Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Zeldamnit
Maui
Level 143
God Stats
1W - 0L
1,173 SR
Queue Stats
188W - 214L
1,432 Elo+
Party 2
Hachiman
Hachiman
manwith1redshoe
Hachiman
Level 108
God Stats
2W - 1L
1,455 SR
Queue Stats
169W - 156L
1,450 Elo+
Solo
Achilles
Achilles
namechanged9849
Achilles
Level 58
God Stats
1W - 0L
1,544 SR
Queue Stats
9W - 5L
1,581 Elo+
Solo
Ah Puch
Ah Puch
procrastium
Ah Puch
Level 109
God Stats
3W - 0L
1,795 SR
Queue Stats
156W - 184L
1,416 Elo+
Party 2
Team Averages
Level 108
1,493 SR
1,476 Elo+

VS

Team Averages
Level 153
1,525 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Lord_Ares_GOW
Maui
Level 156
God Stats
0W - 1L
1,606 SR
Queue Stats
111W - 114L
1,470 Elo+
Party 1
Ullr
Ullr
Selvain3311
Ullr
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
187W - 215L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThanatosFU69
Ah Muzen Cab
Level 150
God Stats
0W - 1L
1,281 SR
Queue Stats
58W - 80L
1,396 Elo+
Party 1
Raijin
Raijin
ZeroTallent
Raijin
Level 160
God Stats
3W - 4L
1,525 SR
Queue Stats
131W - 133L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 2 / 19
11,401
814
13,454
21,927
31,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
15
0 / 1 / 16
9,569
684
3,930
13,007
14,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
17
4 / 2 / 12
10,254
732
16,236
15,263
9,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
20
17 / 1 / 9
12,482
892
29,871
28,695
30,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
procrastium
Ah Puch
18
2 / 0 / 15
10,653
761
9,495
12,795
8,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 7 / 3
9,859
704
17,828
15,591
6,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 4
8,040
574
4,787
18,338
20,388
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 5
8,389
599
11,399
17,074
7,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ThanatosFU69
Ah Muzen Cab
16
2 / 4 / 4
9,090
649
11,199
13,201
6,807
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
15
2 / 4 / 2
8,865
633
16,621
11,657
5,210
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
26
Kills
6
6
Deaths
26
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
19
6.25
L
Nu Wa
 
Nu Wa
2
7
3
0.5
L
0
5
4
0.4
L
0
6
5
0.42
L
Ah Muzen Cab
ThanatosFU69
Ah Muzen Cab
2
4
4
1
W
Maui
0
1
16
8
L
Raijin
2
4
2
0.75
W
Hachiman
4
2
12
5
W
Achilles
17
1
9
21.5
W
Ah Puch
procrastium
Ah Puch
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,986
Damage
61,834
91,687
Taken
75,861
93,969
Mitigated
46,818
49,633
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,454
205
3,844
6,536
21,927
31,378
598
7,404
14,523
23,497
0
L
Nu Wa
 
Nu Wa
17,828
4,614
2,259
3,709
15,591
6,504
0
7,107
8,149
38,222
0
L
4,787
431
530
3,454
18,338
20,388
0
5,774
11,953
8,516
0
L
11,399
3,956
2,212
3,386
17,074
7,909
0
5,419
11,206
0
19,901
L
Ah Muzen Cab
ThanatosFU69
Ah Muzen Cab
11,199
2,933
1,709
4,027
13,201
6,807
0
5,022
7,970
0
26,629
W
Maui
3,930
234
5,615
2,640
13,007
14,013
446
6,883
6,124
12,065
0
L
Raijin
16,621
617
1,303
3,078
11,657
5,210
0
3,557
7,722
26,885
0
W
Hachiman
16,236
6,839
1,703
3,251
15,263
9,550
4,622
6,671
8,592
0
36,515
W
Achilles
29,871
4,171
4,121
16,340
28,695
30,907
740
11,065
17,630
0
51,737
W
Ah Puch
procrastium
Ah Puch
9,495
304
507
5,076
12,795
8,121
1,628
7,213
5,582
36,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,359
Gold Earned
44,243
205
Minions Killed
172
0
Camps Cleared
0
1,394,022
Distance Traveled
1,193,885
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,401
814
10
1
0
283,700
0
L
Nu Wa
9,859
704
33
2
0
231,709
4
L
Maui
8,040
574
19
1
0
259,884
1
L
Ullr
8,389
599
22
2
0
230,888
1
L
Ah Muzen Cab
9,090
649
49
4
0
253,999
0
W
Maui
9,569
684
28
2
0
284,603
0
L
Raijin
8,865
633
49
4
0
217,405
0
W
Hachiman
10,254
732
42
3
0
251,734
1
W
Achilles
12,482
892
47
3
0
306,419
1
W
Ah Puch
10,653
761
78
6
0
267,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role