Player Matchup

Kumbhakarna
Kumbhakarna
Herzhammer1
Kumbhakarna
Level 160
God Stats
7W - 10L
1,363 SR
Queue Stats
509W - 407L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
TheMuffinMan3x
Cabrakan
Level 109
God Stats
8W - 11L
1,458 SR
Queue Stats
771W - 767L
1,530 Elo+
Solo
Ganesha
Ganesha
gemzikkolo
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,521 Elo+
Solo
Hera
Hera
mindedi
Hera
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 203L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Шанго
Sun Wukong
Level 118
God Stats
11W - 12L
1,529 SR
Queue Stats
996W - 945L
1,521 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,523 Elo+

VS

Team Averages
Level 146
1,536 SR
1,508 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Kaliim
Atlas
Level 151
God Stats
8W - 1L
1,998 SR
Queue Stats
536W - 540L
1,511 Elo+
Party 2
King Arthur
King Arthur
Yamitsubasa
King Arthur
Level 138
God Stats
2W - 3L
1,184 SR
Queue Stats
342W - 348L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Herzhammer1
Kumbhakarna
15
3 / 5 / 10
10,086
672
7,376
24,713
28,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
16
3 / 5 / 4
9,414
628
7,634
18,373
14,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
gemzikkolo
Ganesha
17
1 / 5 / 11
9,162
611
7,079
21,114
31,231
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
mindedi
Hera
17
3 / 4 / 8
10,275
685
24,323
16,721
9,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Шанго
Sun Wukong
18
6 / 3 / 5
10,236
682
13,716
22,315
25,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 4 / 12
11,360
757
20,230
17,258
15,653
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
 
Morgan Le Fay
18
6 / 4 / 11
11,188
746
19,593
13,646
8,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
 
The Morrigan
20
6 / 1 / 12
11,177
745
24,125
8,940
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Kaliim
Atlas
18
2 / 2 / 14
11,309
754
15,307
20,667
28,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Yamitsubasa
King Arthur
17
2 / 5 / 11
10,051
670
11,592
17,866
24,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
16
Kills
22
22
Deaths
16
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
4
12
3
W
Morgan Le Fay
 
Morgan Le Fay
6
4
11
2.88
W
The Morrigan
 
The Morrigan
6
1
12
12
L
Kumbhakarna
Herzhammer1
Kumbhakarna
3
5
10
1.6
W
Atlas
Kaliim
Atlas
2
2
14
4.5
L
Cabrakan
3
5
4
1
W
King Arthur
Yamitsubasa
King Arthur
2
5
11
1.5
L
Ganesha
gemzikkolo
Ganesha
1
5
11
1.3
L
Hera
mindedi
Hera
3
4
8
1.75
L
Sun Wukong
Шанго
Sun Wukong
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,128
Damage
90,847
103,236
Taken
78,377
108,572
Mitigated
82,674
29,965
Healing
34,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
20,230
7,608
3,843
6,083
17,258
15,653
2,227
9,925
7,223
46,824
0
W
Morgan Le Fay
 
Morgan Le Fay
19,593
1,182
1,856
2,846
13,646
8,330
1,567
9,211
4,347
42,666
0
W
The Morrigan
 
The Morrigan
24,125
3,844
2,156
2,962
8,940
5,686
2,095
5,516
3,392
46,490
2,955
L
Kumbhakarna
Herzhammer1
Kumbhakarna
7,376
197
2,982
3,230
24,713
28,382
0
19,249
4,481
15,004
0
W
Atlas
Kaliim
Atlas
15,307
6,938
3,513
5,572
20,667
28,846
493
11,723
8,784
32,265
0
L
Cabrakan
7,634
1,051
632
2,825
18,373
14,206
0
14,385
3,604
15,416
0
W
King Arthur
Yamitsubasa
King Arthur
11,592
125
2,309
2,952
17,866
24,159
312
9,876
7,835
0
20,443
L
Ganesha
gemzikkolo
Ganesha
7,079
387
2,058
1,695
21,114
31,231
0
14,231
6,371
19,676
0
L
Hera
mindedi
Hera
24,323
6,518
1,968
4,626
16,721
9,149
36
14,034
2,552
54,286
0
L
Sun Wukong
Шанго
Sun Wukong
13,716
1,596
2,820
7,129
22,315
25,604
335
16,605
5,433
447
32,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
55,085
150
Minions Killed
169
0
Camps Cleared
0
1,280,231
Distance Traveled
1,359,768
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,360
757
43
3
0
246,773
0
W
Morgan Le Fay
11,188
746
33
2
0
278,681
0
W
The Morrigan
11,177
745
36
2
0
276,057
0
L
Kumbhakarna
10,086
672
15
1
0
255,591
0
W
Atlas
11,309
754
33
2
0
305,809
1
L
Cabrakan
9,414
628
25
2
0
243,873
0
W
King Arthur
10,051
670
24
2
0
252,448
1
L
Ganesha
9,162
611
3
0
0
247,959
0
L
Hera
10,275
685
65
4
0
234,213
1
L
Sun Wukong
10,236
682
42
3
0
298,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role