Player Matchup

Janus
Janus
MtapM
Janus
Level 56
God Stats
0W - 1L
1,330 SR
Queue Stats
24W - 39L
1,462 Elo+
Solo
Bacchus
Bacchus
Unseenbow
Bacchus
Level 125
God Stats
0W - 2L
1,183 SR
Queue Stats
50W - 67L
1,434 Elo+
Solo
Mercury
Mercury
mkvlc15
Mercury
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 116L
1,461 Elo+
Solo
Team Averages
Level 76
1,338 SR
1,452 Elo+

VS

Team Averages
Level 49
1,500 SR
1,555 Elo+
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
H3T3R0100
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 1
Anubis
Anubis
YUJIRO2010
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MtapM
Janus
15
6 / 8 / 4
11,250
703
14,356
16,439
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Unseenbow
Bacchus
17
7 / 0 / 6
12,592
787
19,309
25,410
32,251
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
mkvlc15
Mercury
12
0 / 9 / 6
9,050
566
3,177
16,145
6,378
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 5 / 6
12,041
753
23,672
24,507
20,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
H3T3R0100
Nemesis
13
4 / 4 / 8
10,893
681
9,666
14,478
10,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
YUJIRO2010
Anubis
15
4 / 5 / 5
11,122
695
14,074
16,010
8,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
17
17
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
5
6
2.4
W
Nemesis
H3T3R0100
Nemesis
4
4
8
2
L
Janus
MtapM
Janus
6
8
4
1
L
Bacchus
Unseenbow
Bacchus
7
0
6
10
W
Anubis
YUJIRO2010
Anubis
4
5
5
1.3
L
Mercury
mkvlc15
Mercury
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
47,412
57,994
Taken
54,995
44,518
Mitigated
39,947
15,218
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,672
6,137
0
8,713
24,507
20,452
1,786
13,606
10,475
0
58,515
W
Nemesis
H3T3R0100
Nemesis
9,666
5,034
0
951
14,478
10,825
0
8,282
5,892
0
24,327
L
Janus
MtapM
Janus
14,356
1,237
0
0
16,439
5,889
0
5,203
10,741
36,268
0
L
Bacchus
Unseenbow
Bacchus
19,309
4,748
270
14,133
25,410
32,251
0
6,362
17,964
35,399
0
W
Anubis
YUJIRO2010
Anubis
14,074
1,677
0
5,107
16,010
8,670
546
11,854
3,904
34,472
0
L
Mercury
mkvlc15
Mercury
3,177
1,144
0
815
16,145
6,378
0
2,675
13,286
0
18,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
34,056
118
Minions Killed
138
6
Camps Cleared
6
840,237
Distance Traveled
824,754
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,041
753
63
4
1
285,687
5
W
Nemesis
10,893
681
18
1
3
297,443
4
L
Janus
11,250
703
64
4
5
261,191
4
L
Bacchus
12,592
787
23
1
0
308,997
3
W
Anubis
11,122
695
57
4
2
241,624
3
L
Mercury
9,050
566
31
2
1
270,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role