Player Matchup

Odin
Odin
I-_MrBurgers_-I
Odin
Level 118
God Stats
29W - 21L
1,643 SR
Queue Stats
407W - 404L
1,597 Elo+
Party 1
Ymir
Ymir
I_Throw_40MPH
Ymir
Level 79
God Stats
108W - 72L
1,636 SR
Queue Stats
195W - 179L
1,561 Elo+
Party 1
Rama
Rama
OopsIBeMissing
Rama
Level 41
God Stats
7W - 2L
1,999 SR
Queue Stats
121W - 73L
1,674 Elo+
Party 1
Ra
Ra
TheTroyIsGr8
Ra
Level 108
God Stats
1W - 0L
1,578 SR
Queue Stats
31W - 34L
1,390 Elo+
Solo
Bacchus
Bacchus
f7oops
Bacchus
Level 25
God Stats
8W - 7L
1,295 SR
Queue Stats
66W - 84L
1,355 Elo+
Solo
Team Averages
Level 74
1,630 SR
1,515 Elo+

VS

Team Averages
Level 46
1,554 SR
1,363 Elo+
Scylla
Scylla
 
Scylla
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DunkelheitWar
Loki
Level 17
God Stats
1W - 4L
1,527 SR
Queue Stats
7W - 10L
1,535 Elo+
Solo
Skadi
Skadi
blakester3853
Skadi
Level 51
God Stats
28W - 17L
1,619 SR
Queue Stats
38W - 41L
1,212 Elo+
Party 2
Ares
Ares
xXIlIlIIlllIXx
Ares
Level 27
God Stats
0W - 3L
1,609 SR
Queue Stats
1W - 9L
1,029 Elo+
Party 2
Odin
Odin
xxJoshyxx12
Odin
Level 66
God Stats
21W - 22L
1,514 SR
Queue Stats
392W - 417L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,153
859
3,882
4,384
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 4
5,844
974
2,239
5,536
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
5,487
915
6,295
3,581
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,102
850
1,379
4,674
1,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
f7oops
Bacchus
9
1 / 0 / 3
5,252
875
2,640
5,554
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 1
5,509
918
3,413
2,913
1,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 0
5,101
850
1,419
3,164
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
4,926
821
3,760
5,084
2,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,329
722
591
1,284
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
4,927
821
4,637
5,844
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
6
Kills
3
3
Deaths
6
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
1
2.5
L
0
1
0
0
W
1
0
5
3.5
W
2
0
4
4
W
2
0
3
3.5
W
0
3
0
0
L
1
2
0
0.5
W
Bacchus
f7oops
Bacchus
1
0
3
2.5
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
13,820
23,729
Taken
18,289
15,655
Mitigated
9,764
7,367
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,413
214
0
0
2,913
1,112
0
1,095
1,776
15,662
0
L
1,419
36
0
246
3,164
1,485
0
1,165
1,999
0
13,832
W
3,882
961
0
1,282
4,384
2,872
0
438
3,866
0
13,344
W
2,239
689
0
1,640
5,536
4,993
0
527
4,811
6,545
0
W
6,295
4,947
0
897
3,581
1,352
427
292
3,210
0
19,338
W
1,379
98
734
1,044
4,674
1,792
117
1,931
2,666
14,450
0
L
3,760
1,264
0
710
5,084
2,508
260
1,789
3,102
0
10,225
W
Bacchus
f7oops
Bacchus
2,640
461
0
1,770
5,554
4,646
0
816
4,697
8,387
0
L
591
23
0
22
1,284
653
0
319
895
815
0
L
4,637
854
0
1,590
5,844
4,006
0
1,890
3,761
0
12,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
24,792
106
Minions Killed
111
0
Camps Cleared
0
676,478
Distance Traveled
562,849
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,509
918
32
5
0
137,100
2
L
Loki
5,101
850
35
6
0
142,976
1
W
Odin
5,153
859
24
4
0
155,130
0
W
Ymir
5,844
974
2
0
0
143,274
3
W
Rama
5,487
915
40
7
0
129,972
1
W
Ra
5,102
850
26
4
0
107,473
0
L
Skadi
4,926
821
19
3
0
122,943
0
W
Bacchus
5,252
875
14
2
0
140,629
2
L
Ares
4,329
722
0
0
0
21,282
0
L
Odin
4,927
821
25
4
0
138,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role