Player Matchup

Loki
Loki
Platinum III
Ori rayan
Loki
Platinum III
Level 129
God Stats
12W - 11L
1,637 SR
Queue Stats
343W - 340L
1,872 MMR
Party 1
Vulcan
Vulcan
Platinum II
Satyyre
Vulcan
Platinum II
Level 160
God Stats
20W - 12L
1,732 SR
Queue Stats
355W - 352L
1,893 MMR
Party 1
Ymir
Ymir
Platinum IV
Shadow_Raiz3r
Ymir
Platinum IV
Level 139
God Stats
1W - 2L
1,298 SR
Queue Stats
136W - 130L
1,848 MMR
Solo
Odin
Odin
Platinum IV
StarFafouLaH
Odin
Platinum IV
Level 149
God Stats
3W - 6L
1,448 SR
Queue Stats
369W - 367L
1,745 MMR
Solo
Ishtar
Ishtar
Platinum V
TERREME2
Ishtar
Platinum V
Level 109
God Stats
12W - 16L
1,494 SR
Queue Stats
338W - 340L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,522 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,591 SR
1,843 MMR
Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Masters
Benzeya
Zeus
Masters
Level 155
God Stats
13W - 8L
1,715 SR
Queue Stats
315W - 294L
2,698 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Leedingledog
Erlang Shen
Platinum V
Level 86
God Stats
0W - 2L
1,449 SR
Queue Stats
174W - 177L
1,661 MMR
Party 2
Khepri
Khepri
Platinum IV
Naeryaz
Khepri
Platinum IV
Level 141
God Stats
3W - 4L
1,644 SR
Queue Stats
205W - 207L
1,610 MMR
Solo
Cupid
Cupid
Platinum III
RickySpanish677
Cupid
Platinum III
Level 128
God Stats
7W - 11L
1,650 SR
Queue Stats
53W - 55L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
10 / 2 / 7
12,852
612
16,859
17,412
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Vulcan
Satyyre
Vulcan
19
6 / 0 / 6
12,052
574
18,724
7,602
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 14
11,255
536
9,586
19,254
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
2 / 0 / 8
12,275
585
15,067
18,010
22,667
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
TERREME2
Ishtar
17
5 / 3 / 5
11,513
548
10,338
16,767
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Ne ZhaThorLancelotAmaterasu

VS

Bans
SusanoAtlasUllrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
2 / 3 / 1
10,157
484
7,544
17,288
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Benzeya
Zeus
16
2 / 4 / 0
10,383
494
14,502
11,971
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Leedingledog
Erlang Shen
16
0 / 7 / 0
10,372
494
12,743
25,092
19,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Naeryaz
Khepri
14
1 / 7 / 3
9,592
457
5,641
25,985
26,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 4 / 4
10,983
523
4,665
13,659
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
25
Kills
6
7
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
1
0.83
L
Zeus
Benzeya
Zeus
2
4
0
0.5
L
Erlang Shen
Leedingledog
Erlang Shen
0
7
0
0
L
Khepri
Naeryaz
Khepri
1
7
3
0.36
W
Loki
10
2
7
6.75
L
1
4
4
0.75
W
Vulcan
Satyyre
Vulcan
6
0
6
9
W
2
2
14
4.5
W
2
0
8
6
W
Ishtar
TERREME2
Ishtar
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
45,095
79,045
Taken
93,995
63,831
Mitigated
65,461
22,161
Healing
30,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,544
444
0
6,905
17,288
8,252
0
2,265
14,973
0
90,201
L
Zeus
Benzeya
Zeus
14,502
2,792
0
2,278
11,971
5,748
0
6,489
5,324
87,628
0
L
Erlang Shen
Leedingledog
Erlang Shen
12,743
7,890
0
10,668
25,092
19,208
0
1,841
23,215
0
87,564
L
Khepri
Naeryaz
Khepri
5,641
1,217
0
3,585
25,985
26,788
0
16,219
9,418
31,020
911
W
Loki
16,859
6,322
0
6,066
17,412
7,766
1,372
4,779
11,310
0
115,736
L
4,665
2,907
46
7,443
13,659
5,465
2,984
933
12,726
0
87,040
W
Vulcan
Satyyre
Vulcan
18,724
6,860
0
213
7,602
4,284
1,408
3,806
3,796
119,406
0
W
9,586
3,827
459
4,719
19,254
21,768
423
9,947
9,307
31,947
0
W
15,067
4,024
0
3,081
18,010
22,667
90
27
17,983
0
96,270
W
Ishtar
TERREME2
Ishtar
10,338
6,494
0
7,623
16,767
7,346
3,539
2,011
14,756
29
100,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
51,487
697
Minions Killed
648
0
Camps Cleared
0
2,068,615
Distance Traveled
1,779,000
40
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,157
484
145
7
0
429,344
0
L
Zeus
10,383
494
165
8
0
300,214
3
L
Erlang Shen
10,372
494
150
7
0
357,094
4
L
Khepri
9,592
457
24
1
0
327,966
7
W
Loki
12,852
612
153
7
0
462,428
9
L
Cupid
10,983
523
164
8
0
364,382
4
W
Vulcan
12,052
574
195
9
0
457,184
12
W
Ymir
11,255
536
25
1
0
375,195
4
W
Odin
12,275
585
159
8
0
395,601
8
W
Ishtar
11,513
548
165
8
0
378,207
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role