Player Matchup

Cthulhu
Cthulhu
DGKxBEACH
Cthulhu
Level 80
God Stats
4W - 7L
1,264 SR
Queue Stats
77W - 93L
1,382 Elo+
Solo
Yu Huang
Yu Huang
Odysseus_Blaque
Yu Huang
Level 67
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 17L
1,352 Elo+
Solo
Bellona
Bellona
iTziGuzz
Bellona
Level 42
God Stats
8W - 8L
1,453 SR
Queue Stats
47W - 55L
1,348 Elo+
Solo
Team Averages
Level 63
1,333 SR
1,361 Elo+

VS

Team Averages
Level 72
1,519 SR
1,341 Elo+
Cliodhna
Cliodhna
Freightliner28
Cliodhna
Level 42
God Stats
9W - 4L
1,518 SR
Queue Stats
14W - 8L
1,292 Elo+
Party 1
Ares
Ares
Master_Jiraiya95
Ares
Level 143
God Stats
6W - 3L
1,498 SR
Queue Stats
192W - 215L
1,438 Elo+
Solo
Hades
Hades
Mynamesj054
Hades
Level 31
God Stats
4W - 1L
1,542 SR
Queue Stats
14W - 8L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGKxBEACH
Cthulhu
15
4 / 3 / 1
10,202
638
15,161
20,518
23,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
14
0 / 7 / 3
9,078
567
11,781
14,739
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
iTziGuzz
Bellona
15
1 / 2 / 3
9,630
602
8,016
16,521
15,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
4 / 2 / 6
11,264
704
17,584
17,582
9,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 3
11,270
704
16,197
20,075
25,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 1 / 8
11,071
692
11,965
15,889
10,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
12
12
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DGKxBEACH
Cthulhu
4
3
1
1.5
W
Cliodhna
4
2
6
3.5
W
5
2
3
3.25
W
3
1
8
7
L
Yu Huang
0
7
3
0.21
L
Bellona
iTziGuzz
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
45,746
51,778
Taken
53,546
44,672
Mitigated
45,106
4,198
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DGKxBEACH
Cthulhu
15,161
852
106
1,325
20,518
23,198
0
12,529
7,989
32,357
0
W
Cliodhna
17,584
641
0
5,804
17,582
9,391
1,060
7,109
9,821
0
66,212
W
16,197
676
552
4,694
20,075
25,293
361
9,451
9,553
26,778
0
W
11,965
746
1,148
6,097
15,889
10,422
980
8,721
6,039
44,298
0
L
Yu Huang
11,781
622
0
370
14,739
6,127
0
7,238
7,501
34,098
0
L
Bellona
iTziGuzz
Bellona
8,016
2,193
0
2,397
16,521
15,347
0
8,961
7,560
0
29,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
33,605
142
Minions Killed
180
7
Camps Cleared
5
814,784
Distance Traveled
860,990
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,202
638
30
2
0
295,020
0
W
Cliodhna
11,264
704
101
6
3
316,440
1
W
Ares
11,270
704
17
1
1
291,165
1
W
Hades
11,071
692
62
4
1
253,385
2
L
Yu Huang
9,078
567
69
4
1
228,174
1
L
Bellona
9,630
602
43
3
6
291,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role