Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
DEVASTATOR 6666
King Arthur
Silver II
Level 123
God Stats
2W - 1L
1,705 SR
Queue Stats
29W - 37L
1,255 MMR
Solo
Ganesha
Ganesha
Silver IV
Lightning522
Ganesha
Silver IV
Level 87
God Stats
1W - 0L
1,178 SR
Queue Stats
7W - 15L
1,268 MMR
Party 2
Kukulkan
Kukulkan
Gold V
ZEROMITCHELITE
Kukulkan
Gold V
Level 129
God Stats
5W - 0L
1,663 SR
Queue Stats
26W - 27L
1,330 MMR
Solo
Da Ji
Da Ji
Silver I
xIconicKaelx
Da Ji
Silver I
Level 85
God Stats
11W - 8L
1,552 SR
Queue Stats
42W - 46L
1,297 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,520 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,579 SR
1,375 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
Bolloliso
Medusa
Silver I
Level 106
God Stats
0W - 2L
1,818 SR
Queue Stats
121W - 124L
1,348 MMR
Solo
Chaac
Chaac
Silver I
Pennyworth123
Chaac
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,383 MMR
Party 1
Loki
Loki
Gold IV
SukiKING
Loki
Gold IV
Level 141
God Stats
17W - 20L
1,391 SR
Queue Stats
180W - 182L
1,400 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
corenthius1
Zhong Kui
Silver I
Level 144
God Stats
2W - 1L
1,683 SR
Queue Stats
723W - 745L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 1 / 2
10,454
523
4,298
19,420
10,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DEVASTATOR 6666
King Arthur
18
1 / 1 / 3
10,819
541
10,790
18,451
20,939
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Lightning522
Ganesha
15
0 / 0 / 13
10,294
515
5,060
13,502
18,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
19
8 / 0 / 3
11,901
595
18,852
8,075
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 2 / 1
11,595
580
15,031
16,454
8,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
HelThorHadesCernunnos

VS

Bans
LancelotNe ZhaKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 4 / 0
9,115
456
9,534
9,672
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Bolloliso
Medusa
13
0 / 7 / 1
8,419
421
9,253
16,026
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 1
9,269
463
11,683
25,721
33,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
12
0 / 3 / 1
8,098
405
6,131
12,500
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
corenthius1
Zhong Kui
13
2 / 5 / 1
8,324
416
6,377
13,718
13,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
3
4
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
2
3
L
Scylla
 
Scylla
1
4
0
0.25
L
Medusa
Bolloliso
Medusa
0
7
1
0.07
W
King Arthur
DEVASTATOR 6666
King Arthur
1
1
3
2.5
W
Ganesha
Lightning522
Ganesha
0
0
13
6.5
L
0
3
1
0.17
L
Loki
0
3
1
0.17
W
Kukulkan
8
0
3
9.5
L
Zhong Kui
corenthius1
Zhong Kui
2
5
1
0.5
W
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,031
Damage
42,978
75,902
Taken
77,637
62,715
Mitigated
62,156
21,068
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,298
2,675
0
10,061
19,420
10,007
1,791
1,902
17,518
0
80,946
L
Scylla
 
Scylla
9,534
757
0
1,942
9,672
3,986
274
4,332
5,340
80,999
0
L
Medusa
Bolloliso
Medusa
9,253
5,388
0
3,323
16,026
6,182
0
3,985
11,971
0
61,832
W
King Arthur
DEVASTATOR 6666
King Arthur
10,790
1,647
0
1,390
18,451
20,939
408
2,980
15,471
468
87,432
W
Ganesha
Lightning522
Ganesha
5,060
721
0
3,273
13,502
18,953
605
4,868
8,634
25,089
5,160
L
11,683
1,563
0
4,446
25,721
33,020
0
10,598
14,735
104
73,845
L
Loki
6,131
1,824
0
4,676
12,500
5,007
758
2,006
10,453
0
65,157
W
Kukulkan
18,852
2,170
0
3,441
8,075
4,420
986
2,255
5,820
117,246
0
L
Zhong Kui
corenthius1
Zhong Kui
6,377
778
0
2,981
13,718
13,961
0
3,143
10,575
45,181
0
W
15,031
6,339
0
2,903
16,454
8,396
542
4,010
12,444
0
85,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
43,225
693
Minions Killed
518
0
Camps Cleared
0
2,098,995
Distance Traveled
1,784,956
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,454
523
166
8
0
514,288
7
L
Scylla
9,115
456
124
6
0
375,339
10
L
Medusa
8,419
421
100
5
0
362,456
4
W
King Arthur
10,819
541
160
8
0
384,058
0
W
Ganesha
10,294
515
17
1
0
389,040
1
L
Chaac
9,269
463
138
7
0
390,276
4
L
Loki
8,098
405
99
5
0
357,148
7
W
Kukulkan
11,901
595
199
10
0
415,774
6
L
Zhong Kui
8,324
416
57
3
0
299,737
1
W
Da Ji
11,595
580
151
8
0
395,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role