Player Matchup

Artio
Artio
Croissant---26
Artio
Level 21
God Stats
1W - 4L
1,394 SR
Queue Stats
1W - 12L
1,130 Elo+
Solo
Scylla
Scylla
IinkIr
Scylla
Level 17
God Stats
1W - 4L
1,381 SR
Queue Stats
3W - 17L
1,260 Elo+
Solo
Chiron
Chiron
flurried-king97
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Sol
Sol
llAgeThe1
Sol
Level 28
God Stats
3W - 5L
1,476 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Achilles
Achilles
sahha
Achilles
Level 160
God Stats
2W - 2L
1,654 SR
Queue Stats
34W - 40L
1,366 Elo+
Solo
Team Averages
Level 46
1,481 SR
1,331 Elo+

VS

Team Averages
Level 74
1,575 SR
1,448 Elo+
Mulan
Mulan
ReeseRagez
Mulan
Level 107
God Stats
13W - 10L
1,578 SR
Queue Stats
487W - 484L
1,446 Elo+
Party 1
Hades
Hades
Tenchikaimei
Hades
Level 57
God Stats
18W - 14L
1,641 SR
Queue Stats
250W - 302L
1,431 Elo+
Party 1
Mercury
Mercury
Zodad
Mercury
Level 18
God Stats
3W - 1L
1,794 SR
Queue Stats
57W - 44L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
cpanks
Kukulkan
Level 67
God Stats
25W - 16L
1,360 SR
Queue Stats
97W - 105L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scooney11
Ah Muzen Cab
Level 123
God Stats
2W - 1L
1,505 SR
Queue Stats
227W - 237L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,704
642
1,548
13,317
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
IinkIr
Scylla
16
1 / 2 / 1
8,523
710
7,109
7,924
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 1
8,087
674
3,931
4,037
1,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 2
8,317
693
5,088
13,052
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sahha
Achilles
14
1 / 1 / 0
7,866
656
8,555
21,513
20,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
1 / 0 / 6
8,709
726
12,869
13,071
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 2 / 4
8,551
713
7,788
11,649
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Zodad
Mercury
16
3 / 0 / 6
8,910
743
12,183
7,869
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
cpanks
Kukulkan
17
5 / 0 / 2
9,623
802
13,519
4,217
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
scooney11
Ah Muzen Cab
17
1 / 0 / 4
9,605
800
6,358
4,814
2,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
10
10
Deaths
2
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Scylla
IinkIr
Scylla
1
2
1
0.75
W
Mulan
1
0
6
4
W
0
2
4
1
W
Mercury
Zodad
Mercury
3
0
6
6
W
Kukulkan
cpanks
Kukulkan
5
0
2
6
L
0
1
1
0.5
L
0
3
2
0.33
L
Achilles
sahha
Achilles
1
1
0
1
W
Ah Muzen Cab
scooney11
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
52,717
59,843
Taken
41,620
39,632
Mitigated
24,530
19,049
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,548
172
1,250
3,667
13,317
8,116
0
4,736
8,154
5,522
0
L
Scylla
IinkIr
Scylla
7,109
1,264
0
1,184
7,924
3,577
342
2,397
5,238
29,428
0
W
Mulan
12,869
1,667
0
5,697
13,071
9,086
548
3,886
8,985
0
26,313
W
7,788
774
839
4,635
11,649
6,798
0
3,913
7,572
36,333
0
W
Mercury
Zodad
Mercury
12,183
3,900
0
1,626
7,869
4,301
1,378
2,289
5,556
0
31,711
W
Kukulkan
cpanks
Kukulkan
13,519
1,820
493
609
4,217
1,959
317
1,302
2,889
48,493
0
L
3,931
893
866
1,336
4,037
1,934
0
549
3,303
0
29,196
L
5,088
1,621
0
1,725
13,052
5,621
250
5,315
7,268
28,527
0
L
Achilles
sahha
Achilles
8,555
1,137
0
9,021
21,513
20,384
0
8,310
12,324
0
23,149
W
Ah Muzen Cab
scooney11
Ah Muzen Cab
6,358
940
0
2,016
4,814
2,386
0
1,881
2,873
0
43,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
45,398
223
Minions Killed
294
0
Camps Cleared
0
1,120,917
Distance Traveled
1,322,280
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,704
642
9
1
0
205,764
2
L
Scylla
8,523
710
55
5
0
224,806
1
W
Mulan
8,709
726
33
3
0
276,696
2
W
Hades
8,551
713
54
5
0
228,269
0
W
Mercury
8,910
743
34
3
0
307,465
3
W
Kukulkan
9,623
802
90
8
0
267,730
2
L
Chiron
8,087
674
68
6
0
198,873
4
L
Sol
8,317
693
57
5
0
232,104
0
L
Achilles
7,866
656
34
3
0
259,370
0
W
Ah Muzen Cab
9,605
800
83
7
0
242,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role