Player Matchup

King Arthur
King Arthur
C8bRyAnR69
King Arthur
Level 140
God Stats
45W - 56L
1,438 SR
Queue Stats
601W - 636L
1,424 Elo+
Solo
Artemis
Artemis
CorruptWizdom
Artemis
Level 69
God Stats
8W - 4L
1,714 SR
Queue Stats
11W - 9L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
IAMMEW
Nu Wa
Level 26
God Stats
8W - 6L
1,339 SR
Queue Stats
12W - 12L
1,432 Elo+
Party 2
Team Averages
Level 78
1,497 SR
1,467 Elo+

VS

Team Averages
Level 148
1,491 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Kennys_Shadow
Atlas
Level 160
God Stats
18W - 19L
1,461 SR
Queue Stats
244W - 344L
1,374 Elo+
Party 1
Awilix
Awilix
SinBunn
Awilix
Level 124
God Stats
36W - 44L
1,512 SR
Queue Stats
267W - 316L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C8bRyAnR69
King Arthur
14
6 / 0 / 3
8,295
830
10,938
7,284
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
11
0 / 5 / 7
6,950
695
4,977
9,690
3,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
IAMMEW
Nu Wa
12
5 / 3 / 4
7,935
794
9,533
7,419
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 3
6,815
682
5,684
10,117
6,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,833
683
3,756
10,835
9,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
SinBunn
Awilix
12
4 / 5 / 4
7,493
749
7,663
10,844
4,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
8
8
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
3
0.88
W
King Arthur
C8bRyAnR69
King Arthur
6
0
3
7.5
W
Artemis
0
5
7
0.7
W
Nu Wa
IAMMEW
Nu Wa
5
3
4
2.33
L
2
2
2
1.5
L
Awilix
SinBunn
Awilix
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,448
Damage
17,103
24,393
Taken
31,796
12,584
Mitigated
19,948
3,172
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,684
243
0
1,428
10,117
6,011
0
3,676
6,061
18,586
0
W
King Arthur
C8bRyAnR69
King Arthur
10,938
1,814
0
1,701
7,284
6,479
86
2,473
4,811
0
27,837
W
Artemis
4,977
3,187
83
936
9,690
3,265
493
3,461
6,229
0
15,516
W
Nu Wa
IAMMEW
Nu Wa
9,533
3,288
0
452
7,419
2,840
49
4,264
3,155
24,429
0
L
3,756
1,241
0
924
10,835
9,593
0
2,770
7,681
15,767
0
L
Awilix
SinBunn
Awilix
7,663
3,069
0
710
10,844
4,344
0
3,560
7,121
0
17,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
21,141
101
Minions Killed
67
5
Camps Cleared
4
519,869
Distance Traveled
501,659
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,815
682
20
2
3
155,720
1
W
King Arthur
8,295
830
42
4
3
190,772
2
W
Artemis
6,950
695
25
3
0
163,890
3
W
Nu Wa
7,935
794
34
3
2
165,207
4
L
Atlas
6,833
683
27
3
0
171,266
2
L
Awilix
7,493
749
20
2
1
174,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role