Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JodyC
Kukulkan
Level 126
God Stats
2W - 4L
1,530 SR
Queue Stats
21W - 31L
1,429 Elo+
Party 1
Chaac
Chaac
celoop300
Chaac
Level 126
God Stats
15W - 25L
1,423 SR
Queue Stats
332W - 524L
1,377 Elo+
Solo
Team Averages
Level 131
1,484 SR
1,435 Elo+

VS

Team Averages
Level 141
1,833 SR
1,739 Elo+
Ishtar
Ishtar
Alzeif
Ishtar
Level 155
God Stats
8W - 0L
1,976 SR
Queue Stats
178W - 106L
1,797 Elo+
Party 2
Sylvanus
Sylvanus
Koalair
Sylvanus
Level 123
God Stats
4W - 1L
1,772 SR
Queue Stats
35W - 35L
1,650 Elo+
Party 2
Thoth
Thoth
SpareQucci
Thoth
Level 145
God Stats
25W - 11L
1,750 SR
Queue Stats
153W - 93L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 0
6,389
581
3,561
10,036
3,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
JodyC
Kukulkan
12
0 / 4 / 0
6,787
617
6,533
8,133
3,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
celoop300
Chaac
10
0 / 2 / 0
6,102
555
5,017
11,747
9,007
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alzeif
Ishtar
13
6 / 0 / 2
8,424
766
11,832
7,691
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Koalair
Sylvanus
12
0 / 0 / 8
7,355
669
3,832
10,178
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
14
4 / 0 / 6
8,447
768
10,291
3,788
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
Ishtar
Alzeif
Ishtar
6
0
2
7
L
Kukulkan
JodyC
Kukulkan
0
4
0
0
W
Sylvanus
Koalair
Sylvanus
0
0
8
4
W
Thoth
4
0
6
7
L
Chaac
celoop300
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
25,955
29,916
Taken
21,657
15,432
Mitigated
14,287
7,160
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,561
2,127
0
721
10,036
3,348
0
5,093
4,943
0
14,123
W
Ishtar
Alzeif
Ishtar
11,832
8,477
0
3,668
7,691
3,408
665
1,203
6,488
0
31,506
L
Kukulkan
JodyC
Kukulkan
6,533
430
175
1,287
8,133
3,077
0
4,459
3,674
32,235
0
W
Sylvanus
Koalair
Sylvanus
3,832
1,398
1,759
2,278
10,178
9,351
176
4,454
5,724
7,375
1,282
W
Thoth
10,291
412
0
30
3,788
1,528
615
1,066
2,722
42,378
0
L
Chaac
celoop300
Chaac
5,017
1,051
117
4,860
11,747
9,007
0
5,124
6,623
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,278
Gold Earned
24,226
116
Minions Killed
137
3
Camps Cleared
6
580,741
Distance Traveled
599,733
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,389
581
31
3
1
181,797
4
W
Ishtar
8,424
766
40
4
3
196,623
0
L
Kukulkan
6,787
617
69
6
1
191,222
1
W
Sylvanus
7,355
669
23
2
1
178,768
5
W
Thoth
8,447
768
74
7
2
224,342
6
L
Chaac
6,102
555
16
1
1
207,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role