Player Matchup

Hades
Hades
 
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Itdnotorious
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,095 Elo+
Solo
Neith
Neith
LinguiniLindini
Neith
Level 3
God Stats
9W - 13L
1,768 SR
Queue Stats
25W - 35L
1,500 Elo+
Party 3
Thor
Thor
TameTheWolf
Thor
Level 103
God Stats
11W - 11L
1,584 SR
Queue Stats
118W - 137L
1,524 Elo+
Party 3
Team Averages
Level 46
1,570 SR
1,424 Elo+

VS

Team Averages
Level 53
1,555 SR
1,498 Elo+
Thanatos
Thanatos
EclipseArc
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KungFury69
Chaac
Level 141
God Stats
28W - 27L
1,546 SR
Queue Stats
940W - 854L
1,515 Elo+
Party 1
Chiron
Chiron
MrCold1
Chiron
Level 44
God Stats
8W - 4L
1,803 SR
Queue Stats
201W - 154L
1,599 Elo+
Solo
King Arthur
King Arthur
VulkanW77
King Arthur
Level 47
God Stats
34W - 32L
1,424 SR
Queue Stats
63W - 74L
1,399 Elo+
Solo
Nox
Nox
v4hoodlum
Nox
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 75L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 2 / 6
8,071
807
6,804
11,939
7,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
13
2 / 2 / 4
7,246
725
5,060
13,302
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Itdnotorious
Bellona
13
3 / 5 / 2
7,564
756
8,485
13,444
13,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 1
6,498
650
3,273
7,514
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 3
7,378
738
9,795
11,473
5,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EclipseArc
Thanatos
14
4 / 7 / 6
7,800
780
5,194
8,856
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
16
3 / 0 / 11
8,571
857
14,673
11,555
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
MrCold1
Chiron
16
6 / 0 / 6
8,926
893
16,559
9,862
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
VulkanW77
King Arthur
13
0 / 2 / 7
7,170
717
4,920
11,302
8,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
4 / 0 / 7
8,282
828
5,776
5,901
5,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
9
Kills
17
17
Deaths
9
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
6
2.5
L
Hercules
 
Hercules
2
2
4
2
W
Thanatos
EclipseArc
Thanatos
4
7
6
1
L
Bellona
Itdnotorious
Bellona
3
5
2
0.8
W
Chaac
3
0
11
8.5
L
0
2
1
0.25
W
Chiron
MrCold1
Chiron
6
0
6
9
L
2
6
3
0.58
W
King Arthur
VulkanW77
King Arthur
0
2
7
1.75
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
47,122
57,672
Taken
47,476
37,900
Mitigated
30,929
9,942
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,804
253
199
4,302
11,939
7,284
0
1,394
10,545
34,123
0
L
Hercules
 
Hercules
5,060
480
0
4,071
13,302
8,964
0
439
12,863
0
15,207
W
Thanatos
EclipseArc
Thanatos
5,194
427
0
3,073
8,856
4,258
403
3,186
5,412
0
7,821
L
Bellona
Itdnotorious
Bellona
8,485
2,054
0
668
13,444
13,043
0
1,937
11,507
0
16,213
W
Chaac
14,673
2,023
0
3,963
11,555
7,537
705
0
11,371
0
39,991
L
3,273
822
0
531
7,514
3,457
0
836
6,678
0
10,154
W
Chiron
MrCold1
Chiron
16,559
6,833
769
3,355
9,862
4,595
242
347
9,389
0
47,425
L
9,795
1,742
0
171
11,473
5,152
0
1,170
10,303
0
22,052
W
King Arthur
VulkanW77
King Arthur
4,920
864
224
320
11,302
8,921
175
2,081
9,095
0
16,167
W
5,776
522
0
438
5,901
5,618
210
1,190
4,628
24,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
40,749
153
Minions Killed
202
0
Camps Cleared
0
995,493
Distance Traveled
1,145,312
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,071
807
64
6
0
199,110
0
L
Hercules
7,246
725
23
2
0
232,506
6
W
Thanatos
7,800
780
7
1
0
219,292
1
L
Bellona
7,564
756
11
1
0
206,949
0
W
Chaac
8,571
857
53
5
0
270,662
2
L
Neith
6,498
650
21
2
0
158,918
0
W
Chiron
8,926
893
64
6
0
202,558
0
L
Thor
7,378
738
34
3
0
198,010
2
W
King Arthur
7,170
717
23
2
0
222,449
4
W
Nox
8,282
828
55
6
0
230,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role