Player Matchup

Discordia
Discordia
CohenAsher55
Discordia
Level 157
God Stats
11W - 10L
1,548 SR
Queue Stats
338W - 309L
1,471 Elo+
Party 2
Geb
Geb
Joel al Ghul
Geb
Level 156
God Stats
36W - 41L
1,426 SR
Queue Stats
606W - 434L
1,528 Elo+
Party 2
Neith
Neith
PHOENIXVFYRE
Neith
Level 147
God Stats
10W - 9L
1,577 SR
Queue Stats
494W - 313L
1,580 Elo+
Party 2
Team Averages
Level 153
1,517 SR
1,526 Elo+

VS

Team Averages
Level 58
1,398 SR
1,202 Elo+
Skadi
Skadi
BABYCRUMB805
Skadi
Level 71
God Stats
0W - 1L
1,471 SR
Queue Stats
39W - 67L
1,172 Elo+
Solo
Agni
Agni
LMolina99
Agni
Level 75
God Stats
4W - 12L
1,415 SR
Queue Stats
68W - 150L
1,231 Elo+
Party 1
Ymir
Ymir
ScalierSteak814
Ymir
Level 27
God Stats
19W - 46L
1,307 SR
Queue Stats
25W - 72L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CohenAsher55
Discordia
14
3 / 0 / 8
9,207
767
6,815
5,574
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 7
9,432
786
7,243
16,171
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

14
6 / 2 / 3
9,223
769
16,066
8,839
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,573
631
7,344
10,160
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
12
1 / 6 / 3
7,723
644
10,352
10,401
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,781
648
5,851
15,271
8,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
3
4
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Discordia
CohenAsher55
Discordia
3
0
8
7
W
5
2
7
4.25
L
Agni
1
6
3
0.42
W
6
2
3
3.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
23,547
30,584
Taken
35,832
19,388
Mitigated
17,759
5,266
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
3,346
440
556
10,160
4,757
0
3,643
6,196
0
19,684
W
Discordia
CohenAsher55
Discordia
6,815
139
0
730
5,574
2,107
714
2,642
2,862
38,695
0
W
7,243
1,044
0
2,182
16,171
13,990
471
9,525
6,172
12,038
0
L
Agni
10,352
1,121
0
2,490
10,401
4,412
0
3,676
6,556
28,993
0
W
16,066
4,927
0
2,354
8,839
3,291
1,118
4,178
4,423
0
37,195
L
5,851
1,243
0
3,200
15,271
8,590
0
5,850
8,852
17,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
23,077
136
Minions Killed
110
6
Camps Cleared
4
672,047
Distance Traveled
588,714
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,573
631
38
3
1
170,705
2
W
Discordia
9,207
767
81
7
3
229,583
2
W
Geb
9,432
786
6
1
0
230,127
7
L
Agni
7,723
644
45
4
2
208,383
1
W
Neith
9,223
769
49
4
3
212,337
3
L
Ymir
7,781
648
27
2
1
209,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role