Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AKingAtHeart
Ne Zha
Level 154
God Stats
4W - 4L
1,646 SR
Queue Stats
72W - 75L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
Fun_GunZ98
Ao Kuang
Level 127
God Stats
3W - 5L
1,376 SR
Queue Stats
232W - 230L
1,483 Elo+
Party 1
Zeus
Zeus
Javier_M_D
Zeus
Level 120
God Stats
2W - 6L
1,318 SR
Queue Stats
733W - 679L
1,508 Elo+
Solo
Hou Yi
Hou Yi
xFeedxMorex
Hou Yi
Level 127
God Stats
8W - 4L
1,598 SR
Queue Stats
100W - 99L
1,551 Elo+
Party 2
Team Averages
Level 137
1,488 SR
1,501 Elo+

VS

Team Averages
Level 115
1,551 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CitizennSnipps
Zhong Kui
Level 108
God Stats
19W - 14L
1,681 SR
Queue Stats
260W - 235L
1,514 Elo+
Solo
Thor
Thor
Toxic BoInK
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,401 Elo+
Solo
Ares
Ares
xXalienXx1108
Ares
Level 104
God Stats
4W - 6L
1,576 SR
Queue Stats
216W - 216L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 8
7,377
527
7,165
13,495
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
11
2 / 2 / 3
6,778
484
3,749
13,583
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Fun_GunZ98
Ao Kuang
14
5 / 0 / 0
8,345
596
12,947
16,031
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 1
7,729
552
6,247
6,220
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
4 / 2 / 4
7,478
534
9,209
10,228
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 1
7,302
522
5,367
7,700
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
 
Hachiman
11
2 / 3 / 0
6,516
465
7,759
12,014
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
CitizennSnipps
Zhong Kui
10
0 / 5 / 0
6,608
472
11,732
14,885
10,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
6,649
475
6,070
14,318
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
6,319
451
4,683
10,985
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
8
6
L
Janus
 
Janus
1
1
1
1.5
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Ne Zha
2
2
3
1.75
L
Zhong Kui
CitizennSnipps
Zhong Kui
0
5
0
0
W
Ao Kuang
Fun_GunZ98
Ao Kuang
5
0
0
5
W
1
1
1
1.5
L
0
4
1
0.13
W
Hou Yi
4
2
4
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,317
Damage
35,611
59,557
Taken
59,902
27,566
Mitigated
30,804
30,765
Healing
24,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,165
2,295
711
7,803
13,495
8,657
0
4,743
8,752
18,432
5,773
L
Janus
 
Janus
5,367
301
20
1,315
7,700
3,677
0
4,231
3,469
69,355
0
L
Hachiman
 
Hachiman
7,759
3,470
0
5,649
12,014
4,033
0
995
11,019
0
45,593
W
Ne Zha
3,749
989
0
5,516
13,583
5,292
0
934
12,649
0
43,706
L
Zhong Kui
CitizennSnipps
Zhong Kui
11,732
1,929
0
6,699
14,885
10,264
0
11,207
3,678
52,266
0
W
Ao Kuang
Fun_GunZ98
Ao Kuang
12,947
4,276
0
12,478
16,031
7,476
0
11,517
4,514
61,844
0
W
6,247
875
119
1,670
6,220
2,399
0
2,708
3,512
66,107
0
L
6,070
2,018
0
6,212
14,318
5,948
0
4,500
9,818
0
54,726
W
Hou Yi
9,209
4,632
0
2,468
10,228
3,742
0
1,880
8,348
0
51,438
L
4,683
501
2,032
2,879
10,985
6,882
0
4,733
6,252
16,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
33,394
413
Minions Killed
382
0
Camps Cleared
0
1,301,925
Distance Traveled
1,277,847
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,377
527
41
3
0
256,002
5
L
Janus
7,302
522
115
8
0
270,537
4
L
Hachiman
6,516
465
66
5
0
229,885
3
W
Ne Zha
6,778
484
75
5
0
262,042
3
L
Zhong Kui
6,608
472
91
7
0
211,499
1
W
Ao Kuang
8,345
596
105
8
0
266,319
4
W
Zeus
7,729
552
129
9
0
258,901
7
L
Thor
6,649
475
92
7
0
291,996
5
W
Hou Yi
7,478
534
63
5
0
258,661
4
L
Ares
6,319
451
18
1
0
273,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role