Player Matchup

Thor
Thor
Marut19
Thor
Level 44
God Stats
1W - 3L
1,115 SR
Queue Stats
46W - 59L
1,437 Elo+
Solo
Set
Set
Medibearable
Set
Level 124
God Stats
23W - 13L
1,629 SR
Queue Stats
554W - 567L
1,481 Elo+
Party 1
Rama
Rama
NailSmile
Rama
Level 150
God Stats
2W - 3L
1,511 SR
Queue Stats
81W - 81L
1,499 Elo+
Solo
Nu Wa
Nu Wa
RavensConspiracy
Nu Wa
Level 41
God Stats
3W - 2L
1,330 SR
Queue Stats
15W - 24L
1,399 Elo+
Solo
Atlas
Atlas
fozz1UP
Atlas
Level 145
God Stats
8W - 7L
1,516 SR
Queue Stats
236W - 227L
1,506 Elo+
Party 1
Team Averages
Level 101
1,420 SR
1,464 Elo+

VS

Team Averages
Level 89
1,396 SR
1,410 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bambololo
Maui
Level 39
God Stats
3W - 4L
1,418 SR
Queue Stats
21W - 37L
1,321 Elo+
Party 2
Ymir
Ymir
FonDaddyBurger
Ymir
Level 148
God Stats
1W - 6L
1,306 SR
Queue Stats
317W - 321L
1,517 Elo+
Solo
Ishtar
Ishtar
Szejds
Ishtar
Level 16
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 9L
1,181 Elo+
Party 2
Olorun
Olorun
Sỉesta
Olorun
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 122L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Marut19
Thor
13
1 / 3 / 0
7,253
518
3,163
14,780
6,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 3
7,903
565
10,313
14,363
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
13
4 / 1 / 3
7,706
550
6,982
8,991
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
6,877
491
3,393
7,090
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
fozz1UP
Atlas
11
2 / 0 / 5
7,460
533
7,124
8,538
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 3 / 1
7,963
569
6,352
10,598
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
10
0 / 2 / 1
6,449
461
3,480
11,600
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 1 / 1
9,041
646
11,576
8,546
7,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Szejds
Ishtar
10
0 / 5 / 2
6,201
443
4,349
9,199
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Sỉesta
Olorun
13
1 / 1 / 0
7,526
538
7,146
8,707
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
9
9
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
3
1
1.83
L
Maui
0
2
1
0.25
L
3
1
1
3.5
W
Thor
Marut19
Thor
1
3
0
0.33
W
4
3
3
1.83
W
Rama
4
1
3
5.5
W
1
2
0
0.5
L
Ishtar
Szejds
Ishtar
0
5
2
0.2
L
Olorun
Sỉesta
Olorun
1
1
0
1
W
Atlas
fozz1UP
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,975
Damage
32,903
53,762
Taken
48,650
27,746
Mitigated
28,692
14,196
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,352
1,974
0
3,995
10,598
4,726
0
779
9,784
0
47,358
L
Maui
3,480
584
239
3,259
11,600
8,399
0
3,523
7,951
22,652
0
L
11,576
3,621
0
1,760
8,546
7,960
0
97
8,417
69,403
0
W
Thor
Marut19
Thor
3,163
1,141
0
2,330
14,780
6,423
0
8,965
5,399
0
47,631
W
10,313
4,904
0
3,580
14,363
7,173
0
3,845
10,364
0
65,964
W
Rama
6,982
6,027
0
5,701
8,991
3,228
774
982
8,009
0
61,016
W
3,393
793
0
439
7,090
2,760
0
3,906
3,184
36,697
0
L
Ishtar
Szejds
Ishtar
4,349
3,005
0
1,069
9,199
3,123
0
2,252
6,915
0
29,496
L
Olorun
Sỉesta
Olorun
7,146
3,986
115
5,179
8,707
4,484
1,262
2,637
5,830
74,447
9,546
W
Atlas
fozz1UP
Atlas
7,124
2,536
0
2,146
8,538
8,162
0
2,769
5,769
27,855
5,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,199
Gold Earned
37,180
419
Minions Killed
428
0
Camps Cleared
0
1,347,727
Distance Traveled
1,275,151
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,963
569
98
7
0
284,192
2
L
Maui
6,449
461
33
2
0
257,146
2
L
Ymir
9,041
646
125
9
0
249,917
5
W
Thor
7,253
518
102
7
0
261,288
3
W
Set
7,903
565
99
7
0
297,854
3
W
Rama
7,706
550
93
7
0
234,205
6
W
Nu Wa
6,877
491
72
5
0
264,346
5
L
Ishtar
6,201
443
39
3
0
242,648
0
L
Olorun
7,526
538
133
10
0
241,248
1
W
Atlas
7,460
533
53
4
0
290,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role