Player Matchup

Yu Huang
Yu Huang
BostonThotPatrol
Yu Huang
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
65W - 65L
1,437 Elo+
Party 2
Bastet
Bastet
SpreaderOfCheeks
Bastet
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 142L
1,492 Elo+
Party 2
Vamana
Vamana
TheFrenchPenguin
Vamana
Level 42
God Stats
5W - 3L
1,658 SR
Queue Stats
18W - 27L
1,326 Elo+
Solo
Chronos
Chronos
WildWildSmiffy
Chronos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,430 Elo+
Party 2
Izanami
Izanami
Тanner
Izanami
Level 66
God Stats
32W - 27L
1,428 SR
Queue Stats
96W - 100L
1,458 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,429 Elo+

VS

Team Averages
Level 90
1,498 SR
1,340 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Incizzor
Da Ji
Level 121
God Stats
1W - 0L
1,745 SR
Queue Stats
13W - 13L
1,297 Elo+
Party 1
Bacchus
Bacchus
Pengoon151
Bacchus
Level 91
God Stats
2W - 1L
1,310 SR
Queue Stats
9W - 5L
1,223 Elo+
Party 1
Hera
Hera
TheAxe73
Hera
Level 126
God Stats
3W - 0L
1,652 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 1
Bellona
Bellona
biotimo
Bellona
Level 9
God Stats
5W - 3L
1,281 SR
Queue Stats
10W - 8L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,335
453
2,839
8,958
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 1
7,227
516
6,270
13,101
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,576
470
1,294
7,224
5,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
5,892
421
2,813
9,340
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Тanner
Izanami
11
1 / 6 / 2
6,905
493
4,262
9,861
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 1
7,958
568
6,654
7,812
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Incizzor
Da Ji
13
4 / 0 / 9
8,364
597
5,888
9,611
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Pengoon151
Bacchus
11
5 / 2 / 10
7,844
560
6,399
11,548
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
15
7 / 1 / 3
8,978
641
8,251
5,713
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
biotimo
Bellona
14
3 / 1 / 1
8,684
620
5,013
6,624
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
23
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
1
1.17
L
1
6
1
0.25
W
Da Ji
Incizzor
Da Ji
4
0
9
8.5
W
Bacchus
Pengoon151
Bacchus
5
2
10
5
L
3
4
1
0.88
W
Hera
7
1
3
8.5
L
0
3
1
0.17
L
1
4
1
0.38
W
Bellona
biotimo
Bellona
3
1
1
3.5
L
Izanami
Тanner
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
32,205
48,484
Taken
41,308
20,682
Mitigated
28,601
9,824
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,654
2,476
0
0
7,812
3,083
1,072
1,142
6,670
0
56,323
L
2,839
118
41
281
8,958
3,327
0
4,677
4,281
26,399
0
W
Da Ji
Incizzor
Da Ji
5,888
1,215
0
4,296
9,611
3,991
376
283
9,278
0
57,285
W
Bacchus
Pengoon151
Bacchus
6,399
784
286
2,057
11,548
13,326
0
2,050
9,432
20,853
0
L
6,270
1,846
0
5,123
13,101
5,158
0
3,474
9,627
0
48,546
W
Hera
8,251
1,496
0
948
5,713
2,207
260
1,743
3,652
64,861
0
L
1,294
463
0
1,246
7,224
5,340
0
393
6,831
0
44,119
L
2,813
1,088
0
1,525
9,340
3,056
0
3,957
5,383
26,092
0
W
Bellona
biotimo
Bellona
5,013
1,194
0
2,853
6,624
5,994
642
0
6,624
0
59,922
L
Izanami
Тanner
Izanami
4,262
2,412
0
1,608
9,861
3,801
0
2,149
7,712
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
41,828
375
Minions Killed
447
0
Camps Cleared
0
1,162,633
Distance Traveled
1,309,128
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,958
568
92
7
0
213,626
2
L
Yu Huang
6,335
453
63
5
0
235,988
1
W
Da Ji
8,364
597
80
6
0
292,372
2
W
Bacchus
7,844
560
19
1
0
264,539
5
L
Bastet
7,227
516
79
6
0
267,736
0
W
Hera
8,978
641
119
9
0
253,321
7
L
Vamana
6,576
470
94
7
0
226,705
2
L
Chronos
5,892
421
47
3
0
238,735
0
W
Bellona
8,684
620
137
10
0
285,270
1
L
Izanami
6,905
493
92
7
0
193,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role