Player Matchup

Vulcan
Vulcan
Banjos_
Vulcan
Level 119
God Stats
1W - 1L
1,981 SR
Queue Stats
11W - 6L
1,625 Elo+
Party 2
Shiva
Shiva
NickNiick
Shiva
Level 29
God Stats
1W - 2L
1,626 SR
Queue Stats
18W - 18L
1,529 Elo+
Party 1
Sol
Sol
Rapha_Carlomagno
Sol
Level 116
God Stats
15W - 15L
1,500 SR
Queue Stats
258W - 279L
1,456 Elo+
Party 1
Izanami
Izanami
TubeSocksOnly
Izanami
Level 149
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 4L
1,503 Elo+
Party 2
Loki
Loki
frishsbigboy
Loki
Level 159
God Stats
3W - 3L
1,549 SR
Queue Stats
29W - 21L
1,554 Elo+
Party 2
Team Averages
Level 114
1,618 SR
1,533 Elo+

VS

Team Averages
Level 102
1,563 SR
1,445 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
AverageJoeMomma1
Jormungandr
Level 116
God Stats
3W - 2L
1,778 SR
Queue Stats
245W - 248L
1,497 Elo+
Party 3
Hades
Hades
SkavenLife
Hades
Level 43
God Stats
4W - 0L
1,478 SR
Queue Stats
72W - 98L
1,383 Elo+
Solo
Fenrir
Fenrir
blazed-windu
Fenrir
Level 147
God Stats
39W - 23L
1,620 SR
Queue Stats
986W - 1,088L
1,484 Elo+
Party 3
Guan Yu
Guan Yu
vantaeee
Guan Yu
Level 76
God Stats
3W - 4L
1,438 SR
Queue Stats
147W - 188L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Banjos_
Vulcan
10
0 / 2 / 0
5,690
517
3,395
5,454
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
NickNiick
Shiva
9
0 / 3 / 2
5,742
522
5,128
11,630
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 4 / 0
5,416
492
7,095
8,003
2,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
12
0 / 1 / 1
6,740
613
4,630
5,891
1,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 2
5,972
543
6,514
10,715
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 2
6,460
587
2,870
4,841
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
AverageJoeMomma1
Jormungandr
10
4 / 0 / 2
6,479
589
6,250
12,446
6,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
10
1 / 3 / 7
6,042
549
6,759
7,923
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
7 / 0 / 1
6,903
628
5,945
9,912
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
vantaeee
Guan Yu
11
1 / 1 / 0
6,370
579
3,013
7,178
5,124
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
W
Jormungandr
AverageJoeMomma1
Jormungandr
4
0
2
5
L
Vulcan
Banjos_
Vulcan
0
2
0
0
L
Shiva
NickNiick
Shiva
0
3
2
0.33
L
2
4
0
0.5
W
Hades
1
3
7
1.5
L
Izanami
0
1
1
0.5
W
Fenrir
7
0
1
7.5
L
2
5
2
0.6
W
Guan Yu
vantaeee
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,762
Damage
24,837
41,693
Taken
42,300
18,123
Mitigated
21,546
10,749
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,870
38
0
278
4,841
1,751
621
2,270
2,571
41,856
0
W
Jormungandr
AverageJoeMomma1
Jormungandr
6,250
3,295
200
4,185
12,446
6,883
0
3,623
8,823
40,509
3,182
L
Vulcan
Banjos_
Vulcan
3,395
1,003
0
1,240
5,454
2,131
0
2,252
3,202
38,571
0
L
Shiva
NickNiick
Shiva
5,128
718
156
2,590
11,630
8,230
18
5,804
5,826
0
25,875
L
7,095
3,604
0
3,015
8,003
2,826
0
5,160
2,843
32,967
0
W
Hades
6,759
1,217
365
2,098
7,923
3,377
0
2,377
5,546
28,531
0
L
Izanami
4,630
2,670
0
2,929
5,891
1,396
1,893
0
5,891
0
54,862
W
Fenrir
5,945
2,104
0
2,512
9,912
4,411
0
2,220
7,692
0
37,319
L
6,514
2,959
0
819
10,715
3,540
0
2,172
8,543
0
46,176
W
Guan Yu
vantaeee
Guan Yu
3,013
148
255
1,462
7,178
5,124
0
0
7,178
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
32,254
342
Minions Killed
332
0
Camps Cleared
0
1,067,779
Distance Traveled
1,133,584
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,460
587
73
7
0
223,166
8
W
Jormungandr
6,479
589
68
6
0
220,636
3
L
Vulcan
5,690
517
72
7
0
228,839
2
L
Shiva
5,742
522
30
3
0
210,934
2
L
Sol
5,416
492
61
6
0
200,359
1
W
Hades
6,042
549
46
4
0
200,117
0
L
Izanami
6,740
613
111
10
0
210,748
0
W
Fenrir
6,903
628
59
5
0
250,253
4
L
Loki
5,972
543
68
6
0
216,899
0
W
Guan Yu
6,370
579
86
8
0
239,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role