Player Matchup

Nu Wa
Nu Wa
Paniqui7
Nu Wa
Level 125
God Stats
1W - 3L
1,072 SR
Queue Stats
152W - 149L
1,501 Elo+
Party 1
Tiamat
Tiamat
Pascutti27
Tiamat
Level 149
God Stats
3W - 3L
1,399 SR
Queue Stats
165W - 172L
1,434 Elo+
Party 1
Ares
Ares
SacrificePanda
Ares
Level 89
God Stats
3W - 1L
1,640 SR
Queue Stats
72W - 60L
1,554 Elo+
Solo
Hou Yi
Hou Yi
TESDAI
Hou Yi
Level 112
God Stats
3W - 2L
1,471 SR
Queue Stats
160W - 130L
1,579 Elo+
Party 2
Lancelot
Lancelot
walker69
Lancelot
Level 124
God Stats
2W - 1L
1,451 SR
Queue Stats
148W - 124L
1,551 Elo+
Party 2
Team Averages
Level 120
1,407 SR
1,524 Elo+

VS

Team Averages
Level 115
1,472 SR
1,556 Elo+
Jormungandr
Jormungandr
MIA_CANES_561
Jormungandr
Level 159
God Stats
21W - 10L
1,671 SR
Queue Stats
378W - 341L
1,565 Elo+
Party 3
Ganesha
Ganesha
Sasquatch_WENT02
Ganesha
Level 88
God Stats
0W - 2L
1,256 SR
Queue Stats
242W - 214L
1,561 Elo+
Party 3
Sun Wukong
Sun Wukong
Villifyyy
Sun Wukong
Level 48
God Stats
0W - 2L
1,643 SR
Queue Stats
249W - 185L
1,622 Elo+
Party 3
Baba Yaga
Baba Yaga
cutekittydog
Baba Yaga
Level 130
God Stats
1W - 5L
1,284 SR
Queue Stats
70W - 92L
1,484 Elo+
Solo
Anubis
Anubis
xLionzPridex
Anubis
Level 149
God Stats
2W - 4L
1,507 SR
Queue Stats
209W - 202L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Paniqui7
Nu Wa
20
7 / 3 / 23
13,214
826
26,287
10,003
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Pascutti27
Tiamat
20
5 / 5 / 18
12,593
787
19,386
17,763
25,523
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 5 / 15
13,321
833
16,133
24,098
34,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
TESDAI
Hou Yi
19
4 / 6 / 23
11,890
743
19,619
18,316
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
walker69
Lancelot
20
9 / 8 / 14
13,017
814
21,759
21,735
11,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MIA_CANES_561
Jormungandr
17
3 / 8 / 14
10,505
657
13,879
24,796
23,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 5 / 21
11,221
701
9,309
27,564
28,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Villifyyy
Sun Wukong
19
16 / 9 / 7
12,958
810
29,150
28,870
21,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
cutekittydog
Baba Yaga
19
5 / 5 / 15
11,514
720
16,834
17,101
9,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
3 / 8 / 15
11,314
707
12,148
20,534
12,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
99
33
Kills
27
27
Deaths
35
93
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
MIA_CANES_561
Jormungandr
3
8
14
1.25
W
Nu Wa
Paniqui7
Nu Wa
7
3
23
6.17
W
Tiamat
Pascutti27
Tiamat
5
5
18
2.8
W
8
5
15
3.1
L
0
5
21
2.1
W
Hou Yi
TESDAI
Hou Yi
4
6
23
2.58
L
Sun Wukong
Villifyyy
Sun Wukong
16
9
7
2.17
L
Baba Yaga
cutekittydog
Baba Yaga
5
5
15
2.5
W
Lancelot
walker69
Lancelot
9
8
14
2
L
Anubis
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,184
Damage
81,320
91,915
Taken
118,865
85,600
Mitigated
94,778
26,944
Healing
42,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
MIA_CANES_561
Jormungandr
13,879
2,714
1,157
3,730
24,796
23,074
194
13,624
11,172
36,617
0
W
Nu Wa
Paniqui7
Nu Wa
26,287
5,933
1,840
2,128
10,003
4,664
1,623
4,631
5,219
50,781
0
W
Tiamat
Pascutti27
Tiamat
19,386
841
2,254
6,053
17,763
25,523
450
10,021
7,484
41,876
0
W
16,133
1,060
976
1,740
24,098
34,069
446
13,484
10,188
21,507
0
L
9,309
402
4,784
9,250
27,564
28,233
416
13,539
14,025
19,652
0
W
Hou Yi
TESDAI
Hou Yi
19,619
10,472
780
4,290
18,316
9,458
3,366
10,921
7,139
0
41,475
L
Sun Wukong
Villifyyy
Sun Wukong
29,150
6,989
1,640
8,865
28,870
21,598
0
13,834
15,036
0
48,009
L
Baba Yaga
cutekittydog
Baba Yaga
16,834
1,416
2,527
5,227
17,101
9,122
1,017
10,548
6,553
37,580
0
W
Lancelot
walker69
Lancelot
21,759
2,472
2,126
4,757
21,735
11,886
2,572
13,113
8,347
0
36,721
L
Anubis
12,148
379
416
4,831
20,534
12,751
258
10,261
10,273
33,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,035
Gold Earned
57,512
165
Minions Killed
203
0
Camps Cleared
0
1,410,302
Distance Traveled
1,307,254
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,505
657
45
3
0
246,459
0
W
Nu Wa
13,214
826
40
3
0
281,989
1
W
Tiamat
12,593
787
46
3
0
288,099
1
W
Ares
13,321
833
9
1
0
290,773
2
L
Ganesha
11,221
701
5
0
0
283,206
4
W
Hou Yi
11,890
743
52
3
0
237,675
0
L
Sun Wukong
12,958
810
42
3
0
252,805
4
L
Baba Yaga
11,514
720
56
4
0
287,743
1
W
Lancelot
13,017
814
18
1
0
311,766
0
L
Anubis
11,314
707
55
3
0
237,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role