1
4
6
L
Zhong Kui
OgSlothShady
Zhong Kui
2
4
0
0.5
W
3
4
6
1.5
W
Sylvanus
Poiiio Aztek
Sylvanus
1
1
6
4
L
3
5
3
0.9
W
6
0
5
8.5
L
0
4
2
0.25
L
King Arthur
zanetheprinc3
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,855
Damage
26,156
39,081
Taken
43,575
18,030
Mitigated
23,683
8,075
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,042
1,899
0
2,613
8,346
4,537
509
336
8,010
0
38,031
L
Yu Huang
5,054
1,068
335
1,633
5,646
2,259
0
2,694
2,952
35,749
0
W
Xbalanque
Nysstul
Xbalanque
6,123
2,640
0
750
6,582
2,696
570
3,082
3,500
0
32,000
L
Zhong Kui
OgSlothShady
Zhong Kui
6,519
1,065
0
1,486
7,135
4,194
300
1,875
5,260
26,557
552
W
3,772
1,075
0
2,589
8,913
2,947
522
1,074
7,839
0
23,501
W
Sylvanus
Poiiio Aztek
Sylvanus
5,824
2,297
1,714
5,035
9,233
5,245
863
4,316
4,917
31,972
8,124
L
7,319
2,781
0
808
10,108
3,580
0
2,024
8,084
0
32,345
W
3,395
164
333
2,001
10,501
8,258
0
2,549
7,952
19,861
0
L
4,152
1,736
0
1,683
7,481
2,769
368
1,727
5,754
0
24,081
L
King Arthur
zanetheprinc3
King Arthur
2,811
1,263
0
2,130
8,711
5,228
0
0
8,711
0
30,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
30,869
240
Minions Killed
260
0
Camps Cleared
0
889,719
Distance Traveled
958,360
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,477
648
67
7
0
181,757
0
L
Yu Huang
5,369
537
58
6
0
176,738
0
W
Xbalanque
5,811
581
60
6
0
180,022
3
L
Zhong Kui
5,289
529
46
5
0
187,530
5
W
Pele
5,837
584
45
5
0
230,410
0
W
Sylvanus
5,891
589
66
7
0
162,793
3
L
Pele
5,578
558
56
6
0
191,904
0
W
Ares
6,853
685
22
2
0
203,378
1
L
Neith
4,408
441
29
3
0
154,926
1
L
King Arthur
5,412
541
51
5
0
178,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role