Player Matchup

Eset
Eset
Diamond V
CheeseIsSourMilk
Eset
Diamond V
Level 55
God Stats
5W - 1L
1,779 SR
Queue Stats
100W - 87L
2,114 MMR
Solo
Mercury
Mercury
Masters
ShaiZToKnice
Mercury
Masters
Level 160
God Stats
18W - 13L
1,666 SR
Queue Stats
261W - 243L
2,272 MMR
Solo
Anhur
Anhur
Diamond III
Sweetish
Anhur
Diamond III
Level 158
God Stats
9W - 15L
1,432 SR
Queue Stats
337W - 328L
2,123 MMR
Solo
Hades
Hades
Diamond III
Tsuini
Hades
Diamond III
Level 160
God Stats
2W - 0L
1,763 SR
Queue Stats
359W - 342L
2,143 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Wïsdome
Ah Muzen Cab
Diamond III
Level 160
God Stats
17W - 14L
1,641 SR
Queue Stats
348W - 332L
2,150 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,656 SR
2,161 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,615 SR
2,127 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum I
CazziTua
Apollo
Platinum I
Level 76
God Stats
14W - 7L
1,626 SR
Queue Stats
119W - 95L
1,985 MMR
Solo
Artemis
Artemis
Masters
QlekBPL
Artemis
Masters
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 53L
2,545 MMR
Party 2
Ravana
Ravana
Diamond III
RitualDesert987
Ravana
Diamond III
Level 157
God Stats
1W - 1L
1,795 SR
Queue Stats
96W - 78L
2,237 MMR
Party 1
Thoth
Thoth
Diamond II
Termoaktywny
Thoth
Diamond II
Level 160
God Stats
85W - 64L
1,655 SR
Queue Stats
263W - 230L
2,367 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 14
12,517
544
10,299
20,840
23,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
ShaiZToKnice
Mercury
20
9 / 2 / 5
14,363
624
13,452
19,991
9,885
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Sweetish
Anhur
20
10 / 2 / 7
14,675
638
22,686
23,806
11,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Tsuini
Hades
20
6 / 1 / 7
14,450
628
17,771
22,312
15,647
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Wïsdome
Ah Muzen Cab
19
3 / 4 / 10
13,330
580
21,370
16,477
8,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
FenrirSusanoTyr

VS

Bans
Ne ZhaIshtarKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 8 / 5
9,666
420
6,212
29,087
39,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
CazziTua
Apollo
19
1 / 3 / 3
12,414
540
11,183
20,909
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
QlekBPL
Artemis
18
1 / 6 / 3
11,847
515
13,900
20,499
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 7 / 3
12,295
535
10,899
18,714
14,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 5 / 3
11,408
496
24,221
17,272
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
29
Kills
13
13
Deaths
29
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
8
5
0.44
L
Apollo
CazziTua
Apollo
1
3
3
0.83
W
1
4
14
2
L
Artemis
QlekBPL
Artemis
1
6
3
0.42
L
4
7
3
0.79
W
Mercury
ShaiZToKnice
Mercury
9
2
5
5.75
W
Anhur
Sweetish
Anhur
10
2
7
6.75
L
6
5
3
1.5
W
Hades
Tsuini
Hades
6
1
7
9.5
W
Ah Muzen Cab
Wïsdome
Ah Muzen Cab
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,578
Damage
66,415
103,426
Taken
106,481
69,042
Mitigated
76,926
39,564
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,212
326
0
5,391
29,087
39,091
81
5,962
22,752
27,529
0
L
Apollo
CazziTua
Apollo
11,183
8,529
0
7,634
20,909
10,757
4,401
6,123
14,283
0
114,433
W
10,299
1,730
909
5,794
20,840
23,553
147
7,998
12,631
44,651
1,705
L
Artemis
QlekBPL
Artemis
13,900
5,942
0
6,835
20,499
6,220
2,858
6,511
13,781
0
100,785
L
10,899
2,699
0
3,646
18,714
14,415
0
4,358
14,166
0
102,518
W
Mercury
ShaiZToKnice
Mercury
13,452
8,681
0
2,029
19,991
9,885
0
5,581
14,410
0
143,514
W
Anhur
Sweetish
Anhur
22,686
12,201
0
12,338
23,806
11,920
4,079
4,726
19,080
0
146,300
L
24,221
771
0
1,285
17,272
6,443
0
3,412
13,752
89,387
0
W
Hades
Tsuini
Hades
17,771
2,120
893
14,232
22,312
15,647
1,687
7,233
15,079
105,799
0
W
Ah Muzen Cab
Wïsdome
Ah Muzen Cab
21,370
7,693
0
3,369
16,477
8,037
587
6,434
10,043
40
144,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,335
Gold Earned
57,630
814
Minions Killed
689
0
Camps Cleared
0
2,299,508
Distance Traveled
2,131,346
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,666
420
40
2
0
410,856
7
L
Apollo
12,414
540
194
8
0
439,606
5
W
Eset
12,517
544
64
3
0
425,022
13
L
Artemis
11,847
515
152
7
0
379,707
6
L
Ravana
12,295
535
167
7
0
483,623
5
W
Mercury
14,363
624
170
7
0
587,252
7
W
Anhur
14,675
638
196
9
0
406,508
5
L
Thoth
11,408
496
136
6
0
417,554
10
W
Hades
14,450
628
191
8
0
440,394
1
W
Ah Muzen Cab
13,330
580
193
8
0
440,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role