Player Matchup

Bellona
Bellona
Jarl_Sleip
Bellona
Level 62
God Stats
18W - 18L
1,419 SR
Queue Stats
106W - 141L
1,385 Elo+
Solo
Nemesis
Nemesis
Orochimaru59
Nemesis
Level 157
God Stats
1W - 1L
1,260 SR
Queue Stats
155W - 211L
1,371 Elo+
Solo
Medusa
Medusa
SAPAWN
Medusa
Level 128
God Stats
39W - 39L
1,404 SR
Queue Stats
189W - 197L
1,390 Elo+
Solo
Ymir
Ymir
eber2o2
Ymir
Level 47
God Stats
9W - 2L
1,282 SR
Queue Stats
186W - 200L
1,380 Elo+
Party 2
Hades
Hades
kisame46
Hades
Level 48
God Stats
6W - 2L
1,361 SR
Queue Stats
63W - 69L
1,317 Elo+
Party 2
Team Averages
Level 88
1,345 SR
1,369 Elo+

VS

Team Averages
Level 77
1,471 SR
1,400 Elo+
Pele
Pele
BigTorino_12
Pele
Level 109
God Stats
4W - 5L
1,597 SR
Queue Stats
201W - 232L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Fa3z8eX6
Jing Wei
Level 100
God Stats
4W - 3L
1,343 SR
Queue Stats
97W - 79L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
brian12ezee
Erlang Shen
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 210L
1,462 Elo+
Party 1
Anubis
Anubis
sKiLZz-iwnl
Anubis
Level 62
God Stats
8W - 11L
1,348 SR
Queue Stats
98W - 141L
1,353 Elo+
Party 1
Maui
Maui
twitch_Severo857
Maui
Level 62
God Stats
4W - 5L
1,570 SR
Queue Stats
125W - 170L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarl_Sleip
Bellona
15
6 / 1 / 1
9,099
607
10,955
12,787
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Orochimaru59
Nemesis
13
4 / 2 / 5
8,085
539
8,083
12,521
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SAPAWN
Medusa
14
6 / 3 / 8
8,832
589
10,080
9,032
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
eber2o2
Ymir
14
7 / 0 / 11
9,300
620
10,360
11,973
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
kisame46
Hades
13
3 / 3 / 8
8,220
548
9,355
11,003
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,083
539
10,404
15,178
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Fa3z8eX6
Jing Wei
12
1 / 6 / 0
6,832
455
4,176
10,718
3,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
brian12ezee
Erlang Shen
13
0 / 3 / 2
6,946
463
6,106
13,706
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
2 / 7 / 0
6,892
459
7,533
14,629
7,599
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 6
6,804
454
5,191
13,032
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
26
Kills
8
9
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Jing Wei
Fa3z8eX6
Jing Wei
1
6
0
0.17
W
Bellona
Jarl_Sleip
Bellona
6
1
1
6.5
W
Nemesis
Orochimaru59
Nemesis
4
2
5
3.25
W
Medusa
SAPAWN
Medusa
6
3
8
3.33
L
Erlang Shen
brian12ezee
Erlang Shen
0
3
2
0.33
W
Ymir
eber2o2
Ymir
7
0
11
12.5
W
Hades
kisame46
Hades
3
3
8
2.33
L
Anubis
2
7
0
0.29
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,833
Damage
33,410
57,316
Taken
67,263
34,711
Mitigated
33,985
15,903
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,404
3,114
0
2,159
15,178
5,892
0
3,370
11,808
0
53,696
L
Jing Wei
Fa3z8eX6
Jing Wei
4,176
3,402
0
2,364
10,718
3,500
0
1,942
8,776
0
40,685
W
Bellona
Jarl_Sleip
Bellona
10,955
4,358
0
6,529
12,787
9,444
1,052
1,569
11,218
0
57,253
W
Nemesis
Orochimaru59
Nemesis
8,083
3,929
0
1,499
12,521
4,822
0
915
11,606
0
53,447
W
Medusa
SAPAWN
Medusa
10,080
4,403
0
1,453
9,032
3,703
1,088
1,464
7,568
0
55,309
L
Erlang Shen
brian12ezee
Erlang Shen
6,106
1,448
0
3,806
13,706
6,487
0
1,188
12,518
0
44,615
W
Ymir
eber2o2
Ymir
10,360
3,439
0
1,982
11,973
10,472
51
3,452
8,521
29,677
0
W
Hades
kisame46
Hades
9,355
869
373
4,067
11,003
6,270
0
5,324
5,679
52,221
0
L
Anubis
7,533
182
0
5,162
14,629
7,599
0
7,760
6,869
56,722
0
L
5,191
1,737
0
1,819
13,032
10,507
0
5,455
7,577
18,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
35,557
412
Minions Killed
338
0
Camps Cleared
0
1,444,151
Distance Traveled
1,374,412
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,083
539
90
6
0
307,532
3
L
Jing Wei
6,832
455
72
5
0
252,183
0
W
Bellona
9,099
607
120
8
0
278,361
3
W
Nemesis
8,085
539
80
5
0
305,832
9
W
Medusa
8,832
589
76
5
0
282,458
6
L
Erlang Shen
6,946
463
71
5
0
309,184
4
W
Ymir
9,300
620
44
3
0
297,833
1
W
Hades
8,220
548
92
6
0
279,667
0
L
Anubis
6,892
459
74
5
0
220,585
1
L
Maui
6,804
454
31
2
0
284,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role