Player Matchup

Erlang Shen
Erlang Shen
Gravelord_Doug
Erlang Shen
Level 68
God Stats
15W - 19L
1,347 SR
Queue Stats
132W - 146L
1,297 Elo+
Solo
Thor
Thor
PublicEnemy0831
Thor
Level 86
God Stats
13W - 14L
1,452 SR
Queue Stats
260W - 295L
1,310 Elo+
Solo
Terra
Terra
Rambleon513
Terra
Level 149
God Stats
26W - 22L
1,532 SR
Queue Stats
36W - 29L
1,412 Elo+
Solo
Jing Wei
Jing Wei
mars1218-
Jing Wei
Level 62
God Stats
5W - 3L
1,531 SR
Queue Stats
125W - 185L
1,226 Elo+
Solo
Hera
Hera
snaggy_pens2831
Hera
Level 69
God Stats
2W - 2L
1,240 SR
Queue Stats
62W - 64L
1,352 Elo+
Solo
Team Averages
Level 87
1,420 SR
1,320 Elo+

VS

Team Averages
Level 79
1,417 SR
1,295 Elo+
Olorun
Olorun
KoCxYanBrx7
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
MyNameIsJohnny69
Sun Wukong
Level 87
God Stats
11W - 7L
1,500 SR
Queue Stats
118W - 107L
1,303 Elo+
Solo
Neith
Neith
RENEGADExXxXx13
Neith
Level 81
God Stats
6W - 13L
1,368 SR
Queue Stats
16W - 23L
1,244 Elo+
Solo
Geb
Geb
THE INMORTAL997
Geb
Level 85
God Stats
14W - 16L
1,301 SR
Queue Stats
527W - 583L
1,272 Elo+
Solo
Arachne
Arachne
blooblud22
Arachne
Level 94
God Stats
4W - 5L
1,417 SR
Queue Stats
424W - 486L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gravelord_Doug
Erlang Shen
17
5 / 5 / 9
13,175
507
17,808
25,035
13,864
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 2 / 11
13,859
533
14,143
22,347
11,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 3 / 9
12,203
469
9,881
28,689
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
mars1218-
Jing Wei
20
10 / 3 / 2
13,325
513
14,035
19,060
9,592
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 7 / 8
14,581
561
23,881
21,357
10,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 7 / 3
11,421
439
10,162
19,730
14,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MyNameIsJohnny69
Sun Wukong
18
5 / 5 / 2
12,244
471
15,583
28,338
27,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 3
10,394
400
12,981
18,443
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 3
11,316
435
18,328
28,402
13,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
blooblud22
Arachne
15
0 / 8 / 4
10,296
396
5,382
22,381
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
30
Kills
14
20
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Gravelord_Doug
Erlang Shen
5
5
9
1.9
L
Olorun
2
7
3
0.5
L
Sun Wukong
MyNameIsJohnny69
Sun Wukong
5
5
2
1.2
W
4
2
11
4.75
L
2
6
3
0.58
W
0
3
9
1.5
L
5
6
3
1.08
L
Arachne
blooblud22
Arachne
0
8
4
0.25
W
Jing Wei
mars1218-
Jing Wei
10
3
2
3.67
W
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,748
Damage
62,436
116,488
Taken
117,294
71,698
Mitigated
71,217
39,600
Healing
27,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Gravelord_Doug
Erlang Shen
17,808
10,594
0
5,941
25,035
13,864
955
4,304
20,731
0
78,894
L
Olorun
10,162
3,783
950
4,426
19,730
14,768
1,125
12,585
7,145
63,270
9,168
L
Sun Wukong
MyNameIsJohnny69
Sun Wukong
15,583
5,122
0
6,267
28,338
27,255
2,175
3,127
25,211
0
90,348
W
14,143
4,894
0
5,096
22,347
11,151
5,329
6,514
15,833
0
130,308
L
12,981
5,228
0
5,579
18,443
7,009
548
6,248
12,195
0
64,326
W
9,881
1,302
5,282
10,104
28,689
26,725
365
9,287
19,402
54,150
0
L
18,328
2,273
0
7,903
28,402
13,220
817
9,624
18,778
65,236
0
L
Arachne
blooblud22
Arachne
5,382
3,038
0
2,653
22,381
8,965
0
6,719
15,662
0
69,026
W
Jing Wei
mars1218-
Jing Wei
14,035
11,451
779
4,685
19,060
9,592
3,402
5,954
13,106
0
87,876
W
23,881
6,311
640
7,073
21,357
10,366
3,299
8,587
12,770
127,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,143
Gold Earned
55,671
667
Minions Killed
512
0
Camps Cleared
0
2,470,357
Distance Traveled
2,294,381
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,175
507
115
4
0
557,117
7
L
Olorun
11,421
439
123
5
0
404,644
5
L
Sun Wukong
12,244
471
136
5
0
472,515
0
W
Thor
13,859
533
180
7
0
471,604
1
L
Neith
10,394
400
98
4
0
482,165
3
W
Terra
12,203
469
63
2
0
543,196
3
L
Geb
11,316
435
59
2
0
505,297
0
L
Arachne
10,296
396
96
4
0
429,760
0
W
Jing Wei
13,325
513
133
5
0
465,245
0
W
Hera
14,581
561
176
7
0
433,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role